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using X86Disassembler.X86.Operands;
namespace X86Disassembler.X86.Handlers.Mov;
/// <summary>
/// Handler for MOV r8, imm8 instruction (0xB0-0xB7)
/// </summary>
public class MovRegImm8Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the MovRegImm8Handler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public MovRegImm8Handler(InstructionDecoder decoder)
: base(decoder)
{
}
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/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode >= 0xB0 && opcode <= 0xB7;
}
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/// <summary>
/// Decodes a MOV r8, imm8 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Mov;
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// Register is encoded in the low 3 bits of the opcode
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RegisterIndex8 reg = (RegisterIndex8)(opcode & 0x07);
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// Read the immediate value
if (!Decoder.CanReadByte())
{
return false;
}
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byte imm8 = Decoder.ReadByte();
// Create the destination register operand
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var destinationOperand = OperandFactory.CreateRegisterOperand8(reg);
// Create the source immediate operand
var sourceOperand = OperandFactory.CreateImmediateOperand(imm8, 8);
// Set the structured operands
instruction.StructuredOperands =
[
destinationOperand,
sourceOperand
];
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return true;
}
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}