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namespace X86Disassembler.X86.Handlers.FloatingPoint;
/// <summary>
/// Handler for floating-point load/store int16 and miscellaneous operations (DF opcode)
/// </summary>
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public class LoadStoreInt16Handler : InstructionHandler
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{
// DF opcode - load/store int16, misc
private static readonly string[] Mnemonics =
[
"fild",
"??",
"fist",
"fistp",
"fbld",
"fild",
"fbstp",
"fistp"
];
/// <summary>
/// Initializes a new instance of the LoadStoreInt16Handler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public LoadStoreInt16Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0xDF;
}
/// <summary>
/// Decodes a floating-point instruction for load/store int16 and miscellaneous operations
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
int position = Decoder.GetPosition();
if (position >= Length)
{
return false;
}
// Read the ModR/M byte
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var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM();
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// Check for FNSTSW AX (DF E0)
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if (mod == 3 && reg == RegisterIndex.Bp && rm == RegisterIndex.A)
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{
// This is handled by the FnstswHandler, so we should not handle it here
return false;
}
// Set the mnemonic based on the opcode and reg field
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instruction.Mnemonic = Mnemonics[(int)reg];
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// For memory operands, set the operand
if (mod != 3) // Memory operand
{
string operand = ModRMDecoder.DecodeModRM(mod, rm, false);
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if (reg == RegisterIndex.A || reg == RegisterIndex.C || reg == RegisterIndex.D || reg == RegisterIndex.Di || reg == RegisterIndex.Bp) // fild, fist, fistp, fild, fistp
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{
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if (reg == RegisterIndex.Di || reg == RegisterIndex.Bp) // 64-bit integer
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{
// Replace dword ptr with qword ptr for 64-bit integers
operand = operand.Replace("dword ptr", "qword ptr");
instruction.Operands = operand;
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}
else // 16-bit integer
{
// Replace dword ptr with word ptr for 16-bit integers
operand = operand.Replace("dword ptr", "word ptr");
instruction.Operands = operand;
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}
}
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else if (reg == RegisterIndex.Si || reg == RegisterIndex.Sp) // fbld, fbstp
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{
// Replace dword ptr with tbyte ptr for 80-bit packed BCD
operand = operand.Replace("dword ptr", "tbyte ptr");
instruction.Operands = operand;
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}
else
{
instruction.Operands = operand;
}
}
else // Register operand (ST(i))
{
// Special handling for register-register operations
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if (reg == RegisterIndex.A) // FFREEP
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{
instruction.Mnemonic = "ffreep";
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instruction.Operands = $"st({(int)rm})";
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}
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else if (reg == RegisterIndex.B && rm == RegisterIndex.A) // FXCH
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{
instruction.Mnemonic = "fxch";
instruction.Operands = "";
}
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else if (reg == RegisterIndex.C && rm == RegisterIndex.A) // FSTP
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{
instruction.Mnemonic = "fstp";
instruction.Operands = "st(1)";
}
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else if (reg == RegisterIndex.D && rm == RegisterIndex.A) // FSTP
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{
instruction.Mnemonic = "fstp";
instruction.Operands = "st(1)";
}
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else if (reg == RegisterIndex.Si) // FNSTSW
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{
// This should not happen as FNSTSW AX is handled by FnstswHandler
instruction.Mnemonic = "??";
instruction.Operands = "";
}
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else if (reg == RegisterIndex.Di) // FUCOMIP
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{
instruction.Mnemonic = "fucomip";
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instruction.Operands = $"st(0), st({(int)rm})";
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}
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else if (reg == RegisterIndex.Sp) // FCOMIP
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{
instruction.Mnemonic = "fcomip";
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instruction.Operands = $"st(0), st({(int)rm})";
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}
else
{
// Unknown instruction
instruction.Mnemonic = "??";
instruction.Operands = "";
}
}
return true;
}
}