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namespace X86Disassembler.X86.Handlers.Mov;
/// <summary>
/// Handler for MOV r/m8, imm8 instruction (0xC6)
/// </summary>
public class MovRm8Imm8Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the MovRm8Imm8Handler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public MovRm8Imm8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0xC6;
}
/// <summary>
/// Decodes a MOV r/m8, imm8 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Save the original position for raw bytes calculation
int startPosition = Decoder.GetPosition();
int position = startPosition;
if (position >= Length)
{
return false;
}
// Read the ModR/M byte
byte modRM = CodeBuffer[position++];
// Extract the fields from the ModR/M byte
byte mod = (byte)((modRM & 0xC0) >> 6);
byte reg = (byte)((modRM & 0x38) >> 3);
byte rm = (byte)(modRM & 0x07);
// MOV r/m8, imm8 only uses reg=0
if (reg != 0)
{
return false;
}
// Track the bytes needed for this instruction
int bytesNeeded = 1; // ModR/M byte
// Process SIB byte if needed
byte sib = 0;
if (mod != 3 && rm == 4) // SIB byte present
{
if (position >= Length)
{
return false;
}
sib = CodeBuffer[position++];
bytesNeeded++;
}
// Handle displacement
int dispSize = 0;
if (mod == 0 && rm == 5) // 32-bit displacement
{
dispSize = 4;
}
else if (mod == 1) // 8-bit displacement
{
dispSize = 1;
}
else if (mod == 2) // 32-bit displacement
{
dispSize = 4;
}
// Check if we have enough bytes for the displacement
if (position + dispSize > Length)
{
return false;
}
// Skip over the displacement bytes
position += dispSize;
bytesNeeded += dispSize;
// Read the immediate byte
if (position >= Length)
{
return false;
}
byte imm8 = CodeBuffer[position++];
bytesNeeded++; // Immediate byte
// Update the decoder position
Decoder.SetPosition(position);
// Set the mnemonic
instruction.Mnemonic = "mov";
// Use ModRMDecoder to get the operand string
var modRMDecoder = new ModRMDecoder(CodeBuffer, Decoder, Length);
// Reset the decoder position to after the ModR/M byte
Decoder.SetPosition(startPosition + 1);
// Get the operand string
string operand;
if (mod != 3) // Memory operand
{
string memOperand = modRMDecoder.DecodeModRM(mod, rm, false);
// Replace the size prefix with "byte ptr"
operand = memOperand.Replace("dword ptr", "byte ptr");
}
else // Register operand
{
operand = GetRegister8(rm);
}
// Set the operands
instruction.Operands = $"{operand}, 0x{imm8:X2}";
// Set the raw bytes
byte[] rawBytes = new byte[bytesNeeded + 1]; // +1 for opcode
rawBytes[0] = opcode;
for (int i = 0; i < bytesNeeded; i++)
{
if (startPosition + i < Length)
{
rawBytes[i + 1] = CodeBuffer[startPosition + i];
}
}
instruction.RawBytes = rawBytes;
// Restore the decoder position
Decoder.SetPosition(position);
return true;
}
}