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								namespace X86Disassembler.X86.Handlers.FloatingPoint;
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								/// <summary>
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								/// Handler for floating-point operations on float64 (DC opcode)
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								/// </summary>
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								public class Float64OperationHandler : FloatingPointBaseHandler
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								{
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								    // DC opcode - operations on float64
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								    private static readonly string[] Mnemonics =
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								    [
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								        "fadd",
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								        "fmul",
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								        "fcom",
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								        "fcomp",
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								        "fsub",
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								        "fsubr",
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								        "fdiv",
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								        "fdivr"
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								    ];
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								    /// <summary>
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								    /// Initializes a new instance of the Float64OperationHandler class
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								    /// </summary>
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								    /// <param name="codeBuffer">The buffer containing the code to decode</param>
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								    /// <param name="decoder">The instruction decoder that owns this handler</param>
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								    /// <param name="length">The length of the buffer</param>
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								    public Float64OperationHandler(byte[] codeBuffer, InstructionDecoder decoder, int length) 
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								        : base(codeBuffer, decoder, length)
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								    {
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								    }
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								    /// <summary>
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								    /// Checks if this handler can decode the given opcode
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								    /// </summary>
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								    /// <param name="opcode">The opcode to check</param>
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								    /// <returns>True if this handler can decode the opcode</returns>
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								    public override bool CanHandle(byte opcode)
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								    {
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								        return opcode == 0xDC;
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								    }
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								    /// <summary>
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								    /// Decodes a floating-point instruction for float64 operations
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								    /// </summary>
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								    /// <param name="opcode">The opcode of the instruction</param>
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								    /// <param name="instruction">The instruction object to populate</param>
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								    /// <returns>True if the instruction was successfully decoded</returns>
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								    public override bool Decode(byte opcode, Instruction instruction)
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								    {
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								        int position = Decoder.GetPosition();
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								        if (position >= Length)
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								        {
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								            return false;
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								        }
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								        // Read the ModR/M byte
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								        byte modRM = CodeBuffer[position++];
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								        Decoder.SetPosition(position);
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								        // Extract the fields from the ModR/M byte
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								        byte mod = (byte)((modRM & 0xC0) >> 6);
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								        byte reg = (byte)((modRM & 0x38) >> 3);
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								        byte rm = (byte)(modRM & 0x07);
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								        // Set the mnemonic based on the opcode and reg field
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								        instruction.Mnemonic = Mnemonics[reg];
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								        // For memory operands, set the operand
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								        if (mod != 3) // Memory operand
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								        {
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											2025-04-12 23:33:40 +03:00
										 
									 
								 
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								            string operand = ModRMDecoder.DecodeModRM(mod, rm, true); // true for 64-bit operand
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								            instruction.Operands = operand;
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								        }
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								        else // Register operand (ST(i))
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								        {
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								            // For DC C0-DC FF, the operands are reversed: ST(i), ST(0)
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								            instruction.Operands = $"st({rm}), st(0)";
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								        }
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								        return true;
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								    }
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								}
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