0
mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-05-19 11:51:17 +03:00

48 lines
1.5 KiB
C#
Raw Normal View History

2025-04-12 22:18:46 +03:00
namespace X86Disassembler.X86.Handlers.Ret;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for RET instruction (0xC3)
/// </summary>
public class RetHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the RetHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public RetHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// Only handle opcode 0xC3 when the operand size prefix is NOT present
// This ensures 16-bit handlers get priority when the prefix is present
return opcode == 0xC3 && !Decoder.HasOperandSizePrefix();
}
/// <summary>
/// Decodes a RET instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Ret;
// No operands for RET
instruction.StructuredOperands = [];
return true;
}
}