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using X86Disassembler.X86.Operands;
namespace X86Disassembler.X86.Handlers.Mov;
/// <summary>
/// Handler for MOV r32, r/m32 instruction (0x8B) and MOV r8, r/m8 instruction (0x8A)
/// </summary>
public class MovRegMemHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the MovRegMemHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public MovRegMemHandler(InstructionDecoder decoder)
: base(decoder)
{
}
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/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0x8A || opcode == 0x8B;
}
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/// <summary>
/// Decodes a MOV r32, r/m32 or MOV r8, r/m8 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Mov;
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// Check if we have enough bytes for the ModR/M byte
if (!Decoder.CanReadByte())
{
return false;
}
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// Determine operand size (0 = 8-bit, 1 = 32-bit)
int operandSize = (opcode & 0x01) != 0 ? 32 : 8;
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// Use ModRMDecoder to decode the ModR/M byte
// For MOV r32, r/m32 (0x8B) or MOV r8, r/m8 (0x8A):
// - The reg field specifies the destination register
// - The r/m field with mod specifies the source operand (register or memory)
var (mod, reg, rm, sourceOperand) = ModRMDecoder.ReadModRM();
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// Adjust the operand size based on the opcode
sourceOperand.Size = operandSize;
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// Create the destination register operand
var destinationOperand = OperandFactory.CreateRegisterOperand(reg, operandSize);
// Set the structured operands
instruction.StructuredOperands =
[
destinationOperand,
sourceOperand
];
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return true;
}
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}