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namespace X86Disassembler.X86.Handlers.Xchg;
/// <summary>
/// Handler for XCHG EAX, r32 instruction (0x90-0x97)
/// </summary>
public class XchgEaxRegHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the XchgEaxRegHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public XchgEaxRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode >= 0x90 && opcode <= 0x97;
}
/// <summary>
/// Decodes an XCHG EAX, r32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Special case for NOP (XCHG EAX, EAX)
if (opcode == 0x90)
{
instruction.Mnemonic = "nop";
instruction.Operands = "";
return true;
}
// Set the mnemonic
instruction.Mnemonic = "xchg";
// Register is encoded in the low 3 bits of the opcode
int reg = opcode & 0x07;
string regName = ModRMDecoder.GetRegisterName(reg, 32);
// Set the operands
instruction.Operands = $"eax, {regName}";
return true;
}
}