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using System;
using System.Collections.Generic;
namespace X86Disassembler.PE
{
/// <summary>
/// Utility class for PE format operations
/// </summary>
public class PEUtility
{
private readonly List<SectionHeader> _sectionHeaders;
private readonly uint _sizeOfHeaders;
/// <summary>
/// Initialize a new instance of the PEUtility class
/// </summary>
/// <param name="sectionHeaders">The section headers</param>
/// <param name="sizeOfHeaders">The size of the headers</param>
public PEUtility(List<SectionHeader> sectionHeaders, uint sizeOfHeaders)
{
_sectionHeaders = sectionHeaders;
_sizeOfHeaders = sizeOfHeaders;
}
/// <summary>
/// Converts a Relative Virtual Address (RVA) to a file offset
/// </summary>
/// <param name="rva">The RVA to convert</param>
/// <returns>The corresponding file offset</returns>
public uint RvaToOffset(uint rva)
{
if (rva == 0)
{
return 0;
}
foreach (var section in _sectionHeaders)
{
// Check if the RVA is within this section
if (rva >= section.VirtualAddress && rva < section.VirtualAddress + section.VirtualSize)
{
// Calculate the offset within the section
uint offsetInSection = rva - section.VirtualAddress;
// Make sure we don't exceed the raw data size
if (offsetInSection < section.SizeOfRawData)
{
return section.PointerToRawData + offsetInSection;
}
}
}
// If the RVA is not within any section, it might be in the headers
if (rva < _sizeOfHeaders)
{
return rva;
}
throw new ArgumentException($"RVA {rva:X8} is not within any section");
}
}
}