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using X86Disassembler.X86.Operands;
namespace X86Disassembler.X86.Handlers.And;
/// <summary>
/// Handler for AND AX, imm16 instruction (0x25 with 0x66 prefix)
/// </summary>
public class AndAxImmHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the AndAxImmHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public AndAxImmHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// AND AX, imm16 is encoded as 0x25 with 0x66 prefix
if (opcode != 0x25)
{
return false;
}
// Only handle when the operand size prefix is present
return Decoder.HasOperandSizePrefix();
}
/// <summary>
/// Decodes an AND AX, imm16 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.And;
// Check if we have enough bytes for the immediate value
if (!Decoder.CanReadUShort())
{
return false;
}
// Read the immediate value
ushort imm16 = Decoder.ReadUInt16();
// Create the AX register operand
var axOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, 16);
// Create the immediate operand
var immOperand = OperandFactory.CreateImmediateOperand(imm16);
// Set the structured operands
instruction.StructuredOperands =
[
axOperand,
immOperand
];
return true;
}
}