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71 lines
2.1 KiB
C#
71 lines
2.1 KiB
C#
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namespace X86Disassembler.X86.Handlers.FloatingPoint.LoadStore;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for FSTP instruction with DF opcode (DF D0-D8)
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/// </summary>
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public class FstpDfHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the FstpDfHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public FstpDfHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// FSTP with DF opcode is DF D0 or DF D8
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if (opcode != 0xDF) return false;
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Check if the ModR/M byte is D0 (reg = 2, rm = 0, mod = 3) or D8 (reg = 3, rm = 0, mod = 3)
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byte modRm = Decoder.PeakByte();
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return modRm == 0xD0 || modRm == 0xD8;
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}
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/// <summary>
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/// Decodes a FSTP instruction with DF opcode
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the ModR/M byte
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var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
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// Set the instruction type
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instruction.Type = InstructionType.Fstp;
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// Create the FPU register operand
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// For both D0 and D8, the operand is ST1
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var fpuRegisterOperand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST1);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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fpuRegisterOperand
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];
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return true;
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}
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}
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