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ParkanPlayground/X86Disassembler/X86/Handlers/Jump/TwoByteConditionalJumpHandler.cs

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namespace X86Disassembler.X86.Handlers.Jump;
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using Operands;
/// <summary>
/// Handler for two-byte conditional jump instructions (0x0F 0x80-0x8F)
/// </summary>
public class TwoByteConditionalJumpHandler : InstructionHandler
{
// Mnemonics for conditional jumps
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private static readonly string[] ConditionalJumpMnemonics =
[
"jo", "jno", "jb", "jnb", "jz", "jnz", "jbe", "jnbe",
"js", "jns", "jp", "jnp", "jl", "jnl", "jle", "jnle"
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];
// Instruction types for conditional jumps
private static readonly InstructionType[] InstructionTypes =
[
InstructionType.Jo, InstructionType.Jno, InstructionType.Jb, InstructionType.Jae,
InstructionType.Jz, InstructionType.Jnz, InstructionType.Jbe, InstructionType.Ja,
InstructionType.Js, InstructionType.Jns, InstructionType.Jp, InstructionType.Jnp,
InstructionType.Jl, InstructionType.Jge, InstructionType.Jle, InstructionType.Jg
];
/// <summary>
/// Initializes a new instance of the TwoByteConditionalJumpHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public TwoByteConditionalJumpHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// Two-byte conditional jumps start with 0x0F
if (opcode != 0x0F)
{
return false;
}
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if (!Decoder.CanReadByte())
{
return false;
}
byte secondByte = Decoder.PeakByte();
// Second byte must be in the range 0x80-0x8F
return secondByte >= 0x80 && secondByte <= 0x8F;
}
/// <summary>
/// Decodes a two-byte conditional jump instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Check if we have enough bytes for the second byte
if (!Decoder.CanReadByte())
{
return false;
}
// Read the second byte of the opcode
byte secondByte = Decoder.ReadByte();
// Get the instruction type from the table
int index = secondByte - 0x80;
instruction.Type = InstructionTypes[index];
// Check if we have enough bytes for the offset
if (!Decoder.CanReadUInt())
{
return false;
}
// Read the relative offset (32-bit)
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uint offset = Decoder.ReadUInt32();
// Calculate the target address
// For two-byte conditional jumps, the instruction is 6 bytes: first opcode (1) + second opcode (1) + offset (4)
uint targetAddress = (uint)(instruction.Address + 6 + offset);
// Create the relative offset operand
var targetOperand = OperandFactory.CreateRelativeOffsetOperand(targetAddress);
// Set the structured operands
instruction.StructuredOperands =
[
targetOperand
];
return true;
}
}