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namespace X86Disassembler.X86.Handlers.Nop;
using X86Disassembler.X86.Operands;
/// <summary>
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/// Handler for INT3 instruction (0xCC)
/// </summary>
public class Int3Handler : InstructionHandler
{
/// <summary>
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/// Initializes a new instance of the Int3Handler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public Int3Handler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0xCC;
}
/// <summary>
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/// Decodes an INT3 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Int3;
// INT3 has no operands
instruction.StructuredOperands = [];
return true;
}
}