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namespace X86Disassembler.X86.Handlers.Add;
/// <summary>
/// Handler for ADD EAX, imm32 instruction (0x05)
/// </summary>
public class AddEaxImmHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the AddEaxImmHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
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public AddEaxImmHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
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/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0x05;
}
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/// <summary>
/// Decodes an ADD EAX, imm32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "add";
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if (!Decoder.CanReadUInt())
{
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return false;
}
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// Read the 32-bit immediate value
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uint imm32 = Decoder.ReadUInt32();
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// Format the immediate value
string immStr = $"0x{imm32:X}";
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// Set the operands
instruction.Operands = $"eax, {immStr}";
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return true;
}
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}