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namespace X86Disassembler.X86.Handlers.And;
/// <summary>
/// Handler for AND r32, r/m32 instruction (0x23)
/// </summary>
public class AndR32Rm32Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the AndR32Rm32Handler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
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public AndR32Rm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
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/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0x23;
}
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/// <summary>
/// Decodes an AND r32, r/m32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "and";
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if (!Decoder.CanReadByte())
{
return false;
}
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// Read the ModR/M byte
var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
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// Get register name
string regName = ModRMDecoder.GetRegisterName(reg, 32);
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// For mod == 3, both operands are registers
if (mod == 3)
{
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memOperand = ModRMDecoder.GetRegisterName(rm, 32);
}
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instruction.Operands = $"{regName}, {memOperand}";
return true;
}
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}