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using X86Disassembler.X86.Operands;
namespace X86Disassembler.X86.Handlers.Add;
/// <summary>
/// Handler for ADD AL, imm8 instruction (opcode 04)
/// </summary>
public class AddAlImmHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the AddAlImmHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public AddAlImmHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// ADD AL, imm8 is encoded as 04 ib
return opcode == 0x04;
}
/// <summary>
/// Decodes an ADD AL, imm8 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Add;
// Check if we have enough bytes for the immediate value
if (!Decoder.CanReadByte())
{
return false;
}
// Read the immediate value
byte imm8 = Decoder.ReadByte();
// Create the destination register operand (AL)
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var destinationOperand = OperandFactory.CreateRegisterOperand8(RegisterIndex8.AL);
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// Create the source immediate operand
var sourceOperand = OperandFactory.CreateImmediateOperand(imm8);
// Set the structured operands
instruction.StructuredOperands =
[
destinationOperand,
sourceOperand
];
return true;
}
}