mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-05-18 11:21:18 +03:00
init
This commit is contained in:
commit
08aec8f1f7
7
.gitignore
vendored
Normal file
7
.gitignore
vendored
Normal file
@ -0,0 +1,7 @@
|
||||
bin/
|
||||
obj/
|
||||
/packages/
|
||||
riderModule.iml
|
||||
/_ReSharper.Caches/
|
||||
|
||||
.idea/
|
22
ParkanPlayground.sln
Normal file
22
ParkanPlayground.sln
Normal file
@ -0,0 +1,22 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ParkanPlayground", "ParkanPlayground\ParkanPlayground.csproj", "{7DB19000-6F41-4BAE-A904-D34EFCA065E9}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TextureDecoder", "TextureDecoder\TextureDecoder.csproj", "{15D1C9ED-1080-417D-A4D1-CFF80BE6A218}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{7DB19000-6F41-4BAE-A904-D34EFCA065E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7DB19000-6F41-4BAE-A904-D34EFCA065E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7DB19000-6F41-4BAE-A904-D34EFCA065E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7DB19000-6F41-4BAE-A904-D34EFCA065E9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{15D1C9ED-1080-417D-A4D1-CFF80BE6A218}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{15D1C9ED-1080-417D-A4D1-CFF80BE6A218}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{15D1C9ED-1080-417D-A4D1-CFF80BE6A218}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{15D1C9ED-1080-417D-A4D1-CFF80BE6A218}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
3
ParkanPlayground/ListMetadataItem.cs
Normal file
3
ParkanPlayground/ListMetadataItem.cs
Normal file
@ -0,0 +1,3 @@
|
||||
namespace ParkanPlayground;
|
||||
|
||||
public record ListMetadataItem(string ItemType, int ItemLength, string FileName, int OffsetInFile);
|
10
ParkanPlayground/ParkanPlayground.csproj
Normal file
10
ParkanPlayground/ParkanPlayground.csproj
Normal file
@ -0,0 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
105
ParkanPlayground/Program.cs
Normal file
105
ParkanPlayground/Program.cs
Normal file
@ -0,0 +1,105 @@
|
||||
using System.Buffers.Binary;
|
||||
using System.Text;using ParkanPlayground;
|
||||
|
||||
var libFile = "C:\\Program Files (x86)\\Nikita\\Iron Strategy\\ui\\ui_back.lib";
|
||||
|
||||
using FileStream nResFs = new FileStream(libFile, FileMode.Open);
|
||||
|
||||
Span<byte> buffer = stackalloc byte[4];
|
||||
|
||||
nResFs.ReadExactly(buffer);
|
||||
|
||||
var nResHeader = BinaryPrimitives.ReadInt32LittleEndian(buffer);
|
||||
|
||||
var str = Encoding.ASCII.GetString(buffer);
|
||||
|
||||
Console.WriteLine($"NRES Header: {nResHeader:X} - {str}");
|
||||
|
||||
// ----
|
||||
nResFs.ReadExactly(buffer);
|
||||
|
||||
var version = BinaryPrimitives.ReadInt32LittleEndian(buffer);
|
||||
|
||||
Console.WriteLine($"VERSION: {version:X}");
|
||||
|
||||
// ----
|
||||
nResFs.ReadExactly(buffer);
|
||||
|
||||
var elementCount = BinaryPrimitives.ReadInt32LittleEndian(buffer);
|
||||
|
||||
Console.WriteLine($"ElementCount: {elementCount}");
|
||||
|
||||
// ----
|
||||
nResFs.ReadExactly(buffer);
|
||||
|
||||
var totalLength = BinaryPrimitives.ReadInt32LittleEndian(buffer);
|
||||
|
||||
Console.WriteLine($"TOTAL_LENGTH: {totalLength}");
|
||||
|
||||
// ----
|
||||
|
||||
nResFs.Seek(-elementCount * 64, SeekOrigin.End);
|
||||
|
||||
_ = 5;
|
||||
|
||||
var elements = new List<ListMetadataItem>(elementCount);
|
||||
|
||||
Span<byte> metaDataBuffer = stackalloc byte[64];
|
||||
for (int i = 0; i < elementCount; i++)
|
||||
{
|
||||
nResFs.ReadExactly(metaDataBuffer);
|
||||
|
||||
var itemType = Encoding.ASCII.GetString(metaDataBuffer.Slice(0, 8));
|
||||
|
||||
var itemLength = BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer.Slice(12, 4));
|
||||
|
||||
var fileNameBlock = metaDataBuffer.Slice(20, 20);
|
||||
var len = fileNameBlock.IndexOf((byte)'\0');
|
||||
if (len == -1) len = 20; // whole 20 bytes is a filename
|
||||
var fileName = Encoding.ASCII.GetString(fileNameBlock.Slice(0, len));
|
||||
|
||||
var offsetInFile = BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer.Slice(56, 4));
|
||||
|
||||
var lastMagicNumber = BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer.Slice(60, 4));
|
||||
|
||||
Console.WriteLine(
|
||||
$"File {i+1}: \n" +
|
||||
$"\tType: {itemType}\n" +
|
||||
$"\tItemLength: {itemLength}\n" +
|
||||
$"\tFileName: {fileName}\n" +
|
||||
$"\tOffsetInFile: {offsetInFile}\n" +
|
||||
$"\tLastMagicNumber: {lastMagicNumber}"
|
||||
);
|
||||
|
||||
elements.Add(new ListMetadataItem(itemType, itemLength, fileName, offsetInFile));
|
||||
|
||||
metaDataBuffer.Clear();
|
||||
}
|
||||
|
||||
var libFileName = new FileInfo(libFile).Name;
|
||||
|
||||
if (Directory.Exists(libFileName))
|
||||
{
|
||||
Directory.Delete(libFileName, true);
|
||||
}
|
||||
|
||||
var dir = Directory.CreateDirectory(libFileName);
|
||||
|
||||
byte[] copyBuffer = new byte[8192];
|
||||
|
||||
foreach (var element in elements)
|
||||
{
|
||||
nResFs.Seek(element.OffsetInFile, SeekOrigin.Begin);
|
||||
using var destFs = new FileStream(Path.Combine(libFileName, element.FileName), FileMode.CreateNew);
|
||||
|
||||
var totalCopiedBytes = 0;
|
||||
while (totalCopiedBytes < element.ItemLength)
|
||||
{
|
||||
var needReadBytes = Math.Min(element.ItemLength - totalCopiedBytes, copyBuffer.Length);
|
||||
var readBytes = nResFs.Read(copyBuffer, 0, needReadBytes);
|
||||
|
||||
destFs.Write(copyBuffer, 0, readBytes);
|
||||
|
||||
totalCopiedBytes += readBytes;
|
||||
}
|
||||
}
|
16
TextureDecoder/Extensions.cs
Normal file
16
TextureDecoder/Extensions.cs
Normal file
@ -0,0 +1,16 @@
|
||||
namespace TextureDecoder;
|
||||
|
||||
public static class Extensions
|
||||
{
|
||||
public static int AsStride(this int format)
|
||||
{
|
||||
return format switch
|
||||
{
|
||||
8888 => 32,
|
||||
4444 => 16,
|
||||
565 => 16,
|
||||
888 => 32,
|
||||
0 => 32
|
||||
};
|
||||
}
|
||||
}
|
34
TextureDecoder/Program.cs
Normal file
34
TextureDecoder/Program.cs
Normal file
@ -0,0 +1,34 @@
|
||||
using System.Buffers.Binary;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
using TextureDecoder;
|
||||
|
||||
var folder = "C:\\Projects\\CSharp\\ParkanPlayground\\ParkanPlayground\\bin\\Debug\\net8.0\\ui.lib";
|
||||
|
||||
var files = Directory.EnumerateFiles(folder);
|
||||
|
||||
List<TextureFile> textureFiles = [];
|
||||
|
||||
foreach (var file in files)
|
||||
{
|
||||
try
|
||||
{
|
||||
var fs = new FileStream(file, FileMode.Open);
|
||||
|
||||
var textureFile = TextureFile.ReadFromStream(fs, file);
|
||||
|
||||
textureFiles.Add(textureFile);
|
||||
|
||||
Console.WriteLine($"Successfully read: {file}");
|
||||
}
|
||||
catch
|
||||
{
|
||||
Console.WriteLine($"Failed read: {file}");
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var textureFile in textureFiles)
|
||||
{
|
||||
await textureFile.WriteToFolder("unpacked");
|
||||
Console.WriteLine($"Unpacked {Path.GetFileName(textureFile.FileName)} into folder");
|
||||
}
|
14
TextureDecoder/TextureDecoder.csproj
Normal file
14
TextureDecoder/TextureDecoder.csproj
Normal file
@ -0,0 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.5" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
433
TextureDecoder/TextureFile.cs
Normal file
433
TextureDecoder/TextureFile.cs
Normal file
@ -0,0 +1,433 @@
|
||||
using System.Buffers.Binary;
|
||||
using System.Text;
|
||||
using SixLabors.ImageSharp;
|
||||
using SixLabors.ImageSharp.PixelFormats;
|
||||
|
||||
namespace TextureDecoder;
|
||||
|
||||
/// <summary>
|
||||
/// Заголовок TEXM файла (может быть .0 файл)
|
||||
/// </summary>
|
||||
/// <param name="TexmAscii">Строка TEXM</param>
|
||||
/// <param name="Width">Ширина или высота (не имеет значения, т.к. текстуры всегда квадратные)</param>
|
||||
/// <param name="Height">Ширина или высота (не имеет значения, т.к. текстуры всегда квадратные)</param>
|
||||
/// <param name="MipmapCount">Кол-во мипмапов (уменьшенные копии текстуры)</param>
|
||||
/// <param name="Stride">Сколько БИТ занимает 1 пиксель</param>
|
||||
/// <param name="Magic1">Неизвестно</param>
|
||||
/// <param name="Magic2">Неизвестно</param>
|
||||
/// <param name="Format">Формат пикселя(4444, 8888, 888)</param>
|
||||
public record TexmHeader(
|
||||
string TexmAscii,
|
||||
int Width,
|
||||
int Height,
|
||||
int MipmapCount,
|
||||
int Stride,
|
||||
int Magic1,
|
||||
int Magic2,
|
||||
int Format
|
||||
);
|
||||
|
||||
/// <summary>
|
||||
/// В конце файла есть секция Page, она содержит информацию об атласе самого большого мипмапа
|
||||
/// </summary>
|
||||
/// <param name="Page">Заголовок секции</param>
|
||||
/// <param name="Count">Кол-во элементов</param>
|
||||
/// <param name="Items">Элементы</param>
|
||||
public record PageHeader(string Page, int Count, List<PageItem> Items);
|
||||
|
||||
public record PageItem(short X, short Width, short Y, short Height);
|
||||
|
||||
public class TextureFile
|
||||
{
|
||||
/// <summary>
|
||||
/// Исходное имя файла текстуры TEXM
|
||||
/// </summary>
|
||||
public string FileName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Заголовок файла, всегда 32 байта
|
||||
/// </summary>
|
||||
public TexmHeader Header { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Если в одной текстуре есть несколько MipMap уровней, тут будет несколько отдельных текстур
|
||||
/// </summary>
|
||||
public List<byte[]> MipmapBytes { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Если текстура - это атлас, то здесь будет информация о координатах в атласе
|
||||
/// </summary>
|
||||
public PageHeader? Pages { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// В некоторых случаях, текстура может быть закодирована как lookup таблица на 1024 байта (256 цветов),
|
||||
/// тогда сначала идёт 1024 байта lookup таблицы, а далее сами мипмапы, по 1 байту (каждый байт - индекс в lookup таблице)
|
||||
/// </summary>
|
||||
public bool IsIndexed { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Lookup таблица цветов (каждый цвет закодирован как 4 байта (ARGB))
|
||||
/// </summary>
|
||||
public byte[] LookupColors { get; set; }
|
||||
|
||||
|
||||
private TextureFile()
|
||||
{
|
||||
}
|
||||
|
||||
public static TextureFile ReadFromStream(Stream stream, string file)
|
||||
{
|
||||
Span<byte> headerBytes = stackalloc byte[32];
|
||||
stream.ReadExactly(headerBytes);
|
||||
|
||||
var texmHeader = headerBytes[0..4];
|
||||
|
||||
var widthBytes = headerBytes[4..8];
|
||||
var heightBytes = headerBytes[8..12];
|
||||
var mipmapCountBytes = headerBytes[12..16];
|
||||
var strideBytes = headerBytes[16..20];
|
||||
var magic1Bytes = headerBytes[20..24];
|
||||
var magic2Bytes = headerBytes[24..28];
|
||||
var formatBytes = headerBytes[28..32];
|
||||
|
||||
var texmAscii = Encoding.ASCII.GetString(texmHeader);
|
||||
var width = BinaryPrimitives.ReadInt32LittleEndian(widthBytes);
|
||||
var height = BinaryPrimitives.ReadInt32LittleEndian(heightBytes);
|
||||
var mipmapCount = BinaryPrimitives.ReadInt32LittleEndian(mipmapCountBytes);
|
||||
var stride = BinaryPrimitives.ReadInt32LittleEndian(strideBytes);
|
||||
var magic1 = BinaryPrimitives.ReadInt32LittleEndian(magic1Bytes);
|
||||
var magic2 = BinaryPrimitives.ReadInt32LittleEndian(magic2Bytes);
|
||||
var format = BinaryPrimitives.ReadInt32LittleEndian(formatBytes);
|
||||
|
||||
var textureFile = new TextureFile()
|
||||
{
|
||||
FileName = file
|
||||
};
|
||||
|
||||
var header = new TexmHeader(
|
||||
texmAscii,
|
||||
width,
|
||||
height,
|
||||
mipmapCount,
|
||||
stride,
|
||||
magic1,
|
||||
magic2,
|
||||
format
|
||||
);
|
||||
|
||||
textureFile.Header = header;
|
||||
|
||||
if (format == 0)
|
||||
{
|
||||
// если формат 0, то текстура использует lookup таблицу в первых 1024 байтах (256 разных цветов в формате ARGB 888)
|
||||
|
||||
var lookupColors = new byte[1024];
|
||||
stream.ReadExactly(lookupColors, 0, lookupColors.Length);
|
||||
|
||||
textureFile.LookupColors = lookupColors;
|
||||
|
||||
var mipmapBytesList = ReadMipmapsAsIndexes(
|
||||
stream,
|
||||
mipmapCount,
|
||||
width,
|
||||
height
|
||||
);
|
||||
|
||||
textureFile.MipmapBytes = mipmapBytesList;
|
||||
textureFile.IsIndexed = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
var mipmapBytesList = ReadMipmaps(
|
||||
stream,
|
||||
format.AsStride(),
|
||||
mipmapCount,
|
||||
width,
|
||||
height
|
||||
);
|
||||
|
||||
textureFile.MipmapBytes = mipmapBytesList;
|
||||
}
|
||||
|
||||
if (stream.Position < stream.Length)
|
||||
{
|
||||
// has PAGE data
|
||||
var pageHeader = ReadPage(stream);
|
||||
|
||||
textureFile.Pages = pageHeader;
|
||||
}
|
||||
|
||||
return textureFile;
|
||||
}
|
||||
|
||||
private static PageHeader ReadPage(Stream stream)
|
||||
{
|
||||
Span<byte> pageBytes = stackalloc byte[4];
|
||||
|
||||
stream.ReadExactly(pageBytes);
|
||||
|
||||
var pageHeaderAscii = Encoding.ASCII.GetString(pageBytes);
|
||||
|
||||
stream.ReadExactly(pageBytes);
|
||||
|
||||
var pageCount = BinaryPrimitives.ReadInt32LittleEndian(pageBytes);
|
||||
|
||||
List<PageItem> pageItems = [];
|
||||
|
||||
Span<byte> itemBytes = stackalloc byte[2];
|
||||
for (int i = 0; i < pageCount; i++)
|
||||
{
|
||||
stream.ReadExactly(itemBytes);
|
||||
var x = BinaryPrimitives.ReadInt16LittleEndian(itemBytes);
|
||||
stream.ReadExactly(itemBytes);
|
||||
var pageWidth = BinaryPrimitives.ReadInt16LittleEndian(itemBytes);
|
||||
stream.ReadExactly(itemBytes);
|
||||
var y = BinaryPrimitives.ReadInt16LittleEndian(itemBytes);
|
||||
stream.ReadExactly(itemBytes);
|
||||
var pageHeight = BinaryPrimitives.ReadInt16LittleEndian(itemBytes);
|
||||
|
||||
pageItems.Add(
|
||||
new PageItem(
|
||||
x,
|
||||
pageWidth,
|
||||
y,
|
||||
pageHeight
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
var pageHeader = new PageHeader(pageHeaderAscii, pageCount, pageItems);
|
||||
return pageHeader;
|
||||
}
|
||||
|
||||
private static List<byte[]> ReadMipmaps(Stream stream, int stride, int mipmapCount, int topWidth, int topHeight)
|
||||
{
|
||||
if (stride == 0)
|
||||
{
|
||||
stride = 16;
|
||||
}
|
||||
|
||||
List<int> mipmapByteLengths = [];
|
||||
|
||||
for (int i = 0; i < mipmapCount; i++)
|
||||
{
|
||||
var mipWidth = topWidth / (int) Math.Pow(2, i);
|
||||
var mipHeight = topHeight / (int) Math.Pow(2, i);
|
||||
|
||||
var imageByteLength = mipWidth * mipHeight * (stride / 8);
|
||||
mipmapByteLengths.Add(imageByteLength);
|
||||
}
|
||||
|
||||
List<byte[]> mipmapBytesList = [];
|
||||
|
||||
foreach (var mipmapByteLength in mipmapByteLengths)
|
||||
{
|
||||
var mipmapBuffer = new byte[mipmapByteLength];
|
||||
|
||||
stream.ReadExactly(mipmapBuffer, 0, mipmapByteLength);
|
||||
|
||||
mipmapBytesList.Add(mipmapBuffer);
|
||||
}
|
||||
|
||||
return mipmapBytesList;
|
||||
}
|
||||
|
||||
private static List<byte[]> ReadMipmapsAsIndexes(Stream stream, int mipmapCount, int topWidth, int topHeight)
|
||||
{
|
||||
List<int> mipmapByteLengths = [];
|
||||
|
||||
for (int i = 0; i < mipmapCount; i++)
|
||||
{
|
||||
var mipWidth = topWidth / (int) Math.Pow(2, i);
|
||||
var mipHeight = topHeight / (int) Math.Pow(2, i);
|
||||
|
||||
var imageByteLength = mipWidth * mipHeight;
|
||||
mipmapByteLengths.Add(imageByteLength);
|
||||
}
|
||||
|
||||
List<byte[]> mipmapBytesList = [];
|
||||
|
||||
foreach (var mipmapByteLength in mipmapByteLengths)
|
||||
{
|
||||
var mipmapBuffer = new byte[mipmapByteLength];
|
||||
|
||||
stream.ReadExactly(mipmapBuffer, 0, mipmapByteLength);
|
||||
|
||||
mipmapBytesList.Add(mipmapBuffer);
|
||||
}
|
||||
|
||||
return mipmapBytesList;
|
||||
}
|
||||
|
||||
public async Task WriteToFolder(string folder)
|
||||
{
|
||||
if (Directory.Exists(folder))
|
||||
{
|
||||
Directory.CreateDirectory(folder);
|
||||
}
|
||||
|
||||
var outputDir = Path.Combine(folder, Path.GetFileName(FileName));
|
||||
Directory.CreateDirectory(outputDir);
|
||||
|
||||
if (IsIndexed)
|
||||
{
|
||||
for (var i = 0; i < Header.MipmapCount; i++)
|
||||
{
|
||||
var mipWidth = Header.Width / (int) Math.Pow(2, i);
|
||||
var mipHeight = Header.Height / (int) Math.Pow(2, i);
|
||||
var reinterpretedPixels = ReinterpretIndexedMipmap(MipmapBytes[i], LookupColors);
|
||||
|
||||
var image = Image.LoadPixelData<Rgba32>(reinterpretedPixels, mipWidth, mipHeight);
|
||||
|
||||
image.SaveAsPng(Path.Combine(outputDir, Path.GetFileName(FileName)) + $"_{mipWidth}x{mipHeight}_indexed.png");
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
for (var i = 0; i < Header.MipmapCount; i++)
|
||||
{
|
||||
var mipWidth = Header.Width / (int) Math.Pow(2, i);
|
||||
var mipHeight = Header.Height / (int) Math.Pow(2, i);
|
||||
|
||||
var reinterpretedPixels = ReinterpretMipmapBytesAsRgba32(
|
||||
MipmapBytes[i],
|
||||
mipWidth,
|
||||
mipHeight,
|
||||
Header.Format
|
||||
);
|
||||
|
||||
var image = Image.LoadPixelData<Rgba32>(reinterpretedPixels, mipWidth, mipHeight);
|
||||
|
||||
image.SaveAsPng(Path.Combine(outputDir, Path.GetFileName(FileName)) + $"_{mipWidth}x{mipHeight}.png");
|
||||
}
|
||||
}
|
||||
|
||||
private byte[] ReinterpretIndexedMipmap(byte[] bytes, byte[] lookupColors)
|
||||
{
|
||||
var span = bytes.AsSpan();
|
||||
|
||||
var result = new byte[bytes.Length * 4];
|
||||
for (var i = 0; i < span.Length; i++)
|
||||
{
|
||||
var index = span[i];
|
||||
|
||||
var a = lookupColors[index * 4 + 0];
|
||||
var r = lookupColors[index * 4 + 1];
|
||||
var g = lookupColors[index * 4 + 2];
|
||||
var b = lookupColors[index * 4 + 3];
|
||||
|
||||
result[i * 4 + 0] = r;
|
||||
result[i * 4 + 1] = g;
|
||||
result[i * 4 + 2] = b;
|
||||
result[i * 4 + 3] = a;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private byte[] ReinterpretMipmapBytesAsRgba32(byte[] bytes, int mipWidth, int mipHeight, int format)
|
||||
{
|
||||
var result = format switch
|
||||
{
|
||||
8888 => ReinterpretAs8888(bytes, mipWidth, mipHeight),
|
||||
888 => ReinterpretAs888(bytes, mipWidth, mipHeight),
|
||||
4444 => ReinterpretAs4444(bytes, mipWidth, mipHeight),
|
||||
565 => ReinterpretAs565(bytes, mipWidth, mipHeight),
|
||||
_ => throw new InvalidOperationException($"Invalid format {format}")
|
||||
};
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private byte[] ReinterpretAs565(byte[] bytes, int mipWidth, int mipHeight)
|
||||
{
|
||||
var span = bytes.AsSpan();
|
||||
|
||||
var result = new byte[bytes.Length * 2];
|
||||
for (var i = 0; i < span.Length; i += 2)
|
||||
{
|
||||
var rawPixel = span.Slice(i, 2);
|
||||
|
||||
var r = (byte)(((rawPixel[0] >> 3) & 0b11111) / 31 * 255);
|
||||
var g = (byte)(((rawPixel[0] & 0b111) << 3) | ((rawPixel[1] >> 5) & 0b111) / 63 * 255);
|
||||
var b = (byte)((rawPixel[1] & 0b11111) / 31 * 255);
|
||||
|
||||
result[i / 2 * 4 + 0] = r;
|
||||
result[i / 2 * 4 + 1] = g;
|
||||
result[i / 2 * 4 + 2] = b;
|
||||
result[i / 2 * 4 + 3] = 255;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private byte[] ReinterpretAs4444(byte[] bytes, int mipWidth, int mipHeight)
|
||||
{
|
||||
var span = bytes.AsSpan();
|
||||
|
||||
var result = new byte[bytes.Length * 2];
|
||||
for (var i = 0; i < span.Length; i += 2)
|
||||
{
|
||||
var rawPixel = span.Slice(i, 2);
|
||||
|
||||
var a = (byte)((float)((rawPixel[0] >> 4) & 0b1111) / 15 * 255);
|
||||
var r = (byte)((float)((rawPixel[0] >> 0) & 0b1111) / 15 * 255);
|
||||
var g = (byte)((float)((rawPixel[1] >> 4) & 0b1111) / 15 * 255);
|
||||
var b = (byte)((float)((rawPixel[1] >> 0) & 0b1111) / 15 * 255);
|
||||
|
||||
result[i / 2 * 4 + 0] = r;
|
||||
result[i / 2 * 4 + 1] = g;
|
||||
result[i / 2 * 4 + 2] = b;
|
||||
result[i / 2 * 4 + 3] = a;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private byte[] ReinterpretAs888(byte[] bytes, int mipWidth, int mipHeight)
|
||||
{
|
||||
var span = bytes.AsSpan();
|
||||
|
||||
var result = new byte[bytes.Length * 2];
|
||||
for (var i = 0; i < span.Length; i += 4)
|
||||
{
|
||||
var rawPixel = span.Slice(i, 4);
|
||||
|
||||
var x = rawPixel[0];
|
||||
var y = rawPixel[1];
|
||||
var z = rawPixel[2];
|
||||
var w = rawPixel[3];
|
||||
|
||||
result[i + 0] = y;
|
||||
result[i + 1] = z;
|
||||
result[i + 2] = w;
|
||||
result[i + 3] = 255;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private byte[] ReinterpretAs8888(byte[] bytes, int mipWidth, int mipHeight)
|
||||
{
|
||||
var span = bytes.AsSpan();
|
||||
|
||||
var result = new byte[bytes.Length];
|
||||
for (var i = 0; i < span.Length; i += 4)
|
||||
{
|
||||
var rawPixel = span.Slice(i, 4);
|
||||
|
||||
var a = rawPixel[0];
|
||||
var r = rawPixel[1];
|
||||
var g = rawPixel[2];
|
||||
var b = rawPixel[3];
|
||||
|
||||
result[i + 0] = r;
|
||||
result[i + 1] = g;
|
||||
result[i + 2] = b;
|
||||
result[i + 3] = a;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user