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Simplified Int32OperationHandler by replacing complex if-else logic with a dictionary-based approach
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@ -5,18 +5,65 @@ namespace X86Disassembler.X86.Handlers.FloatingPoint;
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/// </summary>
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/// </summary>
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public class Int32OperationHandler : InstructionHandler
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public class Int32OperationHandler : InstructionHandler
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{
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{
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// DA opcode - operations on int32
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// Memory operand mnemonics for DA opcode - operations on int32
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private static readonly string[] Mnemonics =
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private static readonly string[] MemoryMnemonics =
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[
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[
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"fiadd",
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"fiadd", // 0
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"fimul",
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"fimul", // 1
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"ficom",
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"ficom", // 2
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"ficomp",
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"ficomp", // 3
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"fisub",
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"fisub", // 4
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"fisubr",
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"fisubr", // 5
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"fidiv",
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"fidiv", // 6
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"fidivr"
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"fidivr" // 7
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];
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];
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// Register-register operations mapping (mod=3)
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private static readonly Dictionary<(RegisterIndex Reg, RegisterIndex Rm), (string Mnemonic, string Operands)> RegisterOperations = new()
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{
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// FCMOVB st(0), st(i)
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{ (RegisterIndex.A, RegisterIndex.A), ("fcmovb", "st(0), st(0)") },
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{ (RegisterIndex.A, RegisterIndex.C), ("fcmovb", "st(0), st(1)") },
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{ (RegisterIndex.A, RegisterIndex.D), ("fcmovb", "st(0), st(2)") },
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{ (RegisterIndex.A, RegisterIndex.B), ("fcmovb", "st(0), st(3)") },
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{ (RegisterIndex.A, RegisterIndex.Sp), ("fcmovb", "st(0), st(4)") },
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{ (RegisterIndex.A, RegisterIndex.Bp), ("fcmovb", "st(0), st(5)") },
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{ (RegisterIndex.A, RegisterIndex.Si), ("fcmovb", "st(0), st(6)") },
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{ (RegisterIndex.A, RegisterIndex.Di), ("fcmovb", "st(0), st(7)") },
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// FCMOVE st(0), st(i)
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{ (RegisterIndex.B, RegisterIndex.A), ("fcmove", "st(0), st(0)") },
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{ (RegisterIndex.B, RegisterIndex.C), ("fcmove", "st(0), st(1)") },
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{ (RegisterIndex.B, RegisterIndex.D), ("fcmove", "st(0), st(2)") },
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{ (RegisterIndex.B, RegisterIndex.B), ("fcmove", "st(0), st(3)") },
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{ (RegisterIndex.B, RegisterIndex.Sp), ("fcmove", "st(0), st(4)") },
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{ (RegisterIndex.B, RegisterIndex.Bp), ("fcmove", "st(0), st(5)") },
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{ (RegisterIndex.B, RegisterIndex.Si), ("fcmove", "st(0), st(6)") },
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{ (RegisterIndex.B, RegisterIndex.Di), ("fcmove", "st(0), st(7)") },
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// FCMOVBE st(0), st(i)
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{ (RegisterIndex.C, RegisterIndex.A), ("fcmovbe", "st(0), st(0)") },
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{ (RegisterIndex.C, RegisterIndex.C), ("fcmovbe", "st(0), st(1)") },
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{ (RegisterIndex.C, RegisterIndex.D), ("fcmovbe", "st(0), st(2)") },
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{ (RegisterIndex.C, RegisterIndex.B), ("fcmovbe", "st(0), st(3)") },
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{ (RegisterIndex.C, RegisterIndex.Sp), ("fcmovbe", "st(0), st(4)") },
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{ (RegisterIndex.C, RegisterIndex.Bp), ("fcmovbe", "st(0), st(5)") },
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{ (RegisterIndex.C, RegisterIndex.Si), ("fcmovbe", "st(0), st(6)") },
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{ (RegisterIndex.C, RegisterIndex.Di), ("fcmovbe", "st(0), st(7)") },
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// FCMOVU st(0), st(i)
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{ (RegisterIndex.D, RegisterIndex.A), ("fcmovu", "st(0), st(0)") },
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{ (RegisterIndex.D, RegisterIndex.C), ("fcmovu", "st(0), st(1)") },
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{ (RegisterIndex.D, RegisterIndex.D), ("fcmovu", "st(0), st(2)") },
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{ (RegisterIndex.D, RegisterIndex.B), ("fcmovu", "st(0), st(3)") },
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{ (RegisterIndex.D, RegisterIndex.Sp), ("fcmovu", "st(0), st(4)") },
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{ (RegisterIndex.D, RegisterIndex.Bp), ("fcmovu", "st(0), st(5)") },
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{ (RegisterIndex.D, RegisterIndex.Si), ("fcmovu", "st(0), st(6)") },
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{ (RegisterIndex.D, RegisterIndex.Di), ("fcmovu", "st(0), st(7)") },
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// Special case
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{ (RegisterIndex.Di, RegisterIndex.B), ("fucompp", "") }
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};
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/// <summary>
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/// <summary>
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/// Initializes a new instance of the Int32OperationHandler class
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/// Initializes a new instance of the Int32OperationHandler class
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@ -47,51 +94,30 @@ public class Int32OperationHandler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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public override bool Decode(byte opcode, Instruction instruction)
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{
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{
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int position = Decoder.GetPosition();
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if (!Decoder.CanReadByte())
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if (position >= Length)
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{
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{
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return false;
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return false;
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}
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}
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// Read the ModR/M byte
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// Read the ModR/M byte
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var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM();
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var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
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// Set the mnemonic based on the opcode and reg field
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// Handle based on addressing mode
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instruction.Mnemonic = Mnemonics[(int)reg];
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// For memory operands, set the operand
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if (mod != 3) // Memory operand
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if (mod != 3) // Memory operand
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{
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{
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instruction.Operands = destOperand;
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// Set the mnemonic based on the reg field
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instruction.Mnemonic = MemoryMnemonics[(int)reg];
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// Set the operands (already has dword ptr prefix for int32)
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instruction.Operands = memOperand;
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}
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}
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else // Register operand (ST(i))
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else // Register operand (ST(i))
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{
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{
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// Special handling for register-register operations
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// Look up the register operation in our dictionary
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if (reg == RegisterIndex.A) // FCMOVB
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if (RegisterOperations.TryGetValue((reg, rm), out var operation))
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{
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{
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instruction.Mnemonic = "fcmovb";
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instruction.Mnemonic = operation.Mnemonic;
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instruction.Operands = $"st(0), st({(int)rm})";
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instruction.Operands = operation.Operands;
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}
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else if (reg == RegisterIndex.B) // FCMOVE
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{
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instruction.Mnemonic = "fcmove";
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instruction.Operands = $"st(0), st({(int)rm})";
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}
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else if (reg == RegisterIndex.C) // FCMOVBE
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{
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instruction.Mnemonic = "fcmovbe";
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instruction.Operands = $"st(0), st({(int)rm})";
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}
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else if (reg == RegisterIndex.D) // FCMOVU
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{
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instruction.Mnemonic = "fcmovu";
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instruction.Operands = $"st(0), st({(int)rm})";
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}
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else if (reg == RegisterIndex.Di && rm == RegisterIndex.B) // FUCOMPP
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{
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instruction.Mnemonic = "fucompp";
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instruction.Operands = "";
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}
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}
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else
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else
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{
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{
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