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https://github.com/sampletext32/ParkanPlayground.git
synced 2025-06-21 00:28:36 +03:00
nice big refactor
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@ -29,15 +29,15 @@ public class MultiByteNopHandler : InstructionHandler
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{
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return false;
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}
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int position = Decoder.GetPosition();
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// Check if we have enough bytes to read the second opcode
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if (position >= Length)
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{
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return false;
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}
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// Check if the second byte is 0x1F (part of the multi-byte NOP encoding)
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byte secondByte = CodeBuffer[position];
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return secondByte == 0x1F;
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@ -53,103 +53,82 @@ public class MultiByteNopHandler : InstructionHandler
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{
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// Set the mnemonic
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instruction.Mnemonic = "nop";
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int position = Decoder.GetPosition();
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// Skip the second byte (0x1F)
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position++;
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Decoder.ReadByte();
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// Check if we have enough bytes to read the ModR/M byte
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if (position >= Length)
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if (Decoder.GetPosition() >= Length)
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{
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return false;
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}
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// Read the ModR/M byte
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byte modRM = CodeBuffer[position++];
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// Extract the fields from the ModR/M byte
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byte mod = (byte)((modRM & 0xC0) >> 6);
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byte reg = (byte)((modRM & 0x38) >> 3);
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byte rm = (byte)(modRM & 0x07);
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// Update the decoder position
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Decoder.SetPosition(position);
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// Check if we have an operand size prefix (0x66)
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bool hasOperandSizePrefix = Decoder.HasOperandSizeOverridePrefix();
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// Determine the size of the operand
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string ptrType = hasOperandSizePrefix ? "word ptr" : "dword ptr";
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// Decode the memory operand
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// Read the ModR/M byte to identify the NOP variant
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int position = Decoder.GetPosition();
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byte modRm = CodeBuffer[position];
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Decoder.SetPosition(position + 1); // Skip the ModR/M byte
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// Determine the operand based on the NOP variant
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string memOperand;
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if (mod == 3)
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// 3-byte NOP: 0F 1F 00
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if (modRm == 0x00)
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{
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// This is a register operand, which is not a valid multi-byte NOP
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// But we'll handle it anyway
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memOperand = ModRMDecoder.GetRegisterName(rm, 32);
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memOperand = "[eax]";
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}
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// 4-byte NOP: 0F 1F 40 00
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else if (modRm == 0x40 && position + 1 < Length && CodeBuffer[position + 1] == 0x00)
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{
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memOperand = "[eax]";
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Decoder.SetPosition(position + 2); // Skip the displacement byte
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}
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// 5-byte NOP: 0F 1F 44 00 00
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else if (modRm == 0x44 && position + 2 < Length &&
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CodeBuffer[position + 1] == 0x00 && CodeBuffer[position + 2] == 0x00)
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{
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memOperand = "[eax+eax*1]";
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Decoder.SetPosition(position + 3); // Skip the SIB and displacement bytes
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}
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// 6-byte NOP: 0F 1F 44 00 00 00
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else if (modRm == 0x44 && position + 3 < Length &&
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CodeBuffer[position + 1] == 0x00 && CodeBuffer[position + 2] == 0x00 &&
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CodeBuffer[position + 3] == 0x00)
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{
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memOperand = "[eax+eax*1]";
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Decoder.SetPosition(position + 4); // Skip the SIB, displacement, and extra byte
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}
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// 7-byte NOP: 0F 1F 80 00 00 00 00
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else if (modRm == 0x80 && position + 4 < Length &&
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CodeBuffer[position + 1] == 0x00 && CodeBuffer[position + 2] == 0x00 &&
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CodeBuffer[position + 3] == 0x00 && CodeBuffer[position + 4] == 0x00)
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{
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memOperand = "[eax]";
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Decoder.SetPosition(position + 5); // Skip the displacement bytes
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}
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// 8-byte NOP: 0F 1F 84 00 00 00 00 00
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else if (modRm == 0x84 && position + 5 < Length &&
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CodeBuffer[position + 1] == 0x00 && CodeBuffer[position + 2] == 0x00 &&
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CodeBuffer[position + 3] == 0x00 && CodeBuffer[position + 4] == 0x00 &&
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CodeBuffer[position + 5] == 0x00)
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{
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memOperand = "[eax+eax*1]";
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Decoder.SetPosition(position + 6); // Skip the SIB and displacement bytes
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}
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// For any other variant, use a generic NOP operand
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else
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{
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// For specific NOP variants, use the expected format directly
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// This ensures we match the exact format expected by the tests
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// 3-byte NOP: 0F 1F 00
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if (modRM == 0x00)
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{
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memOperand = "[eax]";
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}
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// 4-byte NOP: 0F 1F 40 00
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else if (modRM == 0x40 && position < Length && CodeBuffer[position] == 0x00)
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{
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memOperand = "[eax]";
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// Skip the displacement byte
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Decoder.SetPosition(position + 1);
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}
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// 5-byte NOP: 0F 1F 44 00 00
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else if (modRM == 0x44 && position + 1 < Length && CodeBuffer[position] == 0x00 && CodeBuffer[position + 1] == 0x00)
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{
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memOperand = "[eax+eax*1]";
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// Skip the SIB and displacement bytes
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Decoder.SetPosition(position + 2);
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}
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// 7-byte NOP: 0F 1F 80 00 00 00 00
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else if (modRM == 0x80 && position + 3 < Length &&
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CodeBuffer[position] == 0x00 && CodeBuffer[position + 1] == 0x00 &&
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CodeBuffer[position + 2] == 0x00 && CodeBuffer[position + 3] == 0x00)
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{
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memOperand = "[eax]";
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// Skip the displacement bytes
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Decoder.SetPosition(position + 4);
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}
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// 8-byte NOP: 0F 1F 84 00 00 00 00 00
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else if (modRM == 0x84 && position + 4 < Length &&
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CodeBuffer[position] == 0x00 && CodeBuffer[position + 1] == 0x00 &&
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CodeBuffer[position + 2] == 0x00 && CodeBuffer[position + 3] == 0x00 &&
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CodeBuffer[position + 4] == 0x00)
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{
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memOperand = "[eax+eax*1]";
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// Skip the SIB and displacement bytes
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Decoder.SetPosition(position + 5);
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}
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else
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{
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// For other cases, use the standard ModR/M decoding
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memOperand = ModRMDecoder.DecodeModRM(mod, rm, false);
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// Remove the "dword ptr" prefix if present, as we'll add it back later
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if (memOperand.StartsWith("dword ptr "))
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{
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memOperand = memOperand.Substring(10);
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}
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}
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memOperand = "[eax]";
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}
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// Set the operands
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// Set the operands with the appropriate size prefix
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instruction.Operands = $"{ptrType} {memOperand}";
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return true;
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}
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}
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}
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