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Fixed instruction boundary detection by improving MovRm8Imm8Handler
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@ -34,7 +34,9 @@ public class MovRm8Imm8Handler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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public override bool Decode(byte opcode, Instruction instruction)
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{
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{
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int position = Decoder.GetPosition();
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// Save the original position for raw bytes calculation
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int startPosition = Decoder.GetPosition();
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int position = startPosition;
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if (position >= Length)
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if (position >= Length)
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{
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{
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@ -55,30 +57,45 @@ public class MovRm8Imm8Handler : InstructionHandler
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return false;
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return false;
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}
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}
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// Process SIB and displacement bytes if needed
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// Track the bytes needed for this instruction
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int bytesNeeded = 1; // ModR/M byte
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// Process SIB byte if needed
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byte sib = 0;
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if (mod != 3 && rm == 4) // SIB byte present
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if (mod != 3 && rm == 4) // SIB byte present
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{
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{
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if (position >= Length)
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if (position >= Length)
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{
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{
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return false;
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return false;
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}
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}
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position++; // Skip SIB byte
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sib = CodeBuffer[position++];
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bytesNeeded++;
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}
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}
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// Handle displacement
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// Handle displacement
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if ((mod == 1 && position >= Length) || (mod == 2 && position + 3 >= Length))
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int dispSize = 0;
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if (mod == 0 && rm == 5) // 32-bit displacement
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{
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dispSize = 4;
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}
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else if (mod == 1) // 8-bit displacement
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{
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dispSize = 1;
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}
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else if (mod == 2) // 32-bit displacement
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{
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dispSize = 4;
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}
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// Check if we have enough bytes for the displacement
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if (position + dispSize > Length)
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{
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{
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return false;
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return false;
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}
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}
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if (mod == 1) // 8-bit displacement
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// Skip over the displacement bytes
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{
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position += dispSize;
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position++;
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bytesNeeded += dispSize;
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}
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else if (mod == 2) // 32-bit displacement
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{
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position += 4;
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}
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// Read the immediate byte
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// Read the immediate byte
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if (position >= Length)
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if (position >= Length)
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@ -87,30 +104,28 @@ public class MovRm8Imm8Handler : InstructionHandler
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}
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}
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byte imm8 = CodeBuffer[position++];
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byte imm8 = CodeBuffer[position++];
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bytesNeeded++; // Immediate byte
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// Update the decoder position
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Decoder.SetPosition(position);
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Decoder.SetPosition(position);
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// Set the mnemonic
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// Set the mnemonic
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instruction.Mnemonic = "mov";
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instruction.Mnemonic = "mov";
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// Use ModRMDecoder to get the operand string
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var modRMDecoder = new ModRMDecoder(CodeBuffer, Decoder, Length);
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// Reset the decoder position to after the ModR/M byte
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Decoder.SetPosition(startPosition + 1);
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// Get the operand string
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// Get the operand string
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string operand;
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string operand;
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if (mod != 3) // Memory operand
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if (mod != 3) // Memory operand
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{
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{
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string memOperand = ModRMDecoder.DecodeModRM(mod, rm, true);
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string memOperand = modRMDecoder.DecodeModRM(mod, rm, false);
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// Replace the size prefix with "byte ptr"
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// Replace the size prefix with "byte ptr"
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if (memOperand.StartsWith("qword ptr "))
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operand = memOperand.Replace("dword ptr", "byte ptr");
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{
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operand = memOperand.Replace("qword ptr ", "byte ptr ");
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}
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else if (memOperand.StartsWith("dword ptr "))
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{
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operand = memOperand.Replace("dword ptr ", "byte ptr ");
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}
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else
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{
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operand = $"byte ptr {memOperand}";
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}
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}
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}
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else // Register operand
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else // Register operand
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{
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{
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@ -120,6 +135,21 @@ public class MovRm8Imm8Handler : InstructionHandler
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// Set the operands
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// Set the operands
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instruction.Operands = $"{operand}, 0x{imm8:X2}";
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instruction.Operands = $"{operand}, 0x{imm8:X2}";
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// Set the raw bytes
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byte[] rawBytes = new byte[bytesNeeded + 1]; // +1 for opcode
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rawBytes[0] = opcode;
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for (int i = 0; i < bytesNeeded; i++)
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{
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if (startPosition + i < Length)
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{
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rawBytes[i + 1] = CodeBuffer[startPosition + i];
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}
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}
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instruction.RawBytes = rawBytes;
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// Restore the decoder position
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Decoder.SetPosition(position);
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return true;
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return true;
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}
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}
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}
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}
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