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Unified ADC accumulator handlers into a single handler
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84
X86Disassembler/X86/Handlers/Bit/BsrR32Rm32Handler.cs
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84
X86Disassembler/X86/Handlers/Bit/BsrR32Rm32Handler.cs
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namespace X86Disassembler.X86.Handlers.Bit;
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using Operands;
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/// <summary>
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/// Handler for BSR r32, r/m32 instruction (0F BD)
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/// </summary>
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public class BsrR32Rm32Handler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the BsrR32Rm32Handler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public BsrR32Rm32Handler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// BSR r32, r/m32 is a two-byte opcode: 0F BD
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if (opcode != 0x0F)
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{
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return false;
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}
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// Check if we have enough bytes to read the second opcode byte
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Check if the second byte is BD
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var secondByte = Decoder.PeakByte();
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// Only handle when the operand size prefix is NOT present
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// This ensures 16-bit handlers get priority when the prefix is present
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return secondByte == 0xBD && !Decoder.HasOperandSizePrefix();
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}
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/// <summary>
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/// Decodes a BSR r32, r/m32 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Bsr;
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// Read the second opcode byte (BD)
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Decoder.ReadByte();
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// Check if we have enough bytes for the ModR/M byte
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the ModR/M byte
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// For BSR r32, r/m32 (0F BD):
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// - The reg field specifies the destination register
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// - The r/m field with mod specifies the source operand (register or memory)
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var (_, reg, _, sourceOperand) = ModRMDecoder.ReadModRM();
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// Create the register operand for the reg field
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var destinationOperand = OperandFactory.CreateRegisterOperand(reg);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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destinationOperand,
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sourceOperand
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];
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return true;
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}
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}
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