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Update code style to follow project rules with one-liner namespace declarations
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@ -1,16 +1,15 @@
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namespace X86Disassembler.PE
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namespace X86Disassembler.PE;
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/// <summary>
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/// Represents the File header of a PE file
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/// </summary>
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public class FileHeader
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{
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/// <summary>
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/// Represents the File header of a PE file
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/// </summary>
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public class FileHeader
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{
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public ushort Machine; // Target machine type
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public ushort NumberOfSections; // Number of sections
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public uint TimeDateStamp; // Time and date stamp
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public uint PointerToSymbolTable; // File pointer to COFF symbol table
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public uint NumberOfSymbols; // Number of symbols
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public ushort SizeOfOptionalHeader; // Size of optional header
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public ushort Characteristics; // Characteristics
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}
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}
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public ushort Machine; // Target machine type
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public ushort NumberOfSections; // Number of sections
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public uint TimeDateStamp; // Time and date stamp
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public uint PointerToSymbolTable; // File pointer to COFF symbol table
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public uint NumberOfSymbols; // Number of symbols
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public ushort SizeOfOptionalHeader; // Size of optional header
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public ushort Characteristics; // Characteristics
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}
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