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https://github.com/sampletext32/ParkanPlayground.git
synced 2025-06-19 16:08:02 +03:00
Update code style to follow project rules with one-liner namespace declarations
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@ -1,148 +1,145 @@
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using System;
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using System.IO;
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using X86Disassembler.PE;
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namespace X86Disassembler
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namespace X86Disassembler;
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internal class Program
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{
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internal class Program
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// Path to the DLL file to disassemble
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private const string DllPath = @"C:\Program Files (x86)\Nikita\Iron Strategy\Terrain.dll"; // Example path, replace with your target DLL
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static void Main(string[] args)
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{
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// Path to the DLL file to disassemble
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private const string DllPath = @"C:\Program Files (x86)\Nikita\Iron Strategy\Terrain.dll"; // Example path, replace with your target DLL
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static void Main(string[] args)
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Console.WriteLine("X86 Disassembler and Decompiler");
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Console.WriteLine("--------------------------------");
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Console.WriteLine($"Loading file: {DllPath}");
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// Load the DLL file
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byte[] binaryData = File.ReadAllBytes(DllPath);
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Console.WriteLine($"Successfully loaded {DllPath}");
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Console.WriteLine($"File size: {binaryData.Length} bytes");
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// Create the PE format parser
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PEFormat peFile = new PEFormat(binaryData);
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// Parse the PE format
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Console.WriteLine("\nParsing PE format...");
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if (!peFile.Parse())
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{
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Console.WriteLine("X86 Disassembler and Decompiler");
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Console.WriteLine("--------------------------------");
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Console.WriteLine($"Loading file: {DllPath}");
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// Load the DLL file
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byte[] binaryData = File.ReadAllBytes(DllPath);
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Console.WriteLine($"Successfully loaded {DllPath}");
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Console.WriteLine($"File size: {binaryData.Length} bytes");
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// Create the PE format parser
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PEFormat peFile = new PEFormat(binaryData);
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// Parse the PE format
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Console.WriteLine("\nParsing PE format...");
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if (!peFile.Parse())
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{
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Console.WriteLine("Failed to parse PE file. Exiting.");
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return;
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}
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// Display basic PE information
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DisplayPEInfo(peFile);
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// Display exported functions
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DisplayExportedFunctions(peFile);
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// Display imported functions
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DisplayImportedFunctions(peFile);
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// Find code sections for disassembly
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var codeSections = peFile.GetCodeSections();
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Console.WriteLine($"\nFound {codeSections.Count} code section(s):");
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foreach (int sectionIndex in codeSections)
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{
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var section = peFile.SectionHeaders[sectionIndex];
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Console.WriteLine($" - {section.Name}: Size={section.SizeOfRawData} bytes, RVA=0x{section.VirtualAddress:X8}");
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// Get the section data for disassembly
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byte[] sectionData = peFile.GetSectionData(sectionIndex);
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// TODO: Implement disassembling logic here
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// This is where we would pass the section data to our disassembler
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}
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Console.WriteLine("\nPress any key to exit...");
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Console.ReadKey();
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Console.WriteLine("Failed to parse PE file. Exiting.");
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return;
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}
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private static void DisplayPEInfo(PEFormat peFile)
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{
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Console.WriteLine("\nPE File Information:");
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Console.WriteLine($"Architecture: {(peFile.Is64Bit ? "64-bit" : "32-bit")}");
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Console.WriteLine($"Entry Point: 0x{peFile.OptionalHeader.AddressOfEntryPoint:X8}");
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Console.WriteLine($"Image Base: 0x{peFile.OptionalHeader.ImageBase:X}");
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Console.WriteLine($"Number of Sections: {peFile.FileHeader.NumberOfSections}");
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// Display section information
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Console.WriteLine("\nSections:");
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for (int i = 0; i < peFile.SectionHeaders.Count; i++)
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{
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var section = peFile.SectionHeaders[i];
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string flags = "";
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// Display basic PE information
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DisplayPEInfo(peFile);
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// Display exported functions
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DisplayExportedFunctions(peFile);
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// Display imported functions
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DisplayImportedFunctions(peFile);
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// Find code sections for disassembly
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var codeSections = peFile.GetCodeSections();
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Console.WriteLine($"\nFound {codeSections.Count} code section(s):");
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foreach (int sectionIndex in codeSections)
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{
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var section = peFile.SectionHeaders[sectionIndex];
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Console.WriteLine($" - {section.Name}: Size={section.SizeOfRawData} bytes, RVA=0x{section.VirtualAddress:X8}");
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if ((section.Characteristics & 0x00000020) != 0) flags += "Code "; // IMAGE_SCN_CNT_CODE
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if ((section.Characteristics & 0x20000000) != 0) flags += "Exec "; // IMAGE_SCN_MEM_EXECUTE
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if ((section.Characteristics & 0x40000000) != 0) flags += "Read "; // IMAGE_SCN_MEM_READ
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if ((section.Characteristics & 0x80000000) != 0) flags += "Write"; // IMAGE_SCN_MEM_WRITE
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// Get the section data for disassembly
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byte[] sectionData = peFile.GetSectionData(sectionIndex);
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Console.WriteLine($" {i}: {section.Name,-8} VA=0x{section.VirtualAddress:X8} Size={section.SizeOfRawData,-8} [{flags}]");
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}
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// TODO: Implement disassembling logic here
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// This is where we would pass the section data to our disassembler
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}
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Console.WriteLine("\nPress any key to exit...");
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Console.ReadKey();
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}
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private static void DisplayExportedFunctions(PEFormat peFile)
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private static void DisplayPEInfo(PEFormat peFile)
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{
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Console.WriteLine("\nPE File Information:");
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Console.WriteLine($"Architecture: {(peFile.Is64Bit ? "64-bit" : "32-bit")}");
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Console.WriteLine($"Entry Point: 0x{peFile.OptionalHeader.AddressOfEntryPoint:X8}");
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Console.WriteLine($"Image Base: 0x{peFile.OptionalHeader.ImageBase:X}");
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Console.WriteLine($"Number of Sections: {peFile.FileHeader.NumberOfSections}");
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// Display section information
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Console.WriteLine("\nSections:");
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for (int i = 0; i < peFile.SectionHeaders.Count; i++)
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{
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if (peFile.ExportDirectory == null)
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{
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Console.WriteLine("\nNo exported functions found.");
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return;
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}
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Console.WriteLine("\nExported Functions:");
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Console.WriteLine($"DLL Name: {peFile.ExportDirectory.DllName}");
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Console.WriteLine($"Number of Functions: {peFile.ExportDirectory.NumberOfFunctions}");
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Console.WriteLine($"Number of Names: {peFile.ExportDirectory.NumberOfNames}");
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// Display all exported functions
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for (int i = 0; i < peFile.ExportedFunctions.Count; i++)
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{
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var function = peFile.ExportedFunctions[i];
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Console.WriteLine($" {i}: {function.Name} (Ordinal={function.Ordinal}, RVA=0x{function.Address:X8})");
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}
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}
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private static void DisplayImportedFunctions(PEFormat peFile)
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{
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if (peFile.ImportDescriptors.Count == 0)
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{
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Console.WriteLine("\nNo imported functions found.");
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return;
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}
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Console.WriteLine("\nImported Functions:");
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Console.WriteLine($"Number of Imported DLLs: {peFile.ImportDescriptors.Count}");
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// Display all imported DLLs and their functions
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for (int i = 0; i < peFile.ImportDescriptors.Count; i++)
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{
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var descriptor = peFile.ImportDescriptors[i];
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Console.WriteLine($" DLL: {descriptor.DllName}");
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var section = peFile.SectionHeaders[i];
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string flags = "";
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// Display all functions from this DLL
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for (int j = 0; j < descriptor.Functions.Count; j++)
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if ((section.Characteristics & 0x00000020) != 0) flags += "Code "; // IMAGE_SCN_CNT_CODE
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if ((section.Characteristics & 0x20000000) != 0) flags += "Exec "; // IMAGE_SCN_MEM_EXECUTE
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if ((section.Characteristics & 0x40000000) != 0) flags += "Read "; // IMAGE_SCN_MEM_READ
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if ((section.Characteristics & 0x80000000) != 0) flags += "Write"; // IMAGE_SCN_MEM_WRITE
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Console.WriteLine($" {i}: {section.Name,-8} VA=0x{section.VirtualAddress:X8} Size={section.SizeOfRawData,-8} [{flags}]");
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}
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}
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private static void DisplayExportedFunctions(PEFormat peFile)
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{
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if (peFile.ExportDirectory == null)
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{
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Console.WriteLine("\nNo exported functions found.");
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return;
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}
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Console.WriteLine("\nExported Functions:");
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Console.WriteLine($"DLL Name: {peFile.ExportDirectory.DllName}");
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Console.WriteLine($"Number of Functions: {peFile.ExportDirectory.NumberOfFunctions}");
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Console.WriteLine($"Number of Names: {peFile.ExportDirectory.NumberOfNames}");
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// Display all exported functions
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for (int i = 0; i < peFile.ExportedFunctions.Count; i++)
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{
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var function = peFile.ExportedFunctions[i];
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Console.WriteLine($" {i}: {function.Name} (Ordinal={function.Ordinal}, RVA=0x{function.Address:X8})");
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}
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}
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private static void DisplayImportedFunctions(PEFormat peFile)
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{
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if (peFile.ImportDescriptors.Count == 0)
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{
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Console.WriteLine("\nNo imported functions found.");
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return;
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}
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Console.WriteLine("\nImported Functions:");
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Console.WriteLine($"Number of Imported DLLs: {peFile.ImportDescriptors.Count}");
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// Display all imported DLLs and their functions
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for (int i = 0; i < peFile.ImportDescriptors.Count; i++)
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{
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var descriptor = peFile.ImportDescriptors[i];
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Console.WriteLine($" DLL: {descriptor.DllName}");
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// Display all functions from this DLL
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for (int j = 0; j < descriptor.Functions.Count; j++)
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{
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var function = descriptor.Functions[j];
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if (function.IsOrdinal)
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{
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var function = descriptor.Functions[j];
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if (function.IsOrdinal)
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{
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Console.WriteLine($" {j}: Ordinal {function.Ordinal}");
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}
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else
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{
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Console.WriteLine($" {j}: {function.Name} (Hint={function.Hint})");
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}
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Console.WriteLine($" {j}: Ordinal {function.Ordinal}");
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}
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if (i < peFile.ImportDescriptors.Count - 1)
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else
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{
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Console.WriteLine(); // Add a blank line between DLLs for better readability
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Console.WriteLine($" {j}: {function.Name} (Hint={function.Hint})");
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}
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}
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if (i < peFile.ImportDescriptors.Count - 1)
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{
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Console.WriteLine(); // Add a blank line between DLLs for better readability
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}
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}
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}
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}
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}
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