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https://github.com/sampletext32/ParkanPlayground.git
synced 2025-05-19 11:51:17 +03:00
Fixed floating point instruction handling. Removed redundant FNSTSW AX check from FloatingPointHandler and added dedicated test for FnstswHandler.
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@ -114,8 +114,8 @@ public class FloatingPointHandler : InstructionHandler
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/// </summary>
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/// </summary>
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private static void InitializeTwoByteInstructions()
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private static void InitializeTwoByteInstructions()
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{
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{
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// DF E0 - FNSTSW AX (Store FPU status word to AX without checking for pending unmasked floating-point exceptions)
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// We no longer need to handle FNSTSW AX (DF E0) here since we have a dedicated FnstswHandler
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TwoByteInstructions.Add(0xDFE0, "fnstsw");
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// that is registered before this handler in the InstructionHandlerFactory
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// Add other two-byte instructions as needed
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// Add other two-byte instructions as needed
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}
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}
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@ -166,14 +166,8 @@ public class FloatingPointHandler : InstructionHandler
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if (TwoByteInstructions.TryGetValue(twoByteOpcode, out string? mnemonic) && mnemonic != null)
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if (TwoByteInstructions.TryGetValue(twoByteOpcode, out string? mnemonic) && mnemonic != null)
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{
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{
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instruction.Mnemonic = mnemonic;
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instruction.Mnemonic = mnemonic;
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Decoder.SetPosition(position + 1); // Skip the second byte
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// Special handling for specific instructions
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return true;
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if (twoByteOpcode == 0xDFE0) // FNSTSW AX
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{
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instruction.Operands = "ax";
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Decoder.SetPosition(position + 1); // Skip the second byte
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return true;
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}
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}
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}
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}
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}
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@ -1,3 +1,5 @@
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using X86Disassembler.X86.Handlers.Test;
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namespace X86Disassembler.X86.Handlers;
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namespace X86Disassembler.X86.Handlers;
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using X86Disassembler.X86.Handlers.Group1;
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using X86Disassembler.X86.Handlers.Group1;
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@ -1,4 +1,4 @@
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namespace X86Disassembler.X86.Handlers;
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namespace X86Disassembler.X86.Handlers.Test;
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/// <summary>
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/// <summary>
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/// Handler for TEST AL, imm8 instruction (0xA8)
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/// Handler for TEST AL, imm8 instruction (0xA8)
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@ -1,4 +1,4 @@
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namespace X86Disassembler.X86.Handlers;
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namespace X86Disassembler.X86.Handlers.Test;
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/// <summary>
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/// <summary>
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/// Handler for TEST EAX, imm32 instruction (0xA9)
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/// Handler for TEST EAX, imm32 instruction (0xA9)
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@ -1,4 +1,4 @@
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namespace X86Disassembler.X86.Handlers;
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namespace X86Disassembler.X86.Handlers.Test;
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/// <summary>
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/// <summary>
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/// Handler for TEST r/m8, r8 instruction (0x84)
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/// Handler for TEST r/m8, r8 instruction (0x84)
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@ -1,4 +1,4 @@
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namespace X86Disassembler.X86.Handlers;
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namespace X86Disassembler.X86.Handlers.Test;
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/// <summary>
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/// <summary>
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/// Handler for TEST r/m32, r32 instruction (0x85)
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/// Handler for TEST r/m32, r32 instruction (0x85)
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32
X86DisassemblerTests/FloatingPointInstructionTests.cs
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32
X86DisassemblerTests/FloatingPointInstructionTests.cs
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@ -0,0 +1,32 @@
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namespace X86DisassemblerTests;
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using System;
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using Xunit;
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using X86Disassembler.X86;
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using X86Disassembler.X86.Handlers;
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/// <summary>
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/// Tests for floating-point instruction handlers
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/// </summary>
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public class FloatingPointInstructionTests
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{
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/// <summary>
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/// Tests the FnstswHandler for decoding FNSTSW AX instruction
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/// </summary>
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[Fact]
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public void FnstswHandler_DecodesFnstswAx_Correctly()
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{
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// Arrange
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// FNSTSW AX (DF E0)
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byte[] codeBuffer = new byte[] { 0xDF, 0xE0 };
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var decoder = new InstructionDecoder(codeBuffer, codeBuffer.Length);
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// Act
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var instruction = decoder.DecodeInstruction();
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// Assert
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Assert.NotNull(instruction);
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Assert.Equal("fnstsw", instruction.Mnemonic);
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Assert.Equal("ax", instruction.Operands);
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}
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}
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