diff --git a/X86Disassembler/X86/Handlers/FloatingPoint/Float32OperationHandler.cs b/X86Disassembler/X86/Handlers/FloatingPoint/Float32OperationHandler.cs
new file mode 100644
index 0000000..0eb961f
--- /dev/null
+++ b/X86Disassembler/X86/Handlers/FloatingPoint/Float32OperationHandler.cs
@@ -0,0 +1,83 @@
+namespace X86Disassembler.X86.Handlers.FloatingPoint;
+
+///
+/// Handler for floating-point operations on float32 (D8 opcode)
+///
+public class Float32OperationHandler : FloatingPointBaseHandler
+{
+ // D8 opcode - operations on float32
+ private static readonly string[] Mnemonics =
+ [
+ "fadd",
+ "fmul",
+ "fcom",
+ "fcomp",
+ "fsub",
+ "fsubr",
+ "fdiv",
+ "fdivr"
+ ];
+
+ ///
+ /// Initializes a new instance of the Float32OperationHandler class
+ ///
+ /// The buffer containing the code to decode
+ /// The instruction decoder that owns this handler
+ /// The length of the buffer
+ public Float32OperationHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
+ : base(codeBuffer, decoder, length)
+ {
+ }
+
+ ///
+ /// Checks if this handler can decode the given opcode
+ ///
+ /// The opcode to check
+ /// True if this handler can decode the opcode
+ public override bool CanHandle(byte opcode)
+ {
+ return opcode == 0xD8;
+ }
+
+ ///
+ /// Decodes a floating-point instruction for float32 operations
+ ///
+ /// The opcode of the instruction
+ /// The instruction object to populate
+ /// True if the instruction was successfully decoded
+ public override bool Decode(byte opcode, Instruction instruction)
+ {
+ int position = Decoder.GetPosition();
+
+ if (position >= Length)
+ {
+ return false;
+ }
+
+ // Read the ModR/M byte
+ byte modRM = CodeBuffer[position++];
+ Decoder.SetPosition(position);
+
+ // Extract the fields from the ModR/M byte
+ byte mod = (byte) ((modRM & 0xC0) >> 6);
+ byte reg = (byte) ((modRM & 0x38) >> 3);
+ byte rm = (byte) (modRM & 0x07);
+
+ // Set the mnemonic based on the opcode and reg field
+ instruction.Mnemonic = Mnemonics[reg];
+
+ // For memory operands, set the operand
+ if (mod != 3) // Memory operand
+ {
+ string operand = ModRMDecoder.DecodeModRM(mod, rm, false);
+ instruction.Operands = $"dword ptr {operand}";
+ }
+ else // Register operand (ST(i))
+ {
+ // For register operands, we need to handle the stack registers
+ instruction.Operands = $"st(0), st({rm})";
+ }
+
+ return true;
+ }
+}
\ No newline at end of file
diff --git a/X86Disassembler/X86/Handlers/FloatingPoint/Float64OperationHandler.cs b/X86Disassembler/X86/Handlers/FloatingPoint/Float64OperationHandler.cs
new file mode 100644
index 0000000..2aceddf
--- /dev/null
+++ b/X86Disassembler/X86/Handlers/FloatingPoint/Float64OperationHandler.cs
@@ -0,0 +1,83 @@
+namespace X86Disassembler.X86.Handlers.FloatingPoint;
+
+///
+/// Handler for floating-point operations on float64 (DC opcode)
+///
+public class Float64OperationHandler : FloatingPointBaseHandler
+{
+ // DC opcode - operations on float64
+ private static readonly string[] Mnemonics =
+ [
+ "fadd",
+ "fmul",
+ "fcom",
+ "fcomp",
+ "fsub",
+ "fsubr",
+ "fdiv",
+ "fdivr"
+ ];
+
+ ///
+ /// Initializes a new instance of the Float64OperationHandler class
+ ///
+ /// The buffer containing the code to decode
+ /// The instruction decoder that owns this handler
+ /// The length of the buffer
+ public Float64OperationHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
+ : base(codeBuffer, decoder, length)
+ {
+ }
+
+ ///
+ /// Checks if this handler can decode the given opcode
+ ///
+ /// The opcode to check
+ /// True if this handler can decode the opcode
+ public override bool CanHandle(byte opcode)
+ {
+ return opcode == 0xDC;
+ }
+
+ ///
+ /// Decodes a floating-point instruction for float64 operations
+ ///
+ /// The opcode of the instruction
+ /// The instruction object to populate
+ /// True if the instruction was successfully decoded
+ public override bool Decode(byte opcode, Instruction instruction)
+ {
+ int position = Decoder.GetPosition();
+
+ if (position >= Length)
+ {
+ return false;
+ }
+
+ // Read the ModR/M byte
+ byte modRM = CodeBuffer[position++];
+ Decoder.SetPosition(position);
+
+ // Extract the fields from the ModR/M byte
+ byte mod = (byte)((modRM & 0xC0) >> 6);
+ byte reg = (byte)((modRM & 0x38) >> 3);
+ byte rm = (byte)(modRM & 0x07);
+
+ // Set the mnemonic based on the opcode and reg field
+ instruction.Mnemonic = Mnemonics[reg];
+
+ // For memory operands, set the operand
+ if (mod != 3) // Memory operand
+ {
+ string operand = ModRMDecoder.DecodeModRM(mod, rm, false);
+ instruction.Operands = $"qword ptr {operand}";
+ }
+ else // Register operand (ST(i))
+ {
+ // For DC C0-DC FF, the operands are reversed: ST(i), ST(0)
+ instruction.Operands = $"st({rm}), st(0)";
+ }
+
+ return true;
+ }
+}
diff --git a/X86Disassembler/X86/Handlers/FloatingPoint/FloatingPointBaseHandler.cs b/X86Disassembler/X86/Handlers/FloatingPoint/FloatingPointBaseHandler.cs
new file mode 100644
index 0000000..b4040da
--- /dev/null
+++ b/X86Disassembler/X86/Handlers/FloatingPoint/FloatingPointBaseHandler.cs
@@ -0,0 +1,18 @@
+namespace X86Disassembler.X86.Handlers.FloatingPoint;
+
+///
+/// Base class for floating-point instruction handlers
+///
+public abstract class FloatingPointBaseHandler : InstructionHandler
+{
+ ///
+ /// Initializes a new instance of the FloatingPointBaseHandler class
+ ///
+ /// The buffer containing the code to decode
+ /// The instruction decoder that owns this handler
+ /// The length of the buffer
+ protected FloatingPointBaseHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
+ : base(codeBuffer, decoder, length)
+ {
+ }
+}
diff --git a/X86Disassembler/X86/Handlers/FnstswHandler.cs b/X86Disassembler/X86/Handlers/FloatingPoint/FnstswHandler.cs
similarity index 97%
rename from X86Disassembler/X86/Handlers/FnstswHandler.cs
rename to X86Disassembler/X86/Handlers/FloatingPoint/FnstswHandler.cs
index 635b75d..9fec71d 100644
--- a/X86Disassembler/X86/Handlers/FnstswHandler.cs
+++ b/X86Disassembler/X86/Handlers/FloatingPoint/FnstswHandler.cs
@@ -1,4 +1,4 @@
-namespace X86Disassembler.X86.Handlers;
+namespace X86Disassembler.X86.Handlers.FloatingPoint;
///
/// Handler for FNSTSW instruction (0xDFE0)
diff --git a/X86Disassembler/X86/Handlers/FloatingPoint/Int16OperationHandler.cs b/X86Disassembler/X86/Handlers/FloatingPoint/Int16OperationHandler.cs
new file mode 100644
index 0000000..e375852
--- /dev/null
+++ b/X86Disassembler/X86/Handlers/FloatingPoint/Int16OperationHandler.cs
@@ -0,0 +1,128 @@
+namespace X86Disassembler.X86.Handlers.FloatingPoint;
+
+///
+/// Handler for floating-point operations on int16 (DE opcode)
+///
+public class Int16OperationHandler : FloatingPointBaseHandler
+{
+ // DE opcode - operations on int16
+ private static readonly string[] Mnemonics =
+ [
+ "fiadd",
+ "fimul",
+ "ficom",
+ "ficomp",
+ "fisub",
+ "fisubr",
+ "fidiv",
+ "fidivr"
+ ];
+
+ ///
+ /// Initializes a new instance of the Int16OperationHandler class
+ ///
+ /// The buffer containing the code to decode
+ /// The instruction decoder that owns this handler
+ /// The length of the buffer
+ public Int16OperationHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
+ : base(codeBuffer, decoder, length)
+ {
+ }
+
+ ///
+ /// Checks if this handler can decode the given opcode
+ ///
+ /// The opcode to check
+ /// True if this handler can decode the opcode
+ public override bool CanHandle(byte opcode)
+ {
+ return opcode == 0xDE;
+ }
+
+ ///
+ /// Decodes a floating-point instruction for int16 operations
+ ///
+ /// The opcode of the instruction
+ /// The instruction object to populate
+ /// True if the instruction was successfully decoded
+ public override bool Decode(byte opcode, Instruction instruction)
+ {
+ int position = Decoder.GetPosition();
+
+ if (position >= Length)
+ {
+ return false;
+ }
+
+ // Read the ModR/M byte
+ byte modRM = CodeBuffer[position++];
+ Decoder.SetPosition(position);
+
+ // Extract the fields from the ModR/M byte
+ byte mod = (byte) ((modRM & 0xC0) >> 6);
+ byte reg = (byte) ((modRM & 0x38) >> 3);
+ byte rm = (byte) (modRM & 0x07);
+
+ // Set the mnemonic based on the opcode and reg field
+ instruction.Mnemonic = Mnemonics[reg];
+
+ // For memory operands, set the operand
+ if (mod != 3) // Memory operand
+ {
+ string operand = ModRMDecoder.DecodeModRM(mod, rm, false);
+ instruction.Operands = $"word ptr {operand}";
+ }
+ else // Register operand (ST(i))
+ {
+ // Special handling for register-register operations
+ if (reg == 0) // FADDP
+ {
+ instruction.Mnemonic = "faddp";
+ instruction.Operands = $"st({rm}), st(0)";
+ }
+ else if (reg == 1) // FMULP
+ {
+ instruction.Mnemonic = "fmulp";
+ instruction.Operands = $"st({rm}), st(0)";
+ }
+ else if (reg == 2 && rm == 1) // FCOMP
+ {
+ instruction.Mnemonic = "fcomp";
+ instruction.Operands = "";
+ }
+ else if (reg == 3 && rm == 1) // FCOMPP
+ {
+ instruction.Mnemonic = "fcompp";
+ instruction.Operands = "";
+ }
+ else if (reg == 4) // FSUBP
+ {
+ instruction.Mnemonic = "fsubp";
+ instruction.Operands = $"st({rm}), st(0)";
+ }
+ else if (reg == 5) // FSUBRP
+ {
+ instruction.Mnemonic = "fsubrp";
+ instruction.Operands = $"st({rm}), st(0)";
+ }
+ else if (reg == 6) // FDIVP
+ {
+ instruction.Mnemonic = "fdivp";
+ instruction.Operands = $"st({rm}), st(0)";
+ }
+ else if (reg == 7) // FDIVRP
+ {
+ instruction.Mnemonic = "fdivrp";
+ instruction.Operands = $"st({rm}), st(0)";
+ }
+ else
+ {
+ // Unknown instruction
+ instruction.Mnemonic = "??";
+ instruction.Operands = "";
+ }
+ }
+
+ return true;
+ }
+}
\ No newline at end of file
diff --git a/X86Disassembler/X86/Handlers/FloatingPoint/Int32OperationHandler.cs b/X86Disassembler/X86/Handlers/FloatingPoint/Int32OperationHandler.cs
new file mode 100644
index 0000000..9776071
--- /dev/null
+++ b/X86Disassembler/X86/Handlers/FloatingPoint/Int32OperationHandler.cs
@@ -0,0 +1,113 @@
+namespace X86Disassembler.X86.Handlers.FloatingPoint;
+
+///
+/// Handler for floating-point operations on int32 (DA opcode)
+///
+public class Int32OperationHandler : FloatingPointBaseHandler
+{
+ // DA opcode - operations on int32
+ private static readonly string[] Mnemonics =
+ {
+ "fiadd",
+ "fimul",
+ "ficom",
+ "ficomp",
+ "fisub",
+ "fisubr",
+ "fidiv",
+ "fidivr",
+ };
+
+ ///
+ /// Initializes a new instance of the Int32OperationHandler class
+ ///
+ /// The buffer containing the code to decode
+ /// The instruction decoder that owns this handler
+ /// The length of the buffer
+ public Int32OperationHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
+ : base(codeBuffer, decoder, length)
+ {
+ }
+
+ ///
+ /// Checks if this handler can decode the given opcode
+ ///
+ /// The opcode to check
+ /// True if this handler can decode the opcode
+ public override bool CanHandle(byte opcode)
+ {
+ return opcode == 0xDA;
+ }
+
+ ///
+ /// Decodes a floating-point instruction for int32 operations
+ ///
+ /// The opcode of the instruction
+ /// The instruction object to populate
+ /// True if the instruction was successfully decoded
+ public override bool Decode(byte opcode, Instruction instruction)
+ {
+ int position = Decoder.GetPosition();
+
+ if (position >= Length)
+ {
+ return false;
+ }
+
+ // Read the ModR/M byte
+ byte modRM = CodeBuffer[position++];
+ Decoder.SetPosition(position);
+
+ // Extract the fields from the ModR/M byte
+ byte mod = (byte) ((modRM & 0xC0) >> 6);
+ byte reg = (byte) ((modRM & 0x38) >> 3);
+ byte rm = (byte) (modRM & 0x07);
+
+ // Set the mnemonic based on the opcode and reg field
+ instruction.Mnemonic = Mnemonics[reg];
+
+ // For memory operands, set the operand
+ if (mod != 3) // Memory operand
+ {
+ string operand = ModRMDecoder.DecodeModRM(mod, rm, false);
+ instruction.Operands = $"dword ptr {operand}";
+ }
+ else // Register operand (ST(i))
+ {
+ // Special handling for register-register operations
+ if (reg == 0) // FCMOVB
+ {
+ instruction.Mnemonic = "fcmovb";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else if (reg == 1) // FCMOVE
+ {
+ instruction.Mnemonic = "fcmove";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else if (reg == 2) // FCMOVBE
+ {
+ instruction.Mnemonic = "fcmovbe";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else if (reg == 3) // FCMOVU
+ {
+ instruction.Mnemonic = "fcmovu";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else if (reg == 5 && rm == 1) // FUCOMPP
+ {
+ instruction.Mnemonic = "fucompp";
+ instruction.Operands = "";
+ }
+ else
+ {
+ // Unknown instruction
+ instruction.Mnemonic = "??";
+ instruction.Operands = "";
+ }
+ }
+
+ return true;
+ }
+}
\ No newline at end of file
diff --git a/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreControlHandler.cs b/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreControlHandler.cs
new file mode 100644
index 0000000..dfbe247
--- /dev/null
+++ b/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreControlHandler.cs
@@ -0,0 +1,213 @@
+namespace X86Disassembler.X86.Handlers.FloatingPoint;
+
+///
+/// Handler for floating-point load, store, and control operations (D9 opcode)
+///
+public class LoadStoreControlHandler : FloatingPointBaseHandler
+{
+ // D9 opcode - load, store, and control operations
+ private static readonly string[] Mnemonics =
+ [
+ "fld",
+ "??",
+ "fst",
+ "fstp",
+ "fldenv",
+ "fldcw",
+ "fnstenv",
+ "fnstcw"
+ ];
+
+ ///
+ /// Initializes a new instance of the LoadStoreControlHandler class
+ ///
+ /// The buffer containing the code to decode
+ /// The instruction decoder that owns this handler
+ /// The length of the buffer
+ public LoadStoreControlHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
+ : base(codeBuffer, decoder, length)
+ {
+ }
+
+ ///
+ /// Checks if this handler can decode the given opcode
+ ///
+ /// The opcode to check
+ /// True if this handler can decode the opcode
+ public override bool CanHandle(byte opcode)
+ {
+ return opcode == 0xD9;
+ }
+
+ ///
+ /// Decodes a floating-point instruction for load, store, and control operations
+ ///
+ /// The opcode of the instruction
+ /// The instruction object to populate
+ /// True if the instruction was successfully decoded
+ public override bool Decode(byte opcode, Instruction instruction)
+ {
+ int position = Decoder.GetPosition();
+
+ if (position >= Length)
+ {
+ return false;
+ }
+
+ // Read the ModR/M byte
+ byte modRM = CodeBuffer[position++];
+ Decoder.SetPosition(position);
+
+ // Extract the fields from the ModR/M byte
+ byte mod = (byte)((modRM & 0xC0) >> 6);
+ byte reg = (byte)((modRM & 0x38) >> 3);
+ byte rm = (byte)(modRM & 0x07);
+
+ // Set the mnemonic based on the opcode and reg field
+ instruction.Mnemonic = Mnemonics[reg];
+
+ // For memory operands, set the operand
+ if (mod != 3) // Memory operand
+ {
+ string operand = ModRMDecoder.DecodeModRM(mod, rm, false);
+
+ // Different operand types based on the instruction
+ if (reg == 0 || reg == 2 || reg == 3) // fld, fst, fstp
+ {
+ instruction.Operands = $"dword ptr {operand}";
+ }
+ else // fldenv, fldcw, fnstenv, fnstcw
+ {
+ instruction.Operands = operand;
+ }
+ }
+ else // Register operand (ST(i))
+ {
+ // Special handling for D9C0-D9FF (register-register operations)
+ if (reg == 0) // FLD ST(i)
+ {
+ instruction.Operands = $"st({rm})";
+ }
+ else if (reg == 1) // FXCH ST(i)
+ {
+ instruction.Mnemonic = "fxch";
+ instruction.Operands = $"st({rm})";
+ }
+ else if (reg == 4)
+ {
+ // D9E0-D9EF special instructions
+ switch (rm)
+ {
+ case 0:
+ instruction.Mnemonic = "fchs";
+ instruction.Operands = "";
+ break;
+ case 1:
+ instruction.Mnemonic = "fabs";
+ instruction.Operands = "";
+ break;
+ case 4:
+ instruction.Mnemonic = "ftst";
+ instruction.Operands = "";
+ break;
+ case 5:
+ instruction.Mnemonic = "fxam";
+ instruction.Operands = "";
+ break;
+ default:
+ instruction.Mnemonic = "??";
+ instruction.Operands = "";
+ break;
+ }
+ }
+ else if (reg == 5)
+ {
+ // D9F0-D9FF special instructions
+ switch (rm)
+ {
+ case 0:
+ instruction.Mnemonic = "f2xm1";
+ instruction.Operands = "";
+ break;
+ case 1:
+ instruction.Mnemonic = "fyl2x";
+ instruction.Operands = "";
+ break;
+ case 2:
+ instruction.Mnemonic = "fptan";
+ instruction.Operands = "";
+ break;
+ case 3:
+ instruction.Mnemonic = "fpatan";
+ instruction.Operands = "";
+ break;
+ case 4:
+ instruction.Mnemonic = "fxtract";
+ instruction.Operands = "";
+ break;
+ case 5:
+ instruction.Mnemonic = "fprem1";
+ instruction.Operands = "";
+ break;
+ case 6:
+ instruction.Mnemonic = "fdecstp";
+ instruction.Operands = "";
+ break;
+ case 7:
+ instruction.Mnemonic = "fincstp";
+ instruction.Operands = "";
+ break;
+ default:
+ instruction.Mnemonic = "??";
+ instruction.Operands = "";
+ break;
+ }
+ }
+ else if (reg == 6)
+ {
+ // D9F0-D9FF more special instructions
+ switch (rm)
+ {
+ case 0:
+ instruction.Mnemonic = "fprem";
+ instruction.Operands = "";
+ break;
+ case 1:
+ instruction.Mnemonic = "fyl2xp1";
+ instruction.Operands = "";
+ break;
+ case 2:
+ instruction.Mnemonic = "fsqrt";
+ instruction.Operands = "";
+ break;
+ case 3:
+ instruction.Mnemonic = "fsincos";
+ instruction.Operands = "";
+ break;
+ case 4:
+ instruction.Mnemonic = "frndint";
+ instruction.Operands = "";
+ break;
+ case 5:
+ instruction.Mnemonic = "fscale";
+ instruction.Operands = "";
+ break;
+ case 6:
+ instruction.Mnemonic = "fsin";
+ instruction.Operands = "";
+ break;
+ case 7:
+ instruction.Mnemonic = "fcos";
+ instruction.Operands = "";
+ break;
+ default:
+ instruction.Mnemonic = "??";
+ instruction.Operands = "";
+ break;
+ }
+ }
+ }
+
+ return true;
+ }
+}
diff --git a/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreFloat64Handler.cs b/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreFloat64Handler.cs
new file mode 100644
index 0000000..e760a27
--- /dev/null
+++ b/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreFloat64Handler.cs
@@ -0,0 +1,120 @@
+namespace X86Disassembler.X86.Handlers.FloatingPoint;
+
+///
+/// Handler for floating-point load/store float64 operations (DD opcode)
+///
+public class LoadStoreFloat64Handler : FloatingPointBaseHandler
+{
+ // DD opcode - load/store float64
+ private static readonly string[] Mnemonics =
+ [
+ "fld",
+ "??",
+ "fst",
+ "fstp",
+ "frstor",
+ "fnsave",
+ "fnstsw"
+ ];
+
+ ///
+ /// Initializes a new instance of the LoadStoreFloat64Handler class
+ ///
+ /// The buffer containing the code to decode
+ /// The instruction decoder that owns this handler
+ /// The length of the buffer
+ public LoadStoreFloat64Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
+ : base(codeBuffer, decoder, length)
+ {
+ }
+
+ ///
+ /// Checks if this handler can decode the given opcode
+ ///
+ /// The opcode to check
+ /// True if this handler can decode the opcode
+ public override bool CanHandle(byte opcode)
+ {
+ return opcode == 0xDD;
+ }
+
+ ///
+ /// Decodes a floating-point instruction for load/store float64 operations
+ ///
+ /// The opcode of the instruction
+ /// The instruction object to populate
+ /// True if the instruction was successfully decoded
+ public override bool Decode(byte opcode, Instruction instruction)
+ {
+ int position = Decoder.GetPosition();
+
+ if (position >= Length)
+ {
+ return false;
+ }
+
+ // Read the ModR/M byte
+ byte modRM = CodeBuffer[position++];
+ Decoder.SetPosition(position);
+
+ // Extract the fields from the ModR/M byte
+ byte mod = (byte) ((modRM & 0xC0) >> 6);
+ byte reg = (byte) ((modRM & 0x38) >> 3);
+ byte rm = (byte) (modRM & 0x07);
+
+ // Set the mnemonic based on the opcode and reg field
+ instruction.Mnemonic = Mnemonics[reg];
+
+ // For memory operands, set the operand
+ if (mod != 3) // Memory operand
+ {
+ string operand = ModRMDecoder.DecodeModRM(mod, rm, false);
+
+ if (reg == 0 || reg == 2 || reg == 3) // fld, fst, fstp
+ {
+ instruction.Operands = $"qword ptr {operand}";
+ }
+ else // frstor, fnsave, fnstsw
+ {
+ instruction.Operands = operand;
+ }
+ }
+ else // Register operand (ST(i))
+ {
+ // Special handling for register-register operations
+ if (reg == 0) // FFREE
+ {
+ instruction.Mnemonic = "ffree";
+ instruction.Operands = $"st({rm})";
+ }
+ else if (reg == 2) // FST
+ {
+ instruction.Mnemonic = "fst";
+ instruction.Operands = $"st({rm})";
+ }
+ else if (reg == 3) // FSTP
+ {
+ instruction.Mnemonic = "fstp";
+ instruction.Operands = $"st({rm})";
+ }
+ else if (reg == 4) // FUCOM
+ {
+ instruction.Mnemonic = "fucom";
+ instruction.Operands = $"st({rm})";
+ }
+ else if (reg == 5) // FUCOMP
+ {
+ instruction.Mnemonic = "fucomp";
+ instruction.Operands = $"st({rm})";
+ }
+ else
+ {
+ // Unknown instruction
+ instruction.Mnemonic = "??";
+ instruction.Operands = "";
+ }
+ }
+
+ return true;
+ }
+}
\ No newline at end of file
diff --git a/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreInt16Handler.cs b/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreInt16Handler.cs
new file mode 100644
index 0000000..1b420dc
--- /dev/null
+++ b/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreInt16Handler.cs
@@ -0,0 +1,150 @@
+namespace X86Disassembler.X86.Handlers.FloatingPoint;
+
+///
+/// Handler for floating-point load/store int16 and miscellaneous operations (DF opcode)
+///
+public class LoadStoreInt16Handler : FloatingPointBaseHandler
+{
+ // DF opcode - load/store int16, misc
+ private static readonly string[] Mnemonics =
+ [
+ "fild",
+ "??",
+ "fist",
+ "fistp",
+ "fbld",
+ "fild",
+ "fbstp",
+ "fistp"
+ ];
+
+ ///
+ /// Initializes a new instance of the LoadStoreInt16Handler class
+ ///
+ /// The buffer containing the code to decode
+ /// The instruction decoder that owns this handler
+ /// The length of the buffer
+ public LoadStoreInt16Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
+ : base(codeBuffer, decoder, length)
+ {
+ }
+
+ ///
+ /// Checks if this handler can decode the given opcode
+ ///
+ /// The opcode to check
+ /// True if this handler can decode the opcode
+ public override bool CanHandle(byte opcode)
+ {
+ return opcode == 0xDF;
+ }
+
+ ///
+ /// Decodes a floating-point instruction for load/store int16 and miscellaneous operations
+ ///
+ /// The opcode of the instruction
+ /// The instruction object to populate
+ /// True if the instruction was successfully decoded
+ public override bool Decode(byte opcode, Instruction instruction)
+ {
+ int position = Decoder.GetPosition();
+
+ if (position >= Length)
+ {
+ return false;
+ }
+
+ // Read the ModR/M byte
+ byte modRM = CodeBuffer[position++];
+ Decoder.SetPosition(position);
+
+ // Extract the fields from the ModR/M byte
+ byte mod = (byte) ((modRM & 0xC0) >> 6);
+ byte reg = (byte) ((modRM & 0x38) >> 3);
+ byte rm = (byte) (modRM & 0x07);
+
+ // Check for FNSTSW AX (DF E0)
+ if (mod == 3 && reg == 7 && rm == 0)
+ {
+ // This is handled by the FnstswHandler, so we should not handle it here
+ return false;
+ }
+
+ // Set the mnemonic based on the opcode and reg field
+ instruction.Mnemonic = Mnemonics[reg];
+
+ // For memory operands, set the operand
+ if (mod != 3) // Memory operand
+ {
+ string operand = ModRMDecoder.DecodeModRM(mod, rm, false);
+
+ if (reg == 0 || reg == 2 || reg == 3 || reg == 5 || reg == 7) // fild, fist, fistp, fild, fistp
+ {
+ if (reg == 5 || reg == 7) // 64-bit integer
+ {
+ instruction.Operands = $"qword ptr {operand}";
+ }
+ else // 16-bit integer
+ {
+ instruction.Operands = $"word ptr {operand}";
+ }
+ }
+ else if (reg == 4 || reg == 6) // fbld, fbstp
+ {
+ instruction.Operands = $"tbyte ptr {operand}";
+ }
+ else
+ {
+ instruction.Operands = operand;
+ }
+ }
+ else // Register operand (ST(i))
+ {
+ // Special handling for register-register operations
+ if (reg == 0) // FFREEP
+ {
+ instruction.Mnemonic = "ffreep";
+ instruction.Operands = $"st({rm})";
+ }
+ else if (reg == 1 && rm == 0) // FXCH
+ {
+ instruction.Mnemonic = "fxch";
+ instruction.Operands = "";
+ }
+ else if (reg == 2 && rm == 0) // FSTP
+ {
+ instruction.Mnemonic = "fstp";
+ instruction.Operands = "st(1)";
+ }
+ else if (reg == 3 && rm == 0) // FSTP
+ {
+ instruction.Mnemonic = "fstp";
+ instruction.Operands = "st(1)";
+ }
+ else if (reg == 4) // FNSTSW
+ {
+ // This should not happen as FNSTSW AX is handled by FnstswHandler
+ instruction.Mnemonic = "??";
+ instruction.Operands = "";
+ }
+ else if (reg == 5) // FUCOMIP
+ {
+ instruction.Mnemonic = "fucomip";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else if (reg == 6) // FCOMIP
+ {
+ instruction.Mnemonic = "fcomip";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else
+ {
+ // Unknown instruction
+ instruction.Mnemonic = "??";
+ instruction.Operands = "";
+ }
+ }
+
+ return true;
+ }
+}
\ No newline at end of file
diff --git a/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreInt32Handler.cs b/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreInt32Handler.cs
new file mode 100644
index 0000000..eb7974b
--- /dev/null
+++ b/X86Disassembler/X86/Handlers/FloatingPoint/LoadStoreInt32Handler.cs
@@ -0,0 +1,148 @@
+namespace X86Disassembler.X86.Handlers.FloatingPoint;
+
+///
+/// Handler for floating-point load/store int32 and miscellaneous operations (DB opcode)
+///
+public class LoadStoreInt32Handler : FloatingPointBaseHandler
+{
+ // DB opcode - load/store int32, misc
+ private static readonly string[] Mnemonics =
+ [
+ "fild",
+ "??",
+ "fist",
+ "fistp",
+ "??",
+ "fld",
+ "??",
+ "fstp",
+ ];
+
+ ///
+ /// Initializes a new instance of the LoadStoreInt32Handler class
+ ///
+ /// The buffer containing the code to decode
+ /// The instruction decoder that owns this handler
+ /// The length of the buffer
+ public LoadStoreInt32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
+ : base(codeBuffer, decoder, length)
+ {
+ }
+
+ ///
+ /// Checks if this handler can decode the given opcode
+ ///
+ /// The opcode to check
+ /// True if this handler can decode the opcode
+ public override bool CanHandle(byte opcode)
+ {
+ return opcode == 0xDB;
+ }
+
+ ///
+ /// Decodes a floating-point instruction for load/store int32 and miscellaneous operations
+ ///
+ /// The opcode of the instruction
+ /// The instruction object to populate
+ /// True if the instruction was successfully decoded
+ public override bool Decode(byte opcode, Instruction instruction)
+ {
+ int position = Decoder.GetPosition();
+
+ if (position >= Length)
+ {
+ return false;
+ }
+
+ // Read the ModR/M byte
+ byte modRM = CodeBuffer[position++];
+ Decoder.SetPosition(position);
+
+ // Extract the fields from the ModR/M byte
+ byte mod = (byte) ((modRM & 0xC0) >> 6);
+ byte reg = (byte) ((modRM & 0x38) >> 3);
+ byte rm = (byte) (modRM & 0x07);
+
+ // Set the mnemonic based on the opcode and reg field
+ instruction.Mnemonic = Mnemonics[reg];
+
+ // For memory operands, set the operand
+ if (mod != 3) // Memory operand
+ {
+ string operand = ModRMDecoder.DecodeModRM(mod, rm, false);
+
+ if (reg == 0 || reg == 2 || reg == 3) // fild, fist, fistp
+ {
+ instruction.Operands = $"dword ptr {operand}";
+ }
+ else if (reg == 5 || reg == 7) // fld, fstp (extended precision)
+ {
+ instruction.Operands = $"tword ptr {operand}";
+ }
+ else
+ {
+ instruction.Operands = operand;
+ }
+ }
+ else // Register operand (ST(i))
+ {
+ // Special handling for register-register operations
+ if (reg == 0) // FCMOVNB
+ {
+ instruction.Mnemonic = "fcmovnb";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else if (reg == 1) // FCMOVNE
+ {
+ instruction.Mnemonic = "fcmovne";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else if (reg == 2) // FCMOVNBE
+ {
+ instruction.Mnemonic = "fcmovnbe";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else if (reg == 3) // FCMOVNU
+ {
+ instruction.Mnemonic = "fcmovnu";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else if (reg == 4)
+ {
+ if (rm == 2) // FCLEX
+ {
+ instruction.Mnemonic = "fclex";
+ instruction.Operands = "";
+ }
+ else if (rm == 3) // FINIT
+ {
+ instruction.Mnemonic = "finit";
+ instruction.Operands = "";
+ }
+ else
+ {
+ instruction.Mnemonic = "??";
+ instruction.Operands = "";
+ }
+ }
+ else if (reg == 5) // FUCOMI
+ {
+ instruction.Mnemonic = "fucomi";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else if (reg == 6) // FCOMI
+ {
+ instruction.Mnemonic = "fcomi";
+ instruction.Operands = $"st(0), st({rm})";
+ }
+ else
+ {
+ // Unknown instruction
+ instruction.Mnemonic = "??";
+ instruction.Operands = "";
+ }
+ }
+
+ return true;
+ }
+}
\ No newline at end of file
diff --git a/X86Disassembler/X86/Handlers/FloatingPointHandler.cs b/X86Disassembler/X86/Handlers/FloatingPointHandler.cs
deleted file mode 100644
index 9902f48..0000000
--- a/X86Disassembler/X86/Handlers/FloatingPointHandler.cs
+++ /dev/null
@@ -1,167 +0,0 @@
-namespace X86Disassembler.X86.Handlers;
-
-///
-/// Handler for floating-point instructions (D8-DF opcodes)
-///
-public class FloatingPointHandler : InstructionHandler
-{
- // Floating-point instruction mnemonics based on opcode and ModR/M reg field
- private static readonly string[][] FpuMnemonics = new string[8][];
-
- ///
- /// Static constructor to initialize the FPU mnemonic tables
- ///
- static FloatingPointHandler()
- {
- InitializeFpuMnemonics();
- }
-
- ///
- /// Initializes the FPU mnemonic tables
- ///
- private static void InitializeFpuMnemonics()
- {
- // Initialize all tables
- for (int i = 0; i < 8; i++)
- {
- FpuMnemonics[i] = new string[8];
- for (int j = 0; j < 8; j++)
- {
- FpuMnemonics[i][j] = "??";
- }
- }
-
- // D8 opcode - operations on float32
- FpuMnemonics[0][0] = "fadd";
- FpuMnemonics[0][1] = "fmul";
- FpuMnemonics[0][2] = "fcom";
- FpuMnemonics[0][3] = "fcomp";
- FpuMnemonics[0][4] = "fsub";
- FpuMnemonics[0][5] = "fsubr";
- FpuMnemonics[0][6] = "fdiv";
- FpuMnemonics[0][7] = "fdivr";
-
- // D9 opcode - load, store, and control operations
- FpuMnemonics[1][0] = "fld";
- FpuMnemonics[1][2] = "fst";
- FpuMnemonics[1][3] = "fstp";
- FpuMnemonics[1][4] = "fldenv";
- FpuMnemonics[1][5] = "fldcw";
- FpuMnemonics[1][6] = "fnstenv";
- FpuMnemonics[1][7] = "fnstcw";
-
- // DA opcode - operations on int32
- FpuMnemonics[2][0] = "fiadd";
- FpuMnemonics[2][1] = "fimul";
- FpuMnemonics[2][2] = "ficom";
- FpuMnemonics[2][3] = "ficomp";
- FpuMnemonics[2][4] = "fisub";
- FpuMnemonics[2][5] = "fisubr";
- FpuMnemonics[2][6] = "fidiv";
- FpuMnemonics[2][7] = "fidivr";
-
- // DB opcode - load/store int32, misc
- FpuMnemonics[3][0] = "fild";
- FpuMnemonics[3][2] = "fist";
- FpuMnemonics[3][3] = "fistp";
- FpuMnemonics[3][5] = "fld";
- FpuMnemonics[3][7] = "fstp";
-
- // DC opcode - operations on float64
- FpuMnemonics[4][0] = "fadd";
- FpuMnemonics[4][1] = "fmul";
- FpuMnemonics[4][2] = "fcom";
- FpuMnemonics[4][3] = "fcomp";
- FpuMnemonics[4][4] = "fsub";
- FpuMnemonics[4][5] = "fsubr";
- FpuMnemonics[4][6] = "fdiv";
- FpuMnemonics[4][7] = "fdivr";
-
- // DD opcode - load/store float64
- FpuMnemonics[5][0] = "fld";
- FpuMnemonics[5][2] = "fst";
- FpuMnemonics[5][3] = "fstp";
- FpuMnemonics[5][4] = "frstor";
- FpuMnemonics[5][6] = "fnsave";
- FpuMnemonics[5][7] = "fnstsw";
-
- // DE opcode - operations on int16
- FpuMnemonics[6][0] = "fiadd";
- FpuMnemonics[6][1] = "fimul";
- FpuMnemonics[6][2] = "ficom";
- FpuMnemonics[6][3] = "ficomp";
- FpuMnemonics[6][4] = "fisub";
- FpuMnemonics[6][5] = "fisubr";
- FpuMnemonics[6][6] = "fidiv";
- FpuMnemonics[6][7] = "fidivr";
-
- // DF opcode - load/store int16, misc
- FpuMnemonics[7][0] = "fild";
- FpuMnemonics[7][2] = "fist";
- FpuMnemonics[7][3] = "fistp";
- FpuMnemonics[7][4] = "fbld";
- FpuMnemonics[7][5] = "fild";
- FpuMnemonics[7][6] = "fbstp";
- FpuMnemonics[7][7] = "fistp";
- }
-
- ///
- /// Initializes a new instance of the FloatingPointHandler class
- ///
- /// The buffer containing the code to decode
- /// The instruction decoder that owns this handler
- /// The length of the buffer
- public FloatingPointHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
- : base(codeBuffer, decoder, length)
- {
- }
-
- ///
- /// Checks if this handler can decode the given opcode
- ///
- /// The opcode to check
- /// True if this handler can decode the opcode
- public override bool CanHandle(byte opcode)
- {
- return opcode >= 0xD8 && opcode <= 0xDF;
- }
-
- ///
- /// Decodes a floating-point instruction
- ///
- /// The opcode of the instruction
- /// The instruction object to populate
- /// True if the instruction was successfully decoded
- public override bool Decode(byte opcode, Instruction instruction)
- {
- int position = Decoder.GetPosition();
-
- if (position >= Length)
- {
- return false;
- }
-
- // The opcode index in our tables (0-7 for D8-DF)
- int opcodeIndex = opcode - 0xD8;
-
- // Read the ModR/M byte
- var (mod, reg, rm, operand) = ModRMDecoder.ReadModRM(opcodeIndex == 7); // DF uses 64-bit operands
-
- // Set the mnemonic based on the opcode and reg field
- instruction.Mnemonic = FpuMnemonics[opcodeIndex][reg];
-
- // For memory operands, set the operand
- if (mod != 3) // Memory operand
- {
- instruction.Operands = operand;
- }
- else // Register operand (ST(i))
- {
- // For register operands, we need to handle the stack registers
- // This is a simplified implementation and may need to be expanded
- instruction.Operands = $"st({rm})";
- }
-
- return true;
- }
-}
diff --git a/X86Disassembler/X86/Handlers/InstructionHandlerFactory.cs b/X86Disassembler/X86/Handlers/InstructionHandlerFactory.cs
index 5a17c85..e49643d 100644
--- a/X86Disassembler/X86/Handlers/InstructionHandlerFactory.cs
+++ b/X86Disassembler/X86/Handlers/InstructionHandlerFactory.cs
@@ -1,4 +1,5 @@
using X86Disassembler.X86.Handlers.Call;
+using X86Disassembler.X86.Handlers.FloatingPoint;
using X86Disassembler.X86.Handlers.Group1;
using X86Disassembler.X86.Handlers.Group3;
using X86Disassembler.X86.Handlers.Jump;
@@ -68,8 +69,7 @@ public class InstructionHandlerFactory
RegisterDataTransferHandlers();
// Register floating point handlers
- _handlers.Add(new FnstswHandler(_codeBuffer, _decoder, _length));
- _handlers.Add(new FloatingPointHandler(_codeBuffer, _decoder, _length));
+ RegisterFloatingPointHandlers();
}
///
@@ -220,6 +220,23 @@ public class InstructionHandlerFactory
_handlers.Add(new XchgEaxRegHandler(_codeBuffer, _decoder, _length));
}
+ ///
+ /// Registers all Floating Point instruction handlers
+ ///
+ private void RegisterFloatingPointHandlers()
+ {
+ // Add Floating Point handlers
+ _handlers.Add(new FnstswHandler(_codeBuffer, _decoder, _length));
+ _handlers.Add(new Float32OperationHandler(_codeBuffer, _decoder, _length));
+ _handlers.Add(new LoadStoreControlHandler(_codeBuffer, _decoder, _length));
+ _handlers.Add(new Int32OperationHandler(_codeBuffer, _decoder, _length));
+ _handlers.Add(new LoadStoreInt32Handler(_codeBuffer, _decoder, _length));
+ _handlers.Add(new Float64OperationHandler(_codeBuffer, _decoder, _length));
+ _handlers.Add(new LoadStoreFloat64Handler(_codeBuffer, _decoder, _length));
+ _handlers.Add(new Int16OperationHandler(_codeBuffer, _decoder, _length));
+ _handlers.Add(new LoadStoreInt16Handler(_codeBuffer, _decoder, _length));
+ }
+
///
/// Gets the handler that can decode the given opcode
///
diff --git a/X86Disassembler/X86/Handlers/Test/TestRegMem8Handler.cs b/X86Disassembler/X86/Handlers/Test/TestRegMem8Handler.cs
index c7f28bc..6ee011b 100644
--- a/X86Disassembler/X86/Handlers/Test/TestRegMem8Handler.cs
+++ b/X86Disassembler/X86/Handlers/Test/TestRegMem8Handler.cs
@@ -5,9 +5,6 @@ namespace X86Disassembler.X86.Handlers.Test;
///
public class TestRegMem8Handler : InstructionHandler
{
- // ModR/M decoder
- private readonly ModRMDecoder _modRMDecoder;
-
///
/// Initializes a new instance of the TestRegMem8Handler class
///
@@ -17,7 +14,6 @@ public class TestRegMem8Handler : InstructionHandler
public TestRegMem8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
- _modRMDecoder = new ModRMDecoder(codeBuffer, decoder, length);
}
///
@@ -73,7 +69,7 @@ public class TestRegMem8Handler : InstructionHandler
else
{
// Decode the memory operand
- string memOperand = _modRMDecoder.DecodeModRM(mod, rm, true);
+ string memOperand = ModRMDecoder.DecodeModRM(mod, rm, true);
// Get the register name
string regReg = GetRegister8(reg);
@@ -84,15 +80,4 @@ public class TestRegMem8Handler : InstructionHandler
return true;
}
-
- ///
- /// Gets the 8-bit register name for the given register index
- ///
- /// The register index
- /// The register name
- private static string GetRegister8(byte reg)
- {
- string[] registerNames = { "al", "cl", "dl", "bl", "ah", "ch", "dh", "bh" };
- return registerNames[reg & 0x07];
- }
}
diff --git a/X86Disassembler/X86/Handlers/Test/TestRegMemHandler.cs b/X86Disassembler/X86/Handlers/Test/TestRegMemHandler.cs
index 1ab8e90..69c5c1a 100644
--- a/X86Disassembler/X86/Handlers/Test/TestRegMemHandler.cs
+++ b/X86Disassembler/X86/Handlers/Test/TestRegMemHandler.cs
@@ -5,9 +5,6 @@ namespace X86Disassembler.X86.Handlers.Test;
///
public class TestRegMemHandler : InstructionHandler
{
- // ModR/M decoder
- private readonly ModRMDecoder _modRMDecoder;
-
///
/// Initializes a new instance of the TestRegMemHandler class
///
@@ -17,7 +14,6 @@ public class TestRegMemHandler : InstructionHandler
public TestRegMemHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
- _modRMDecoder = new ModRMDecoder(codeBuffer, decoder, length);
}
///
@@ -73,7 +69,7 @@ public class TestRegMemHandler : InstructionHandler
else
{
// Decode the memory operand
- string memOperand = _modRMDecoder.DecodeModRM(mod, rm, false);
+ string memOperand = ModRMDecoder.DecodeModRM(mod, rm, false);
// Get the register name
string regReg = GetRegister32(reg);
@@ -84,15 +80,4 @@ public class TestRegMemHandler : InstructionHandler
return true;
}
-
- ///
- /// Gets the 32-bit register name for the given register index
- ///
- /// The register index
- /// The register name
- private static string GetRegister32(byte reg)
- {
- string[] registerNames = { "eax", "ecx", "edx", "ebx", "esp", "ebp", "esi", "edi" };
- return registerNames[reg & 0x07];
- }
}
diff --git a/X86Disassembler/X86/Handlers/Xor/XorMemRegHandler.cs b/X86Disassembler/X86/Handlers/Xor/XorMemRegHandler.cs
index 8cb0cd4..2dea822 100644
--- a/X86Disassembler/X86/Handlers/Xor/XorMemRegHandler.cs
+++ b/X86Disassembler/X86/Handlers/Xor/XorMemRegHandler.cs
@@ -5,9 +5,6 @@ namespace X86Disassembler.X86.Handlers.Xor;
///
public class XorMemRegHandler : InstructionHandler
{
- // ModR/M decoder
- private readonly ModRMDecoder _modRMDecoder;
-
///
/// Initializes a new instance of the XorMemRegHandler class
///
@@ -17,7 +14,6 @@ public class XorMemRegHandler : InstructionHandler
public XorMemRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
- _modRMDecoder = new ModRMDecoder(codeBuffer, decoder, length);
}
///
@@ -58,7 +54,7 @@ public class XorMemRegHandler : InstructionHandler
byte rm = (byte)(modRM & 0x07);
// Decode the destination operand
- string destOperand = _modRMDecoder.DecodeModRM(mod, rm, false);
+ string destOperand = ModRMDecoder.DecodeModRM(mod, rm, false);
// Get the source register
string srcReg = GetRegister32(reg);
@@ -68,15 +64,4 @@ public class XorMemRegHandler : InstructionHandler
return true;
}
-
- ///
- /// Gets the 32-bit register name for the given register index
- ///
- /// The register index
- /// The register name
- private static string GetRegister32(byte reg)
- {
- string[] registerNames = { "eax", "ecx", "edx", "ebx", "esp", "ebp", "esi", "edi" };
- return registerNames[reg & 0x07];
- }
}
diff --git a/X86Disassembler/X86/Handlers/Xor/XorRegMemHandler.cs b/X86Disassembler/X86/Handlers/Xor/XorRegMemHandler.cs
index 10e1604..183297d 100644
--- a/X86Disassembler/X86/Handlers/Xor/XorRegMemHandler.cs
+++ b/X86Disassembler/X86/Handlers/Xor/XorRegMemHandler.cs
@@ -5,9 +5,6 @@ namespace X86Disassembler.X86.Handlers.Xor;
///
public class XorRegMemHandler : InstructionHandler
{
- // ModR/M decoder
- private readonly ModRMDecoder _modRMDecoder;
-
///
/// Initializes a new instance of the XorRegMemHandler class
///
@@ -17,7 +14,6 @@ public class XorRegMemHandler : InstructionHandler
public XorRegMemHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
- _modRMDecoder = new ModRMDecoder(codeBuffer, decoder, length);
}
///
@@ -58,7 +54,7 @@ public class XorRegMemHandler : InstructionHandler
byte rm = (byte)(modRM & 0x07);
// Decode the source operand
- string srcOperand = _modRMDecoder.DecodeModRM(mod, rm, false);
+ string srcOperand = ModRMDecoder.DecodeModRM(mod, rm, false);
// Get the destination register
string destReg = GetRegister32(reg);
@@ -68,15 +64,4 @@ public class XorRegMemHandler : InstructionHandler
return true;
}
-
- ///
- /// Gets the 32-bit register name for the given register index
- ///
- /// The register index
- /// The register name
- private static string GetRegister32(byte reg)
- {
- string[] registerNames = { "eax", "ecx", "edx", "ebx", "esp", "ebp", "esi", "edi" };
- return registerNames[reg & 0x07];
- }
}