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add misc handlers, cleanup and fixes
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59
X86Disassembler/X86/Handlers/Misc/CpuidHandler.cs
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59
X86Disassembler/X86/Handlers/Misc/CpuidHandler.cs
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namespace X86Disassembler.X86.Handlers.Misc;
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/// <summary>
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/// Handler for CPUID instruction (0x0F 0xA2)
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/// </summary>
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public class CpuidHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the CpuidHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public CpuidHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// CPUID is encoded as 0x0F 0xA2
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if (opcode != 0x0F)
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return false;
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// Check if we can read the second byte
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if (!Decoder.CanReadByte())
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return false;
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// Check if the second byte is 0xA2
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byte secondByte = Decoder.PeakByte();
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return secondByte == 0xA2;
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}
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/// <summary>
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/// Decodes a CPUID instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Cpuid;
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// Read and discard the second byte (0xA2)
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if (!Decoder.CanReadByte())
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return false;
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Decoder.ReadByte();
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// CPUID has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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