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mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-05-19 20:01:17 +03:00

Fixed FnstswHandler test by registering the handler in InstructionHandlerFactory

This commit is contained in:
bird_egop 2025-04-12 22:34:02 +03:00
parent c027adc113
commit acccf5169a
12 changed files with 738 additions and 48 deletions

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@ -1,23 +1,26 @@
using X86Disassembler.X86.Handlers.Call; using X86Disassembler.X86.Handlers.Call;
using X86Disassembler.X86.Handlers.Group1;
using X86Disassembler.X86.Handlers.Group3;
using X86Disassembler.X86.Handlers.Jump; using X86Disassembler.X86.Handlers.Jump;
using X86Disassembler.X86.Handlers.Mov;
using X86Disassembler.X86.Handlers.Pop;
using X86Disassembler.X86.Handlers.Push;
using X86Disassembler.X86.Handlers.Ret; using X86Disassembler.X86.Handlers.Ret;
using X86Disassembler.X86.Handlers.Test; using X86Disassembler.X86.Handlers.Test;
using X86Disassembler.X86.Handlers.Xchg;
using X86Disassembler.X86.Handlers.Xor; using X86Disassembler.X86.Handlers.Xor;
namespace X86Disassembler.X86.Handlers; namespace X86Disassembler.X86.Handlers;
using X86Disassembler.X86.Handlers.Group1;
using X86Disassembler.X86.Handlers.Group3;
/// <summary> /// <summary>
/// Factory for creating instruction handlers /// Factory for creating instruction handlers
/// </summary> /// </summary>
public class InstructionHandlerFactory public class InstructionHandlerFactory
{ {
private readonly List<IInstructionHandler> _handlers = new();
private readonly byte[] _codeBuffer; private readonly byte[] _codeBuffer;
private readonly InstructionDecoder _decoder; private readonly InstructionDecoder _decoder;
private readonly int _length; private readonly int _length;
private readonly List<IInstructionHandler> _handlers = [];
/// <summary> /// <summary>
/// Initializes a new instance of the InstructionHandlerFactory class /// Initializes a new instance of the InstructionHandlerFactory class
@ -31,7 +34,6 @@ public class InstructionHandlerFactory
_decoder = decoder; _decoder = decoder;
_length = length; _length = length;
// Register all instruction handlers
RegisterHandlers(); RegisterHandlers();
} }
@ -40,49 +42,38 @@ public class InstructionHandlerFactory
/// </summary> /// </summary>
private void RegisterHandlers() private void RegisterHandlers()
{ {
// Register Group3 handlers first to ensure they take precedence // Register group handlers
// over generic handlers for the same opcodes
RegisterGroup3Handlers(); RegisterGroup3Handlers();
// Register Group1 handlers
RegisterGroup1Handlers(); RegisterGroup1Handlers();
// Register specific instruction handlers // Register specific instruction handlers
_handlers.Add(new Int3Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new Int3Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new RetHandler(_codeBuffer, _decoder, _length)); // Register Return handlers
_handlers.Add(new RetImmHandler(_codeBuffer, _decoder, _length)); RegisterReturnHandlers();
_handlers.Add(new CallRel32Handler(_codeBuffer, _decoder, _length));
// XOR handlers // Register Call handlers
_handlers.Add(new XorRegMemHandler(_codeBuffer, _decoder, _length)); RegisterCallHandlers();
_handlers.Add(new XorMemRegHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new XorAlImmHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new XorEaxImmHandler(_codeBuffer, _decoder, _length));
// Register Jump handlers
RegisterJumpHandlers();
// Register Test handlers
RegisterTestHandlers();
// Register Xor handlers
RegisterXorHandlers();
// Register Data Transfer handlers
RegisterDataTransferHandlers();
// Register floating point handlers
_handlers.Add(new FnstswHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new FnstswHandler(_codeBuffer, _decoder, _length));
// TEST handlers
_handlers.Add(new TestImmWithRm32Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new TestImmWithRm8Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new TestRegMem8Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new TestRegMemHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new TestAlImmHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new TestEaxImmHandler(_codeBuffer, _decoder, _length));
// JMP handlers
_handlers.Add(new JmpRel32Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new JmpRel8Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new ConditionalJumpHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new TwoByteConditionalJumpHandler(_codeBuffer, _decoder, _length));
// Register group handlers for instructions that share similar decoding logic
_handlers.Add(new FloatingPointHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new FloatingPointHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new DataTransferHandler(_codeBuffer, _decoder, _length));
} }
/// <summary> /// <summary>
/// Registers the Group1 handlers /// Registers all Group1 instruction handlers
/// </summary> /// </summary>
private void RegisterGroup1Handlers() private void RegisterGroup1Handlers()
{ {
@ -122,7 +113,7 @@ public class InstructionHandlerFactory
} }
/// <summary> /// <summary>
/// Registers the Group3 handlers /// Registers all Group3 instruction handlers
/// </summary> /// </summary>
private void RegisterGroup3Handlers() private void RegisterGroup3Handlers()
{ {
@ -146,20 +137,96 @@ public class InstructionHandlerFactory
} }
/// <summary> /// <summary>
/// Gets a handler that can decode the given opcode /// Registers all Return instruction handlers
/// </summary>
private void RegisterReturnHandlers()
{
// Add Return handlers
_handlers.Add(new RetHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new RetImmHandler(_codeBuffer, _decoder, _length));
}
/// <summary>
/// Registers all Call instruction handlers
/// </summary>
private void RegisterCallHandlers()
{
// Add Call handlers
_handlers.Add(new CallRel32Handler(_codeBuffer, _decoder, _length));
}
/// <summary>
/// Registers all Jump instruction handlers
/// </summary>
private void RegisterJumpHandlers()
{
// JMP handlers
_handlers.Add(new JmpRel32Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new JmpRel8Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new ConditionalJumpHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new TwoByteConditionalJumpHandler(_codeBuffer, _decoder, _length));
}
/// <summary>
/// Registers all Test instruction handlers
/// </summary>
private void RegisterTestHandlers()
{
// TEST handlers
_handlers.Add(new TestImmWithRm32Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new TestImmWithRm8Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new TestRegMem8Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new TestRegMemHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new TestAlImmHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new TestEaxImmHandler(_codeBuffer, _decoder, _length));
}
/// <summary>
/// Registers all Xor instruction handlers
/// </summary>
private void RegisterXorHandlers()
{
// Add Xor handlers
_handlers.Add(new XorAlImmHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new XorEaxImmHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new XorMemRegHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new XorRegMemHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new XorImmWithRm32Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new XorImmWithRm32SignExtendedHandler(_codeBuffer, _decoder, _length));
}
/// <summary>
/// Registers all Data Transfer instruction handlers
/// </summary>
private void RegisterDataTransferHandlers()
{
// Add MOV handlers
_handlers.Add(new MovRegMemHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new MovMemRegHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new MovRegImm32Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new MovRegImm8Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new MovEaxMoffsHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new MovMoffsEaxHandler(_codeBuffer, _decoder, _length));
// Add PUSH handlers
_handlers.Add(new PushRegHandler(_codeBuffer, _decoder, _length));
_handlers.Add(new PushImm32Handler(_codeBuffer, _decoder, _length));
_handlers.Add(new PushImm8Handler(_codeBuffer, _decoder, _length));
// Add POP handlers
_handlers.Add(new PopRegHandler(_codeBuffer, _decoder, _length));
// Add XCHG handlers
_handlers.Add(new XchgEaxRegHandler(_codeBuffer, _decoder, _length));
}
/// <summary>
/// Gets the handler that can decode the given opcode
/// </summary> /// </summary>
/// <param name="opcode">The opcode to decode</param> /// <param name="opcode">The opcode to decode</param>
/// <returns>A handler that can decode the opcode, or null if no handler is found</returns> /// <returns>The handler that can decode the opcode, or null if no handler can decode it</returns>
public IInstructionHandler? GetHandler(byte opcode) public IInstructionHandler? GetHandler(byte opcode)
{ {
foreach (var handler in _handlers) return _handlers.FirstOrDefault(h => h.CanHandle(opcode));
{
if (handler.CanHandle(opcode))
{
return handler;
}
}
return null;
} }
} }

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@ -0,0 +1,56 @@
namespace X86Disassembler.X86.Handlers.Mov;
/// <summary>
/// Handler for MOV EAX, moffs32 instruction (0xA1) and MOV AL, moffs8 instruction (0xA0)
/// </summary>
public class MovEaxMoffsHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the MovEaxMoffsHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public MovEaxMoffsHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0xA0 || opcode == 0xA1;
}
/// <summary>
/// Decodes a MOV EAX, moffs32 or MOV AL, moffs8 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "mov";
// Get the operand size and register name
int operandSize = (opcode == 0xA0) ? 8 : 32;
string regName = (opcode == 0xA0) ? "al" : "eax";
// Read the memory offset
uint offset = Decoder.ReadUInt32();
if (Decoder.GetPosition() > Length)
{
return false;
}
// Set the operands
instruction.Operands = $"{regName}, [0x{offset:X}]";
return true;
}
}

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@ -0,0 +1,70 @@
namespace X86Disassembler.X86.Handlers.Mov;
/// <summary>
/// Handler for MOV r/m32, r32 instruction (0x89) and MOV r/m8, r8 instruction (0x88)
/// </summary>
public class MovMemRegHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the MovMemRegHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public MovMemRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0x88 || opcode == 0x89;
}
/// <summary>
/// Decodes a MOV r/m32, r32 or MOV r/m8, r8 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "mov";
int position = Decoder.GetPosition();
if (position >= Length)
{
return false;
}
// Determine operand size (0 = 8-bit, 1 = 32-bit)
bool operandSize32 = (opcode & 0x01) != 0;
int operandSize = operandSize32 ? 32 : 8;
// Read the ModR/M byte
var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
// Get register name based on size
string regName = ModRMDecoder.GetRegisterName(reg, operandSize);
// For mod == 3, both operands are registers
if (mod == 3)
{
string rmRegName = ModRMDecoder.GetRegisterName(rm, operandSize);
instruction.Operands = $"{regName}, {rmRegName}";
}
else // Memory operand
{
instruction.Operands = $"{regName}, {memOperand}";
}
return true;
}
}

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@ -0,0 +1,56 @@
namespace X86Disassembler.X86.Handlers.Mov;
/// <summary>
/// Handler for MOV moffs32, EAX instruction (0xA3) and MOV moffs8, AL instruction (0xA2)
/// </summary>
public class MovMoffsEaxHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the MovMoffsEaxHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public MovMoffsEaxHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0xA2 || opcode == 0xA3;
}
/// <summary>
/// Decodes a MOV moffs32, EAX or MOV moffs8, AL instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "mov";
// Get the operand size and register name
int operandSize = (opcode == 0xA2) ? 8 : 32;
string regName = (opcode == 0xA2) ? "al" : "eax";
// Read the memory offset
uint offset = Decoder.ReadUInt32();
if (Decoder.GetPosition() > Length)
{
return false;
}
// Set the operands
instruction.Operands = $"[0x{offset:X}], {regName}";
return true;
}
}

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@ -0,0 +1,56 @@
namespace X86Disassembler.X86.Handlers.Mov;
/// <summary>
/// Handler for MOV r32, imm32 instruction (0xB8-0xBF)
/// </summary>
public class MovRegImm32Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the MovRegImm32Handler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public MovRegImm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode >= 0xB8 && opcode <= 0xBF;
}
/// <summary>
/// Decodes a MOV r32, imm32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "mov";
// Register is encoded in the low 3 bits of the opcode
int reg = opcode & 0x07;
string regName = ModRMDecoder.GetRegisterName(reg, 32);
// Read the immediate value
uint imm32 = Decoder.ReadUInt32();
if (Decoder.GetPosition() > Length)
{
return false;
}
// Set the operands
instruction.Operands = $"{regName}, 0x{imm32:X}";
return true;
}
}

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@ -0,0 +1,56 @@
namespace X86Disassembler.X86.Handlers.Mov;
/// <summary>
/// Handler for MOV r8, imm8 instruction (0xB0-0xB7)
/// </summary>
public class MovRegImm8Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the MovRegImm8Handler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public MovRegImm8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode >= 0xB0 && opcode <= 0xB7;
}
/// <summary>
/// Decodes a MOV r8, imm8 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "mov";
// Register is encoded in the low 3 bits of the opcode
int reg = opcode & 0x07;
string regName = ModRMDecoder.GetRegisterName(reg, 8);
// Read the immediate value
byte imm8 = Decoder.ReadByte();
if (Decoder.GetPosition() > Length)
{
return false;
}
// Set the operands
instruction.Operands = $"{regName}, 0x{imm8:X2}";
return true;
}
}

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@ -0,0 +1,70 @@
namespace X86Disassembler.X86.Handlers.Mov;
/// <summary>
/// Handler for MOV r32, r/m32 instruction (0x8B) and MOV r8, r/m8 instruction (0x8A)
/// </summary>
public class MovRegMemHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the MovRegMemHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public MovRegMemHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0x8A || opcode == 0x8B;
}
/// <summary>
/// Decodes a MOV r32, r/m32 or MOV r8, r/m8 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "mov";
int position = Decoder.GetPosition();
if (position >= Length)
{
return false;
}
// Determine operand size (0 = 8-bit, 1 = 32-bit)
bool operandSize32 = (opcode & 0x01) != 0;
int operandSize = operandSize32 ? 32 : 8;
// Read the ModR/M byte
var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
// Get register name based on size
string regName = ModRMDecoder.GetRegisterName(reg, operandSize);
// For mod == 3, both operands are registers
if (mod == 3)
{
string rmRegName = ModRMDecoder.GetRegisterName(rm, operandSize);
instruction.Operands = $"{rmRegName}, {regName}";
}
else // Memory operand
{
instruction.Operands = $"{memOperand}, {regName}";
}
return true;
}
}

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namespace X86Disassembler.X86.Handlers.Pop;
/// <summary>
/// Handler for POP r32 instruction (0x58-0x5F)
/// </summary>
public class PopRegHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the PopRegHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public PopRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode >= 0x58 && opcode <= 0x5F;
}
/// <summary>
/// Decodes a POP r32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "pop";
// Register is encoded in the low 3 bits of the opcode
int reg = opcode & 0x07;
string regName = ModRMDecoder.GetRegisterName(reg, 32);
// Set the operands
instruction.Operands = regName;
return true;
}
}

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@ -0,0 +1,52 @@
namespace X86Disassembler.X86.Handlers.Push;
/// <summary>
/// Handler for PUSH imm32 instruction (0x68)
/// </summary>
public class PushImm32Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the PushImm32Handler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public PushImm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0x68;
}
/// <summary>
/// Decodes a PUSH imm32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "push";
// Read the immediate value
uint imm32 = Decoder.ReadUInt32();
if (Decoder.GetPosition() > Length)
{
return false;
}
// Set the operands
instruction.Operands = $"0x{imm32:X}";
return true;
}
}

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@ -0,0 +1,52 @@
namespace X86Disassembler.X86.Handlers.Push;
/// <summary>
/// Handler for PUSH imm8 instruction (0x6A)
/// </summary>
public class PushImm8Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the PushImm8Handler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public PushImm8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0x6A;
}
/// <summary>
/// Decodes a PUSH imm8 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "push";
// Read the immediate value
byte imm8 = Decoder.ReadByte();
if (Decoder.GetPosition() > Length)
{
return false;
}
// Set the operands
instruction.Operands = $"0x{imm8:X2}";
return true;
}
}

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namespace X86Disassembler.X86.Handlers.Push;
/// <summary>
/// Handler for PUSH r32 instruction (0x50-0x57)
/// </summary>
public class PushRegHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the PushRegHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public PushRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode >= 0x50 && opcode <= 0x57;
}
/// <summary>
/// Decodes a PUSH r32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "push";
// Register is encoded in the low 3 bits of the opcode
int reg = opcode & 0x07;
string regName = ModRMDecoder.GetRegisterName(reg, 32);
// Set the operands
instruction.Operands = regName;
return true;
}
}

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@ -0,0 +1,57 @@
namespace X86Disassembler.X86.Handlers.Xchg;
/// <summary>
/// Handler for XCHG EAX, r32 instruction (0x90-0x97)
/// </summary>
public class XchgEaxRegHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the XchgEaxRegHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public XchgEaxRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode >= 0x90 && opcode <= 0x97;
}
/// <summary>
/// Decodes an XCHG EAX, r32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Special case for NOP (XCHG EAX, EAX)
if (opcode == 0x90)
{
instruction.Mnemonic = "nop";
instruction.Operands = "";
return true;
}
// Set the mnemonic
instruction.Mnemonic = "xchg";
// Register is encoded in the low 3 bits of the opcode
int reg = opcode & 0x07;
string regName = ModRMDecoder.GetRegisterName(reg, 32);
// Set the operands
instruction.Operands = $"eax, {regName}";
return true;
}
}