mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-06-19 16:08:02 +03:00
Added comprehensive test coverage for arithmetic and logical instructions. Implemented AND instruction handlers and added tests for ADC, SBB, and arithmetic unary operations.
This commit is contained in:
57
X86Disassembler/X86/Handlers/And/AndAlImmHandler.cs
Normal file
57
X86Disassembler/X86/Handlers/And/AndAlImmHandler.cs
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@ -0,0 +1,57 @@
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namespace X86Disassembler.X86.Handlers.And;
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/// <summary>
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/// Handler for AND AL, imm8 instruction (0x24)
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/// </summary>
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public class AndAlImmHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the AndAlImmHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public AndAlImmHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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return opcode == 0x24;
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}
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/// <summary>
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/// Decodes an AND AL, imm8 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "and";
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int position = Decoder.GetPosition();
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// Read immediate value
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if (position >= Length)
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{
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instruction.Operands = "al, ??";
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return true;
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}
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// Read immediate value
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byte imm8 = Decoder.ReadByte();
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// Set operands
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instruction.Operands = $"al, 0x{imm8:X2}";
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return true;
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}
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}
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57
X86Disassembler/X86/Handlers/And/AndEaxImmHandler.cs
Normal file
57
X86Disassembler/X86/Handlers/And/AndEaxImmHandler.cs
Normal file
@ -0,0 +1,57 @@
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namespace X86Disassembler.X86.Handlers.And;
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/// <summary>
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/// Handler for AND EAX, imm32 instruction (0x25)
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/// </summary>
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public class AndEaxImmHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the AndEaxImmHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public AndEaxImmHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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return opcode == 0x25;
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}
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/// <summary>
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/// Decodes an AND EAX, imm32 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "and";
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int position = Decoder.GetPosition();
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// Read immediate value
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if (position + 3 >= Length)
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{
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instruction.Operands = "eax, ??";
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return true;
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}
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// Read immediate value
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uint imm32 = Decoder.ReadUInt32();
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// Set operands
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instruction.Operands = $"eax, 0x{imm32:X8}";
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return true;
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}
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}
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94
X86Disassembler/X86/Handlers/And/AndImmToRm32Handler.cs
Normal file
94
X86Disassembler/X86/Handlers/And/AndImmToRm32Handler.cs
Normal file
@ -0,0 +1,94 @@
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namespace X86Disassembler.X86.Handlers.And;
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/// <summary>
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/// Handler for AND r/m32, imm32 instruction (0x81 /4)
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/// </summary>
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public class AndImmToRm32Handler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the AndImmToRm32Handler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public AndImmToRm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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if (opcode != 0x81)
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{
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return false;
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}
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// Check if we have enough bytes to read the ModR/M byte
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int position = Decoder.GetPosition();
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if (position >= Length)
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{
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return false;
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}
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// Read the ModR/M byte to check the reg field (bits 5-3)
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byte modRM = CodeBuffer[position];
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int reg = (modRM >> 3) & 0x7;
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// reg = 4 means AND operation
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return reg == 4;
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}
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/// <summary>
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/// Decodes an AND r/m32, imm32 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "and";
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int position = Decoder.GetPosition();
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// Read the ModR/M byte
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var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
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// Read immediate value
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if (position + 3 >= Length)
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{
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// Incomplete instruction
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if (mod == 3)
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{
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string rmRegName = ModRMDecoder.GetRegisterName(rm, 32);
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instruction.Operands = $"{rmRegName}, ??";
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}
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else
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{
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instruction.Operands = $"{memOperand}, ??";
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}
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return true;
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}
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// Read immediate value
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uint imm32 = Decoder.ReadUInt32();
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// Set operands
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if (mod == 3)
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{
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string rmRegName = ModRMDecoder.GetRegisterName(rm, 32);
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instruction.Operands = $"{rmRegName}, 0x{imm32:X8}";
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}
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else
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{
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instruction.Operands = $"{memOperand}, 0x{imm32:X8}";
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}
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return true;
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}
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}
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@ -0,0 +1,96 @@
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namespace X86Disassembler.X86.Handlers.And;
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/// <summary>
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/// Handler for AND r/m32, imm8 (sign-extended) instruction (0x83 /4)
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/// </summary>
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public class AndImmToRm32SignExtendedHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the AndImmToRm32SignExtendedHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public AndImmToRm32SignExtendedHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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if (opcode != 0x83)
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{
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return false;
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}
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// Check if we have enough bytes to read the ModR/M byte
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int position = Decoder.GetPosition();
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if (position >= Length)
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{
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return false;
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}
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// Read the ModR/M byte to check the reg field (bits 5-3)
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byte modRM = CodeBuffer[position];
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int reg = (modRM >> 3) & 0x7;
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// reg = 4 means AND operation
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return reg == 4;
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}
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/// <summary>
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/// Decodes an AND r/m32, imm8 (sign-extended) instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "and";
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int position = Decoder.GetPosition();
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// Read the ModR/M byte
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var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
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// Read immediate value
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if (position >= Length)
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{
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// Incomplete instruction
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if (mod == 3)
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{
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string rmRegName = ModRMDecoder.GetRegisterName(rm, 32);
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instruction.Operands = $"{rmRegName}, ??";
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}
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else
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{
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instruction.Operands = $"{memOperand}, ??";
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}
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return true;
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}
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// Read and sign-extend the immediate value
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byte imm8 = Decoder.ReadByte();
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int signExtended = (sbyte)imm8;
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uint imm32 = (uint)signExtended;
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// Set operands
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if (mod == 3)
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{
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string rmRegName = ModRMDecoder.GetRegisterName(rm, 32);
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instruction.Operands = $"{rmRegName}, 0x{imm32:X8}";
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}
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else
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{
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instruction.Operands = $"{memOperand}, 0x{imm32:X8}";
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}
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return true;
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}
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}
|
93
X86Disassembler/X86/Handlers/And/AndImmToRm8Handler.cs
Normal file
93
X86Disassembler/X86/Handlers/And/AndImmToRm8Handler.cs
Normal file
@ -0,0 +1,93 @@
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namespace X86Disassembler.X86.Handlers.And;
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/// <summary>
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/// Handler for AND r/m8, imm8 instruction (0x80 /4)
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/// </summary>
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public class AndImmToRm8Handler : InstructionHandler
|
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{
|
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/// <summary>
|
||||
/// Initializes a new instance of the AndImmToRm8Handler class
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to decode</param>
|
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/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
/// <param name="length">The length of the buffer</param>
|
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public AndImmToRm8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
|
||||
: base(codeBuffer, decoder, length)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
if (opcode != 0x80)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if we have enough bytes to read the ModR/M byte
|
||||
int position = Decoder.GetPosition();
|
||||
if (position >= Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read the ModR/M byte to check the reg field (bits 5-3)
|
||||
byte modRM = CodeBuffer[position];
|
||||
int reg = (modRM >> 3) & 0x7;
|
||||
|
||||
// reg = 4 means AND operation
|
||||
return reg == 4;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes an AND r/m8, imm8 instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Set the mnemonic
|
||||
instruction.Mnemonic = "and";
|
||||
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
// Read the ModR/M byte
|
||||
var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
|
||||
|
||||
// Read immediate value
|
||||
if (position >= Length)
|
||||
{
|
||||
// Incomplete instruction
|
||||
if (mod == 3)
|
||||
{
|
||||
string rmRegName = ModRMDecoder.GetRegisterName(rm, 8);
|
||||
instruction.Operands = $"{rmRegName}, ??";
|
||||
}
|
||||
else
|
||||
{
|
||||
instruction.Operands = $"byte ptr {memOperand}, ??";
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
byte imm8 = Decoder.ReadByte();
|
||||
|
||||
// Set operands
|
||||
if (mod == 3)
|
||||
{
|
||||
string rmRegName = ModRMDecoder.GetRegisterName(rm, 8);
|
||||
instruction.Operands = $"{rmRegName}, 0x{imm8:X2}";
|
||||
}
|
||||
else
|
||||
{
|
||||
instruction.Operands = $"byte ptr {memOperand}, 0x{imm8:X2}";
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
66
X86Disassembler/X86/Handlers/And/AndMemRegHandler.cs
Normal file
66
X86Disassembler/X86/Handlers/And/AndMemRegHandler.cs
Normal file
@ -0,0 +1,66 @@
|
||||
namespace X86Disassembler.X86.Handlers.And;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for AND r/m32, r32 instruction (0x21)
|
||||
/// </summary>
|
||||
public class AndMemRegHandler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the AndMemRegHandler class
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to decode</param>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
/// <param name="length">The length of the buffer</param>
|
||||
public AndMemRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
|
||||
: base(codeBuffer, decoder, length)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
return opcode == 0x21;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes an AND r/m32, r32 instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Set the mnemonic
|
||||
instruction.Mnemonic = "and";
|
||||
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position >= Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read the ModR/M byte
|
||||
var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
|
||||
|
||||
// Get register name
|
||||
string regName = ModRMDecoder.GetRegisterName(reg, 32);
|
||||
|
||||
// For mod == 3, both operands are registers
|
||||
if (mod == 3)
|
||||
{
|
||||
string rmRegName = ModRMDecoder.GetRegisterName(rm, 32);
|
||||
instruction.Operands = $"{rmRegName}, {regName}";
|
||||
}
|
||||
else // Memory operand
|
||||
{
|
||||
instruction.Operands = $"{memOperand}, {regName}";
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
66
X86Disassembler/X86/Handlers/And/AndR32Rm32Handler.cs
Normal file
66
X86Disassembler/X86/Handlers/And/AndR32Rm32Handler.cs
Normal file
@ -0,0 +1,66 @@
|
||||
namespace X86Disassembler.X86.Handlers.And;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for AND r32, r/m32 instruction (0x23)
|
||||
/// </summary>
|
||||
public class AndR32Rm32Handler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the AndR32Rm32Handler class
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to decode</param>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
/// <param name="length">The length of the buffer</param>
|
||||
public AndR32Rm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
|
||||
: base(codeBuffer, decoder, length)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
return opcode == 0x23;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes an AND r32, r/m32 instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Set the mnemonic
|
||||
instruction.Mnemonic = "and";
|
||||
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position >= Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read the ModR/M byte
|
||||
var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
|
||||
|
||||
// Get register name
|
||||
string regName = ModRMDecoder.GetRegisterName(reg, 32);
|
||||
|
||||
// For mod == 3, both operands are registers
|
||||
if (mod == 3)
|
||||
{
|
||||
string rmRegName = ModRMDecoder.GetRegisterName(rm, 32);
|
||||
instruction.Operands = $"{regName}, {rmRegName}";
|
||||
}
|
||||
else // Memory operand
|
||||
{
|
||||
instruction.Operands = $"{regName}, {memOperand}";
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
66
X86Disassembler/X86/Handlers/And/AndR8Rm8Handler.cs
Normal file
66
X86Disassembler/X86/Handlers/And/AndR8Rm8Handler.cs
Normal file
@ -0,0 +1,66 @@
|
||||
namespace X86Disassembler.X86.Handlers.And;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for AND r8, r/m8 instruction (0x22)
|
||||
/// </summary>
|
||||
public class AndR8Rm8Handler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the AndR8Rm8Handler class
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to decode</param>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
/// <param name="length">The length of the buffer</param>
|
||||
public AndR8Rm8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
|
||||
: base(codeBuffer, decoder, length)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
return opcode == 0x22;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes an AND r8, r/m8 instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Set the mnemonic
|
||||
instruction.Mnemonic = "and";
|
||||
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position >= Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read the ModR/M byte
|
||||
var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
|
||||
|
||||
// Get register name
|
||||
string regName = ModRMDecoder.GetRegisterName(reg, 8);
|
||||
|
||||
// For mod == 3, both operands are registers
|
||||
if (mod == 3)
|
||||
{
|
||||
string rmRegName = ModRMDecoder.GetRegisterName(rm, 8);
|
||||
instruction.Operands = $"{regName}, {rmRegName}";
|
||||
}
|
||||
else // Memory operand
|
||||
{
|
||||
instruction.Operands = $"{regName}, byte ptr {memOperand}";
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
66
X86Disassembler/X86/Handlers/And/AndRm8R8Handler.cs
Normal file
66
X86Disassembler/X86/Handlers/And/AndRm8R8Handler.cs
Normal file
@ -0,0 +1,66 @@
|
||||
namespace X86Disassembler.X86.Handlers.And;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for AND r/m8, r8 instruction (0x20)
|
||||
/// </summary>
|
||||
public class AndRm8R8Handler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the AndRm8R8Handler class
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to decode</param>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
/// <param name="length">The length of the buffer</param>
|
||||
public AndRm8R8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
|
||||
: base(codeBuffer, decoder, length)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
return opcode == 0x20;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes an AND r/m8, r8 instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Set the mnemonic
|
||||
instruction.Mnemonic = "and";
|
||||
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position >= Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read the ModR/M byte
|
||||
var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
|
||||
|
||||
// Get register name
|
||||
string regName = ModRMDecoder.GetRegisterName(reg, 8);
|
||||
|
||||
// For mod == 3, both operands are registers
|
||||
if (mod == 3)
|
||||
{
|
||||
string rmRegName = ModRMDecoder.GetRegisterName(rm, 8);
|
||||
instruction.Operands = $"{rmRegName}, {regName}";
|
||||
}
|
||||
else // Memory operand
|
||||
{
|
||||
instruction.Operands = $"byte ptr {memOperand}, {regName}";
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
using X86Disassembler.X86.Handlers.Add;
|
||||
using X86Disassembler.X86.Handlers.And;
|
||||
using X86Disassembler.X86.Handlers.ArithmeticImmediate;
|
||||
using X86Disassembler.X86.Handlers.ArithmeticUnary;
|
||||
using X86Disassembler.X86.Handlers.Call;
|
||||
@ -56,6 +57,7 @@ public class InstructionHandlerFactory
|
||||
// Register handlers in order of priority (most specific first)
|
||||
RegisterArithmeticImmediateHandlers(); // Group 1 instructions (including 0x83)
|
||||
RegisterAddHandlers();
|
||||
RegisterAndHandlers();
|
||||
RegisterArithmeticUnaryHandlers();
|
||||
RegisterCmpHandlers();
|
||||
RegisterXorHandlers();
|
||||
@ -349,6 +351,24 @@ public class InstructionHandlerFactory
|
||||
_handlers.Add(new PopRegHandler(_codeBuffer, _decoder, _length));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers all And instruction handlers
|
||||
/// </summary>
|
||||
private void RegisterAndHandlers()
|
||||
{
|
||||
// Add AND handlers
|
||||
_handlers.Add(new AndImmToRm8Handler(_codeBuffer, _decoder, _length));
|
||||
_handlers.Add(new AndImmToRm32Handler(_codeBuffer, _decoder, _length));
|
||||
_handlers.Add(new AndImmToRm32SignExtendedHandler(_codeBuffer, _decoder, _length));
|
||||
|
||||
_handlers.Add(new AndR8Rm8Handler(_codeBuffer, _decoder, _length));
|
||||
_handlers.Add(new AndRm8R8Handler(_codeBuffer, _decoder, _length));
|
||||
_handlers.Add(new AndR32Rm32Handler(_codeBuffer, _decoder, _length));
|
||||
_handlers.Add(new AndMemRegHandler(_codeBuffer, _decoder, _length));
|
||||
_handlers.Add(new AndAlImmHandler(_codeBuffer, _decoder, _length));
|
||||
_handlers.Add(new AndEaxImmHandler(_codeBuffer, _decoder, _length));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the handler that can decode the given opcode
|
||||
/// </summary>
|
||||
|
Reference in New Issue
Block a user