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https://github.com/sampletext32/ParkanPlayground.git
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fixups
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parent
611dce32e5
commit
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@ -74,6 +74,16 @@ public class Program
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// Disassemble all instructions
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// Disassemble all instructions
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var instructions = disassembler.Disassemble();
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var instructions = disassembler.Disassemble();
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var unknownIndex = instructions.FindIndex(
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x => x.ToString()
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.Contains("??") || x.ToString()
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.Contains("TODO")
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);
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if (unknownIndex != -1)
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{
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_ = 5;
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}
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// Print the first 100 instructions
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// Print the first 100 instructions
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int count = Math.Min(100, instructions.Count);
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int count = Math.Min(100, instructions.Count);
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@ -1,12 +1,12 @@
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namespace X86Disassembler.X86.Handlers;
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namespace X86Disassembler.X86.Handlers;
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/// <summary>
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/// <summary>
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/// Handler for CALL rel32 instruction (0xE8)
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/// Handler for INT3 instruction (0xCC)
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/// </summary>
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/// </summary>
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public class Int3Handler : InstructionHandler
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public class Int3Handler : InstructionHandler
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{
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{
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/// <summary>
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/// <summary>
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/// Initializes a new instance of the CallRel32Handler class
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/// Initializes a new instance of the Int3Handler class
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/// </summary>
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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@ -27,7 +27,7 @@ public class Int3Handler : InstructionHandler
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}
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}
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/// <summary>
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/// <summary>
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/// Decodes a CALL rel32 instruction
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/// Decodes an INT3 instruction
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/// </summary>
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <param name="instruction">The instruction object to populate</param>
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@ -34,36 +34,56 @@ public class MovRegMemHandler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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public override bool Decode(byte opcode, Instruction instruction)
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{
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{
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// Save the original position for raw bytes calculation
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int startPosition = Decoder.GetPosition();
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// Set the mnemonic
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// Set the mnemonic
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instruction.Mnemonic = "mov";
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instruction.Mnemonic = "mov";
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int position = Decoder.GetPosition();
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if (startPosition >= Length)
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if (position >= Length)
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{
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{
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return false;
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instruction.Operands = "??";
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instruction.RawBytes = new byte[] { opcode };
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return true;
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}
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}
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// Determine operand size (0 = 8-bit, 1 = 32-bit)
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// Determine operand size (0 = 8-bit, 1 = 32-bit)
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bool operandSize32 = (opcode & 0x01) != 0;
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bool operandSize32 = (opcode & 0x01) != 0;
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int operandSize = operandSize32 ? 32 : 8;
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int operandSize = operandSize32 ? 32 : 8;
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// Read the ModR/M byte
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// Use ModRMDecoder to decode the ModR/M byte
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var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
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var (mod, reg, rm, rmOperand) = ModRMDecoder.ReadModRM(false); // false for 32-bit operand
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// Get register name based on size
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// Get register name based on size
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string regName = ModRMDecoder.GetRegisterName(reg, operandSize);
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string regName;
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if (operandSize == 8)
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{
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regName = GetRegister8(reg);
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}
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else
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{
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regName = GetRegister32(reg);
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}
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// For mod == 3, both operands are registers
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// Get the position after decoding the ModR/M byte
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if (mod == 3)
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int newPosition = Decoder.GetPosition();
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// Set the operands - register is the destination, r/m is the source (for 0x8B)
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// This matches the correct x86 instruction format: MOV r32, r/m32
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instruction.Operands = $"{regName}, {rmOperand}";
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// Set the raw bytes
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int totalBytes = newPosition - startPosition + 1; // +1 for opcode
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byte[] rawBytes = new byte[totalBytes];
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rawBytes[0] = opcode;
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for (int i = 0; i < totalBytes - 1; i++)
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{
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{
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string rmRegName = ModRMDecoder.GetRegisterName(rm, operandSize);
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if (startPosition + i < Length)
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instruction.Operands = $"{rmRegName}, {regName}";
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{
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}
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rawBytes[i + 1] = CodeBuffer[startPosition + i];
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else // Memory operand
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}
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{
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instruction.Operands = $"{memOperand}, {regName}";
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}
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}
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instruction.RawBytes = rawBytes;
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return true;
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return true;
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}
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}
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@ -37,8 +37,8 @@ public class Group1SignExtendedHandlerTests
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{
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{
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// Arrange
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// Arrange
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// This is the sequence from the problematic example:
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// This is the sequence from the problematic example:
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// 08 83 C1 04 50 E8 42 01 00 00
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// 83 C1 04 50 E8 42 01 00 00
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byte[] codeBuffer = new byte[] { 0x08, 0x83, 0xC1, 0x04, 0x50, 0xE8, 0x42, 0x01, 0x00, 0x00 };
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byte[] codeBuffer = new byte[] { 0x83, 0xC1, 0x04, 0x50, 0xE8, 0x42, 0x01, 0x00, 0x00 };
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var disassembler = new Disassembler(codeBuffer, 0);
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var disassembler = new Disassembler(codeBuffer, 0);
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// Act
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// Act
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@ -47,15 +47,12 @@ public class Group1SignExtendedHandlerTests
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// Assert
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// Assert
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Assert.True(instructions.Count >= 3, $"Expected at least 3 instructions, but got {instructions.Count}");
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Assert.True(instructions.Count >= 3, $"Expected at least 3 instructions, but got {instructions.Count}");
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// First instruction should be OR r/m8, r8 (but might be incomplete)
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// First instruction should be ADD ecx, 0x04
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Assert.Equal("or", instructions[0].Mnemonic);
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Assert.Equal("add", instructions[0].Mnemonic);
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Assert.Equal("ecx, 0x00000004", instructions[0].Operands);
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// Second instruction should be ADD ecx, 0x04
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// Second instruction should be PUSH eax
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Assert.Equal("add", instructions[1].Mnemonic);
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Assert.Equal("push", instructions[1].Mnemonic);
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Assert.Equal("ecx, 0x00000004", instructions[1].Operands);
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Assert.Equal("eax", instructions[1].Operands);
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// Third instruction should be PUSH eax
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Assert.Equal("push", instructions[2].Mnemonic);
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Assert.Equal("eax", instructions[2].Operands);
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}
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}
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}
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}
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@ -56,5 +56,6 @@ public class HandlerSelectionTests
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// Third instruction should be PUSH eax
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// Third instruction should be PUSH eax
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Assert.Equal("push", instructions[2].Mnemonic);
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Assert.Equal("push", instructions[2].Mnemonic);
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Assert.Equal("eax", instructions[2].Operands);
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}
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}
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}
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}
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