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fix color ordering in 4444
fix blur when x2 scale add TFNT texture open support
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@ -67,6 +67,9 @@ namespace NResUI
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SetWrap(TextureCoordinate.S, TextureWrapMode.Repeat);
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SetWrap(TextureCoordinate.T, TextureWrapMode.Repeat);
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SetMinFilter(TextureMinFilter.Nearest);
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SetMagFilter(TextureMagFilter.Nearest);
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_gl.TexParameterI(GLEnum.Texture2D, TextureParameterName.TextureMaxLevel, MipmapLevels - 1);
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}
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