mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-05-18 19:31:17 +03:00
basic decompiler and fixes
This commit is contained in:
parent
157171fa90
commit
c516e063e7
246
X86Disassembler/Decompiler/ControlFlowGraph.cs
Normal file
246
X86Disassembler/Decompiler/ControlFlowGraph.cs
Normal file
@ -0,0 +1,246 @@
|
||||
namespace X86Disassembler.Decompiler;
|
||||
|
||||
using System.Collections.Generic;
|
||||
using X86Disassembler.X86;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a control flow graph for decompilation
|
||||
/// </summary>
|
||||
public class ControlFlowGraph
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a basic block in the control flow graph
|
||||
/// </summary>
|
||||
public class BasicBlock
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the starting address of the basic block
|
||||
/// </summary>
|
||||
public ulong StartAddress { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the ending address of the basic block
|
||||
/// </summary>
|
||||
public ulong EndAddress { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of instructions in this basic block
|
||||
/// </summary>
|
||||
public List<Instruction> Instructions { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of successor blocks (blocks that can be executed after this one)
|
||||
/// </summary>
|
||||
public List<BasicBlock> Successors { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of predecessor blocks (blocks that can execute before this one)
|
||||
/// </summary>
|
||||
public List<BasicBlock> Predecessors { get; } = [];
|
||||
|
||||
/// <summary>
|
||||
/// Returns a string representation of the basic block
|
||||
/// </summary>
|
||||
/// <returns>A string representation of the basic block</returns>
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Block {StartAddress:X8}-{EndAddress:X8} with {Instructions.Count} instructions";
|
||||
}
|
||||
}
|
||||
|
||||
// Dictionary mapping addresses to basic blocks
|
||||
private readonly Dictionary<ulong, BasicBlock> _blocks = [];
|
||||
|
||||
// Entry point of the control flow graph
|
||||
private BasicBlock? _entryBlock;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the entry block of the control flow graph
|
||||
/// </summary>
|
||||
public BasicBlock? EntryBlock => _entryBlock;
|
||||
|
||||
/// <summary>
|
||||
/// Gets all basic blocks in the control flow graph
|
||||
/// </summary>
|
||||
public IReadOnlyDictionary<ulong, BasicBlock> Blocks => _blocks;
|
||||
|
||||
/// <summary>
|
||||
/// Builds a control flow graph from a list of instructions
|
||||
/// </summary>
|
||||
/// <param name="instructions">The list of instructions</param>
|
||||
/// <param name="entryPoint">The entry point address</param>
|
||||
/// <returns>A control flow graph</returns>
|
||||
public static ControlFlowGraph Build(List<Instruction> instructions, ulong entryPoint)
|
||||
{
|
||||
ControlFlowGraph cfg = new ControlFlowGraph();
|
||||
|
||||
// First pass: identify basic block boundaries
|
||||
HashSet<ulong> leaders = new HashSet<ulong>();
|
||||
|
||||
// The entry point is always a leader
|
||||
leaders.Add(entryPoint);
|
||||
|
||||
// Identify other leaders
|
||||
for (int i = 0; i < instructions.Count; i++)
|
||||
{
|
||||
Instruction inst = instructions[i];
|
||||
|
||||
// Check if this instruction is a branch or jump
|
||||
if (IsControlTransfer(inst))
|
||||
{
|
||||
// The target of a jump/branch is a leader
|
||||
ulong? targetAddress = GetTargetAddress(inst);
|
||||
if (targetAddress.HasValue)
|
||||
{
|
||||
leaders.Add(targetAddress.Value);
|
||||
}
|
||||
|
||||
// The instruction following a jump/branch is also a leader (if it exists)
|
||||
if (i + 1 < instructions.Count)
|
||||
{
|
||||
leaders.Add(instructions[i + 1].Address);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Second pass: create basic blocks
|
||||
BasicBlock? currentBlock = null;
|
||||
|
||||
foreach (Instruction inst in instructions)
|
||||
{
|
||||
// If this instruction is a leader, start a new basic block
|
||||
if (leaders.Contains(inst.Address))
|
||||
{
|
||||
// Finalize the previous block if it exists
|
||||
if (currentBlock != null)
|
||||
{
|
||||
currentBlock.EndAddress = inst.Address - 1;
|
||||
cfg._blocks[currentBlock.StartAddress] = currentBlock;
|
||||
}
|
||||
|
||||
// Create a new block
|
||||
currentBlock = new BasicBlock
|
||||
{
|
||||
StartAddress = inst.Address
|
||||
};
|
||||
|
||||
// If this is the entry point, set it as the entry block
|
||||
if (inst.Address == entryPoint)
|
||||
{
|
||||
cfg._entryBlock = currentBlock;
|
||||
}
|
||||
}
|
||||
|
||||
// Add the instruction to the current block
|
||||
if (currentBlock != null)
|
||||
{
|
||||
currentBlock.Instructions.Add(inst);
|
||||
}
|
||||
|
||||
// If this instruction is a control transfer, finalize the current block
|
||||
if (IsControlTransfer(inst) && currentBlock != null)
|
||||
{
|
||||
currentBlock.EndAddress = inst.Address;
|
||||
cfg._blocks[currentBlock.StartAddress] = currentBlock;
|
||||
currentBlock = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Finalize the last block if it exists
|
||||
if (currentBlock != null)
|
||||
{
|
||||
currentBlock.EndAddress = instructions[^1].Address;
|
||||
cfg._blocks[currentBlock.StartAddress] = currentBlock;
|
||||
}
|
||||
|
||||
// Third pass: connect basic blocks
|
||||
foreach (var block in cfg._blocks.Values)
|
||||
{
|
||||
// Get the last instruction in the block
|
||||
Instruction lastInst = block.Instructions[^1];
|
||||
|
||||
// If the last instruction is a jump, add the target as a successor
|
||||
if (IsControlTransfer(lastInst))
|
||||
{
|
||||
ulong? targetAddress = GetTargetAddress(lastInst);
|
||||
if (targetAddress.HasValue && cfg._blocks.TryGetValue(targetAddress.Value, out BasicBlock? targetBlock))
|
||||
{
|
||||
block.Successors.Add(targetBlock);
|
||||
targetBlock.Predecessors.Add(block);
|
||||
}
|
||||
|
||||
// If the instruction is a conditional jump, the next block is also a successor
|
||||
if (IsConditionalJump(lastInst))
|
||||
{
|
||||
ulong nextAddress = lastInst.Address + (ulong)lastInst.RawBytes.Length;
|
||||
if (cfg._blocks.TryGetValue(nextAddress, out BasicBlock? nextBlock))
|
||||
{
|
||||
block.Successors.Add(nextBlock);
|
||||
nextBlock.Predecessors.Add(block);
|
||||
}
|
||||
}
|
||||
}
|
||||
// If the last instruction is not a jump, the next block is the successor
|
||||
else
|
||||
{
|
||||
ulong nextAddress = lastInst.Address + (ulong)lastInst.RawBytes.Length;
|
||||
if (cfg._blocks.TryGetValue(nextAddress, out BasicBlock? nextBlock))
|
||||
{
|
||||
block.Successors.Add(nextBlock);
|
||||
nextBlock.Predecessors.Add(block);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return cfg;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if an instruction is a control transfer instruction (jump, call, ret)
|
||||
/// </summary>
|
||||
/// <param name="instruction">The instruction to check</param>
|
||||
/// <returns>True if the instruction is a control transfer</returns>
|
||||
private static bool IsControlTransfer(Instruction instruction)
|
||||
{
|
||||
string mnemonic = instruction.Mnemonic.ToLower();
|
||||
return mnemonic.StartsWith("j") || // All jumps (jmp, je, jne, etc.)
|
||||
mnemonic == "call" ||
|
||||
mnemonic == "ret";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if an instruction is a conditional jump
|
||||
/// </summary>
|
||||
/// <param name="instruction">The instruction to check</param>
|
||||
/// <returns>True if the instruction is a conditional jump</returns>
|
||||
private static bool IsConditionalJump(Instruction instruction)
|
||||
{
|
||||
string mnemonic = instruction.Mnemonic.ToLower();
|
||||
return mnemonic.StartsWith("j") && mnemonic != "jmp"; // All jumps except jmp
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the target address of a control transfer instruction
|
||||
/// </summary>
|
||||
/// <param name="instruction">The instruction</param>
|
||||
/// <returns>The target address, or null if it cannot be determined</returns>
|
||||
private static ulong? GetTargetAddress(Instruction instruction)
|
||||
{
|
||||
string operands = instruction.Operands;
|
||||
|
||||
// Check if the operand is a direct address (e.g., "0x12345678")
|
||||
if (operands.StartsWith("0x") && ulong.TryParse(operands.Substring(2), System.Globalization.NumberStyles.HexNumber, null, out ulong address))
|
||||
{
|
||||
return address;
|
||||
}
|
||||
|
||||
// For relative jumps, calculate the target address
|
||||
if (instruction.Mnemonic.ToLower().StartsWith("j") && int.TryParse(operands, out int offset))
|
||||
{
|
||||
return instruction.Address + (ulong)instruction.RawBytes.Length + (ulong)offset;
|
||||
}
|
||||
|
||||
// For now, we cannot determine the target for indirect jumps
|
||||
return null;
|
||||
}
|
||||
}
|
516
X86Disassembler/Decompiler/DataFlowAnalysis.cs
Normal file
516
X86Disassembler/Decompiler/DataFlowAnalysis.cs
Normal file
@ -0,0 +1,516 @@
|
||||
namespace X86Disassembler.Decompiler;
|
||||
|
||||
using System.Collections.Generic;
|
||||
using X86Disassembler.X86;
|
||||
|
||||
/// <summary>
|
||||
/// Performs data flow analysis on x86 instructions
|
||||
/// </summary>
|
||||
public class DataFlowAnalysis
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a variable in the decompiled code
|
||||
/// </summary>
|
||||
public class Variable
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the name of the variable
|
||||
/// </summary>
|
||||
public string Name { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the type of the variable (if known)
|
||||
/// </summary>
|
||||
public string Type { get; set; } = "int"; // Default to int
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the storage location (register, memory, etc.)
|
||||
/// </summary>
|
||||
public string Location { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets whether this variable is a parameter
|
||||
/// </summary>
|
||||
public bool IsParameter { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets whether this variable is a return value
|
||||
/// </summary>
|
||||
public bool IsReturnValue { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents an operation in the decompiled code
|
||||
/// </summary>
|
||||
public class Operation
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the operation type
|
||||
/// </summary>
|
||||
public string Type { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the destination variable
|
||||
/// </summary>
|
||||
public Variable? Destination { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the source variables or constants
|
||||
/// </summary>
|
||||
public List<object> Sources { get; } = []; // Can be Variable or constant value
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the original instruction
|
||||
/// </summary>
|
||||
public Instruction OriginalInstruction { get; set; } = null!;
|
||||
}
|
||||
|
||||
// Map of register names to variables
|
||||
private readonly Dictionary<string, Variable> _registerVariables = [];
|
||||
|
||||
// Map of memory locations to variables
|
||||
private readonly Dictionary<string, Variable> _memoryVariables = [];
|
||||
|
||||
// List of operations
|
||||
private readonly List<Operation> _operations = [];
|
||||
|
||||
// Counter for generating variable names
|
||||
private int _variableCounter = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of operations
|
||||
/// </summary>
|
||||
public IReadOnlyList<Operation> Operations => _operations;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the list of variables
|
||||
/// </summary>
|
||||
public IEnumerable<Variable> Variables
|
||||
{
|
||||
get
|
||||
{
|
||||
HashSet<Variable> uniqueVariables = [];
|
||||
foreach (var variable in _registerVariables.Values)
|
||||
{
|
||||
uniqueVariables.Add(variable);
|
||||
}
|
||||
foreach (var variable in _memoryVariables.Values)
|
||||
{
|
||||
uniqueVariables.Add(variable);
|
||||
}
|
||||
return uniqueVariables;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Analyzes a list of instructions to identify variables and operations
|
||||
/// </summary>
|
||||
/// <param name="instructions">The list of instructions to analyze</param>
|
||||
public void Analyze(List<Instruction> instructions)
|
||||
{
|
||||
// Initialize common register variables
|
||||
InitializeRegisterVariables();
|
||||
|
||||
// Process each instruction
|
||||
foreach (var instruction in instructions)
|
||||
{
|
||||
AnalyzeInstruction(instruction);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes common register variables
|
||||
/// </summary>
|
||||
private void InitializeRegisterVariables()
|
||||
{
|
||||
// 32-bit general purpose registers
|
||||
_registerVariables["eax"] = new Variable { Name = "eax", Location = "eax" };
|
||||
_registerVariables["ebx"] = new Variable { Name = "ebx", Location = "ebx" };
|
||||
_registerVariables["ecx"] = new Variable { Name = "ecx", Location = "ecx" };
|
||||
_registerVariables["edx"] = new Variable { Name = "edx", Location = "edx" };
|
||||
_registerVariables["esi"] = new Variable { Name = "esi", Location = "esi" };
|
||||
_registerVariables["edi"] = new Variable { Name = "edi", Location = "edi" };
|
||||
_registerVariables["ebp"] = new Variable { Name = "ebp", Location = "ebp" };
|
||||
_registerVariables["esp"] = new Variable { Name = "esp", Location = "esp" };
|
||||
|
||||
// Mark EAX as the return value register
|
||||
_registerVariables["eax"].IsReturnValue = true;
|
||||
|
||||
// 16-bit registers
|
||||
_registerVariables["ax"] = new Variable { Name = "ax", Location = "ax" };
|
||||
_registerVariables["bx"] = new Variable { Name = "bx", Location = "bx" };
|
||||
_registerVariables["cx"] = new Variable { Name = "cx", Location = "cx" };
|
||||
_registerVariables["dx"] = new Variable { Name = "dx", Location = "dx" };
|
||||
_registerVariables["si"] = new Variable { Name = "si", Location = "si" };
|
||||
_registerVariables["di"] = new Variable { Name = "di", Location = "di" };
|
||||
_registerVariables["bp"] = new Variable { Name = "bp", Location = "bp" };
|
||||
_registerVariables["sp"] = new Variable { Name = "sp", Location = "sp" };
|
||||
|
||||
// 8-bit registers
|
||||
_registerVariables["al"] = new Variable { Name = "al", Location = "al" };
|
||||
_registerVariables["ah"] = new Variable { Name = "ah", Location = "ah" };
|
||||
_registerVariables["bl"] = new Variable { Name = "bl", Location = "bl" };
|
||||
_registerVariables["bh"] = new Variable { Name = "bh", Location = "bh" };
|
||||
_registerVariables["cl"] = new Variable { Name = "cl", Location = "cl" };
|
||||
_registerVariables["ch"] = new Variable { Name = "ch", Location = "ch" };
|
||||
_registerVariables["dl"] = new Variable { Name = "dl", Location = "dl" };
|
||||
_registerVariables["dh"] = new Variable { Name = "dh", Location = "dh" };
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Analyzes a single instruction to identify variables and operations
|
||||
/// </summary>
|
||||
/// <param name="instruction">The instruction to analyze</param>
|
||||
private void AnalyzeInstruction(Instruction instruction)
|
||||
{
|
||||
string mnemonic = instruction.Mnemonic.ToLower();
|
||||
string operands = instruction.Operands;
|
||||
|
||||
// Skip instructions without operands
|
||||
if (string.IsNullOrEmpty(operands))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Split operands
|
||||
string[] operandParts = operands.Split(',');
|
||||
for (int i = 0; i < operandParts.Length; i++)
|
||||
{
|
||||
operandParts[i] = operandParts[i].Trim();
|
||||
}
|
||||
|
||||
// Create an operation based on the instruction type
|
||||
Operation operation = new Operation
|
||||
{
|
||||
OriginalInstruction = instruction
|
||||
};
|
||||
|
||||
switch (mnemonic)
|
||||
{
|
||||
case "mov":
|
||||
HandleMovInstruction(operation, operandParts);
|
||||
break;
|
||||
|
||||
case "add":
|
||||
case "sub":
|
||||
case "mul":
|
||||
case "div":
|
||||
case "and":
|
||||
case "or":
|
||||
case "xor":
|
||||
HandleArithmeticInstruction(operation, mnemonic, operandParts);
|
||||
break;
|
||||
|
||||
case "push":
|
||||
case "pop":
|
||||
HandleStackInstruction(operation, mnemonic, operandParts);
|
||||
break;
|
||||
|
||||
case "call":
|
||||
HandleCallInstruction(operation, operandParts);
|
||||
break;
|
||||
|
||||
case "ret":
|
||||
HandleReturnInstruction(operation);
|
||||
break;
|
||||
|
||||
case "cmp":
|
||||
case "test":
|
||||
HandleComparisonInstruction(operation, mnemonic, operandParts);
|
||||
break;
|
||||
|
||||
case "jmp":
|
||||
case "je":
|
||||
case "jne":
|
||||
case "jg":
|
||||
case "jge":
|
||||
case "jl":
|
||||
case "jle":
|
||||
HandleJumpInstruction(operation, mnemonic, operandParts);
|
||||
break;
|
||||
|
||||
default:
|
||||
// For other instructions, just record the operation type
|
||||
operation.Type = mnemonic;
|
||||
break;
|
||||
}
|
||||
|
||||
// Add the operation to the list
|
||||
_operations.Add(operation);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a MOV instruction
|
||||
/// </summary>
|
||||
/// <param name="operation">The operation to populate</param>
|
||||
/// <param name="operandParts">The operand parts</param>
|
||||
private void HandleMovInstruction(Operation operation, string[] operandParts)
|
||||
{
|
||||
if (operandParts.Length != 2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
operation.Type = "assignment";
|
||||
|
||||
// Get or create the destination variable
|
||||
Variable destination = GetOrCreateVariable(operandParts[0]);
|
||||
operation.Destination = destination;
|
||||
|
||||
// Get the source (variable or constant)
|
||||
object source = GetOperandValue(operandParts[1]);
|
||||
operation.Sources.Add(source);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles an arithmetic instruction (ADD, SUB, MUL, DIV, AND, OR, XOR)
|
||||
/// </summary>
|
||||
/// <param name="operation">The operation to populate</param>
|
||||
/// <param name="mnemonic">The instruction mnemonic</param>
|
||||
/// <param name="operandParts">The operand parts</param>
|
||||
private void HandleArithmeticInstruction(Operation operation, string mnemonic, string[] operandParts)
|
||||
{
|
||||
if (operandParts.Length != 2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
operation.Type = mnemonic;
|
||||
|
||||
// Get or create the destination variable
|
||||
Variable destination = GetOrCreateVariable(operandParts[0]);
|
||||
operation.Destination = destination;
|
||||
|
||||
// Get the source (variable or constant)
|
||||
object source = GetOperandValue(operandParts[1]);
|
||||
operation.Sources.Add(source);
|
||||
operation.Sources.Add(destination); // The destination is also a source in arithmetic operations
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a stack instruction (PUSH, POP)
|
||||
/// </summary>
|
||||
/// <param name="operation">The operation to populate</param>
|
||||
/// <param name="mnemonic">The instruction mnemonic</param>
|
||||
/// <param name="operandParts">The operand parts</param>
|
||||
private void HandleStackInstruction(Operation operation, string mnemonic, string[] operandParts)
|
||||
{
|
||||
if (operandParts.Length != 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
operation.Type = mnemonic;
|
||||
|
||||
if (mnemonic == "push")
|
||||
{
|
||||
// For PUSH, the operand is the source
|
||||
object source = GetOperandValue(operandParts[0]);
|
||||
operation.Sources.Add(source);
|
||||
}
|
||||
else if (mnemonic == "pop")
|
||||
{
|
||||
// For POP, the operand is the destination
|
||||
Variable destination = GetOrCreateVariable(operandParts[0]);
|
||||
operation.Destination = destination;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a CALL instruction
|
||||
/// </summary>
|
||||
/// <param name="operation">The operation to populate</param>
|
||||
/// <param name="operandParts">The operand parts</param>
|
||||
private void HandleCallInstruction(Operation operation, string[] operandParts)
|
||||
{
|
||||
if (operandParts.Length != 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
operation.Type = "call";
|
||||
|
||||
// The operand is the function name or address
|
||||
operation.Sources.Add(operandParts[0]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a RET instruction
|
||||
/// </summary>
|
||||
/// <param name="operation">The operation to populate</param>
|
||||
private void HandleReturnInstruction(Operation operation)
|
||||
{
|
||||
operation.Type = "return";
|
||||
|
||||
// The return value is in EAX
|
||||
if (_registerVariables.TryGetValue("eax", out Variable? eax))
|
||||
{
|
||||
operation.Sources.Add(eax);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a comparison instruction (CMP, TEST)
|
||||
/// </summary>
|
||||
/// <param name="operation">The operation to populate</param>
|
||||
/// <param name="mnemonic">The instruction mnemonic</param>
|
||||
/// <param name="operandParts">The operand parts</param>
|
||||
private void HandleComparisonInstruction(Operation operation, string mnemonic, string[] operandParts)
|
||||
{
|
||||
if (operandParts.Length != 2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
operation.Type = mnemonic;
|
||||
|
||||
// Get the operands
|
||||
object left = GetOperandValue(operandParts[0]);
|
||||
object right = GetOperandValue(operandParts[1]);
|
||||
|
||||
operation.Sources.Add(left);
|
||||
operation.Sources.Add(right);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a jump instruction (JMP, JE, JNE, etc.)
|
||||
/// </summary>
|
||||
/// <param name="operation">The operation to populate</param>
|
||||
/// <param name="mnemonic">The instruction mnemonic</param>
|
||||
/// <param name="operandParts">The operand parts</param>
|
||||
private void HandleJumpInstruction(Operation operation, string mnemonic, string[] operandParts)
|
||||
{
|
||||
if (operandParts.Length != 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
operation.Type = mnemonic;
|
||||
|
||||
// The operand is the jump target
|
||||
operation.Sources.Add(operandParts[0]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or creates a variable for an operand
|
||||
/// </summary>
|
||||
/// <param name="operand">The operand string</param>
|
||||
/// <returns>The variable</returns>
|
||||
private Variable GetOrCreateVariable(string operand)
|
||||
{
|
||||
// Check if it's a register
|
||||
if (IsRegister(operand))
|
||||
{
|
||||
string register = operand.ToLower();
|
||||
if (_registerVariables.TryGetValue(register, out Variable? variable))
|
||||
{
|
||||
return variable;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if it's a memory location
|
||||
if (IsMemoryLocation(operand))
|
||||
{
|
||||
string normalizedLocation = NormalizeMemoryLocation(operand);
|
||||
if (_memoryVariables.TryGetValue(normalizedLocation, out Variable? variable))
|
||||
{
|
||||
return variable;
|
||||
}
|
||||
|
||||
// Create a new variable for this memory location
|
||||
variable = new Variable
|
||||
{
|
||||
Name = $"var_{_variableCounter++}",
|
||||
Location = normalizedLocation
|
||||
};
|
||||
|
||||
_memoryVariables[normalizedLocation] = variable;
|
||||
return variable;
|
||||
}
|
||||
|
||||
// If it's neither a register nor a memory location, create a temporary variable
|
||||
Variable tempVariable = new Variable
|
||||
{
|
||||
Name = $"temp_{_variableCounter++}",
|
||||
Location = operand
|
||||
};
|
||||
|
||||
return tempVariable;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value of an operand (variable or constant)
|
||||
/// </summary>
|
||||
/// <param name="operand">The operand string</param>
|
||||
/// <returns>The operand value (Variable or constant)</returns>
|
||||
private object GetOperandValue(string operand)
|
||||
{
|
||||
// Check if it's a register or memory location
|
||||
if (IsRegister(operand) || IsMemoryLocation(operand))
|
||||
{
|
||||
return GetOrCreateVariable(operand);
|
||||
}
|
||||
|
||||
// Check if it's a hexadecimal constant
|
||||
if (operand.StartsWith("0x") && operand.Length > 2)
|
||||
{
|
||||
if (int.TryParse(operand.Substring(2), System.Globalization.NumberStyles.HexNumber, null, out int value))
|
||||
{
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if it's a decimal constant
|
||||
if (int.TryParse(operand, out int decimalValue))
|
||||
{
|
||||
return decimalValue;
|
||||
}
|
||||
|
||||
// Otherwise, return the operand as a string
|
||||
return operand;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if an operand is a register
|
||||
/// </summary>
|
||||
/// <param name="operand">The operand to check</param>
|
||||
/// <returns>True if the operand is a register</returns>
|
||||
private bool IsRegister(string operand)
|
||||
{
|
||||
string[] registers = { "eax", "ebx", "ecx", "edx", "esi", "edi", "ebp", "esp",
|
||||
"ax", "bx", "cx", "dx", "si", "di", "bp", "sp",
|
||||
"al", "ah", "bl", "bh", "cl", "ch", "dl", "dh" };
|
||||
|
||||
return Array.IndexOf(registers, operand.ToLower()) >= 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if an operand is a memory location
|
||||
/// </summary>
|
||||
/// <param name="operand">The operand to check</param>
|
||||
/// <returns>True if the operand is a memory location</returns>
|
||||
private bool IsMemoryLocation(string operand)
|
||||
{
|
||||
return operand.Contains('[') && operand.Contains(']');
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Normalizes a memory location operand
|
||||
/// </summary>
|
||||
/// <param name="operand">The operand to normalize</param>
|
||||
/// <returns>The normalized memory location</returns>
|
||||
private string NormalizeMemoryLocation(string operand)
|
||||
{
|
||||
// Extract the part inside the brackets
|
||||
int startIndex = operand.IndexOf('[');
|
||||
int endIndex = operand.IndexOf(']');
|
||||
|
||||
if (startIndex >= 0 && endIndex > startIndex)
|
||||
{
|
||||
string memoryReference = operand.Substring(startIndex + 1, endIndex - startIndex - 1).Trim();
|
||||
return memoryReference;
|
||||
}
|
||||
|
||||
return operand;
|
||||
}
|
||||
}
|
522
X86Disassembler/Decompiler/Decompiler.cs
Normal file
522
X86Disassembler/Decompiler/Decompiler.cs
Normal file
@ -0,0 +1,522 @@
|
||||
namespace X86Disassembler.Decompiler;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using X86Disassembler.X86;
|
||||
|
||||
/// <summary>
|
||||
/// Main decompiler class that translates assembly code into higher-level code
|
||||
/// </summary>
|
||||
public class Decompiler
|
||||
{
|
||||
// The list of disassembled instructions
|
||||
private readonly List<Instruction> _instructions;
|
||||
|
||||
// The control flow graph
|
||||
private ControlFlowGraph? _controlFlowGraph;
|
||||
|
||||
// The data flow analysis
|
||||
private DataFlowAnalysis? _dataFlowAnalysis;
|
||||
|
||||
// The entry point address
|
||||
private readonly ulong _entryPoint;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the Decompiler class
|
||||
/// </summary>
|
||||
/// <param name="instructions">The list of disassembled instructions</param>
|
||||
/// <param name="entryPoint">The entry point address</param>
|
||||
public Decompiler(List<Instruction> instructions, ulong entryPoint)
|
||||
{
|
||||
_instructions = instructions;
|
||||
_entryPoint = entryPoint;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decompiles the instructions and returns the decompiled code
|
||||
/// </summary>
|
||||
/// <returns>The decompiled code</returns>
|
||||
public string Decompile()
|
||||
{
|
||||
// Build the control flow graph
|
||||
_controlFlowGraph = ControlFlowGraph.Build(_instructions, _entryPoint);
|
||||
|
||||
// Perform data flow analysis
|
||||
_dataFlowAnalysis = new DataFlowAnalysis();
|
||||
_dataFlowAnalysis.Analyze(_instructions);
|
||||
|
||||
// Generate pseudocode from the control flow graph and data flow analysis
|
||||
return GeneratePseudocode();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates pseudocode from the control flow graph and data flow analysis
|
||||
/// </summary>
|
||||
/// <returns>The generated pseudocode</returns>
|
||||
private string GeneratePseudocode()
|
||||
{
|
||||
if (_controlFlowGraph == null || _controlFlowGraph.EntryBlock == null)
|
||||
{
|
||||
return "// Could not build control flow graph";
|
||||
}
|
||||
|
||||
StringBuilder code = new StringBuilder();
|
||||
|
||||
// Add a function header
|
||||
code.AppendLine("// Decompiled function");
|
||||
code.AppendLine("int DecompiledFunction() {")
|
||||
.AppendLine();
|
||||
|
||||
// Generate variable declarations
|
||||
if (_dataFlowAnalysis != null)
|
||||
{
|
||||
foreach (var variable in _dataFlowAnalysis.Variables)
|
||||
{
|
||||
// Skip register variables
|
||||
if (IsRegister(variable.Location))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Generate a variable declaration
|
||||
code.AppendLine($" {variable.Type} {variable.Name}; // {variable.Location}");
|
||||
}
|
||||
|
||||
if (_dataFlowAnalysis.Variables.Any(v => !IsRegister(v.Location)))
|
||||
{
|
||||
code.AppendLine();
|
||||
}
|
||||
}
|
||||
|
||||
// Process the blocks in a depth-first order
|
||||
HashSet<ulong> visitedBlocks = new HashSet<ulong>();
|
||||
GenerateCodeForBlock(_controlFlowGraph.EntryBlock, code, visitedBlocks, 1);
|
||||
|
||||
// Add a return statement if not already present
|
||||
if (!code.ToString().Contains("return"))
|
||||
{
|
||||
code.AppendLine(" return 0;");
|
||||
}
|
||||
|
||||
// Close the function
|
||||
code.AppendLine("}");
|
||||
|
||||
return code.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates code for a basic block and its successors
|
||||
/// </summary>
|
||||
/// <param name="block">The basic block</param>
|
||||
/// <param name="code">The code builder</param>
|
||||
/// <param name="visitedBlocks">The set of visited blocks</param>
|
||||
/// <param name="indentLevel">The indentation level</param>
|
||||
private void GenerateCodeForBlock(ControlFlowGraph.BasicBlock block, StringBuilder code, HashSet<ulong> visitedBlocks, int indentLevel)
|
||||
{
|
||||
// If we've already visited this block, add a goto statement
|
||||
if (visitedBlocks.Contains(block.StartAddress))
|
||||
{
|
||||
string indent = new string(' ', indentLevel * 4);
|
||||
code.AppendLine($"{indent}goto block_{block.StartAddress:X8};");
|
||||
return;
|
||||
}
|
||||
|
||||
// Mark this block as visited
|
||||
visitedBlocks.Add(block.StartAddress);
|
||||
|
||||
// Add a label for this block
|
||||
string blockIndent = new string(' ', (indentLevel - 1) * 4);
|
||||
code.AppendLine($"{blockIndent}block_{block.StartAddress:X8}:")
|
||||
.AppendLine();
|
||||
|
||||
// Generate code for the instructions in this block
|
||||
foreach (var instruction in block.Instructions)
|
||||
{
|
||||
string instructionCode = TranslateInstruction(instruction, indentLevel);
|
||||
if (!string.IsNullOrEmpty(instructionCode))
|
||||
{
|
||||
code.AppendLine(instructionCode);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle successors based on the control flow
|
||||
if (block.Successors.Count == 1)
|
||||
{
|
||||
// Unconditional branch to the next block
|
||||
GenerateCodeForBlock(block.Successors[0], code, visitedBlocks, indentLevel);
|
||||
}
|
||||
else if (block.Successors.Count == 2)
|
||||
{
|
||||
// Conditional branch
|
||||
string indent = new string(' ', indentLevel * 4);
|
||||
|
||||
// Get the last instruction in the block
|
||||
Instruction lastInstruction = block.Instructions[^1];
|
||||
string condition = GetConditionFromJump(lastInstruction);
|
||||
|
||||
// Find the fall-through block and the jump target block
|
||||
ControlFlowGraph.BasicBlock? fallthroughBlock = null;
|
||||
ControlFlowGraph.BasicBlock? jumpTargetBlock = null;
|
||||
|
||||
ulong nextAddress = lastInstruction.Address + (ulong)lastInstruction.RawBytes.Length;
|
||||
foreach (var successor in block.Successors)
|
||||
{
|
||||
if (successor.StartAddress == nextAddress)
|
||||
{
|
||||
fallthroughBlock = successor;
|
||||
}
|
||||
else
|
||||
{
|
||||
jumpTargetBlock = successor;
|
||||
}
|
||||
}
|
||||
|
||||
if (fallthroughBlock != null && jumpTargetBlock != null)
|
||||
{
|
||||
// Generate an if statement
|
||||
code.AppendLine($"{indent}if ({condition}) {{")
|
||||
.AppendLine();
|
||||
|
||||
// Generate code for the jump target block
|
||||
GenerateCodeForBlock(jumpTargetBlock, code, visitedBlocks, indentLevel + 1);
|
||||
|
||||
// Close the if statement
|
||||
code.AppendLine($"{indent}}}")
|
||||
.AppendLine();
|
||||
|
||||
// Generate code for the fall-through block
|
||||
GenerateCodeForBlock(fallthroughBlock, code, visitedBlocks, indentLevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If we couldn't determine the fall-through and jump target blocks,
|
||||
// just generate code for both successors
|
||||
foreach (var successor in block.Successors)
|
||||
{
|
||||
GenerateCodeForBlock(successor, code, visitedBlocks, indentLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Translates an instruction into a higher-level code statement
|
||||
/// </summary>
|
||||
/// <param name="instruction">The instruction to translate</param>
|
||||
/// <param name="indentLevel">The indentation level</param>
|
||||
/// <returns>The translated code statement</returns>
|
||||
private string TranslateInstruction(Instruction instruction, int indentLevel)
|
||||
{
|
||||
string indent = new string(' ', indentLevel * 4);
|
||||
string mnemonic = instruction.Mnemonic.ToLower();
|
||||
string operands = instruction.Operands;
|
||||
|
||||
// Skip jumps (handled by control flow)
|
||||
if (mnemonic.StartsWith("j"))
|
||||
{
|
||||
return $"{indent}// {instruction}";
|
||||
}
|
||||
|
||||
// Handle different instruction types
|
||||
switch (mnemonic)
|
||||
{
|
||||
case "mov":
|
||||
return TranslateMovInstruction(instruction, indent);
|
||||
|
||||
case "add":
|
||||
case "sub":
|
||||
case "mul":
|
||||
case "div":
|
||||
case "and":
|
||||
case "or":
|
||||
case "xor":
|
||||
return TranslateArithmeticInstruction(instruction, indent);
|
||||
|
||||
case "push":
|
||||
case "pop":
|
||||
return $"{indent}// {instruction}";
|
||||
|
||||
case "call":
|
||||
return TranslateCallInstruction(instruction, indent);
|
||||
|
||||
case "ret":
|
||||
return TranslateReturnInstruction(instruction, indent);
|
||||
|
||||
case "cmp":
|
||||
case "test":
|
||||
return $"{indent}// {instruction}";
|
||||
|
||||
default:
|
||||
// For other instructions, just add a comment
|
||||
return $"{indent}// {instruction}";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Translates a MOV instruction
|
||||
/// </summary>
|
||||
/// <param name="instruction">The instruction to translate</param>
|
||||
/// <param name="indent">The indentation string</param>
|
||||
/// <returns>The translated code statement</returns>
|
||||
private string TranslateMovInstruction(Instruction instruction, string indent)
|
||||
{
|
||||
string[] operandParts = instruction.Operands.Split(',');
|
||||
if (operandParts.Length != 2)
|
||||
{
|
||||
return $"{indent}// {instruction}";
|
||||
}
|
||||
|
||||
string destination = operandParts[0].Trim();
|
||||
string source = operandParts[1].Trim();
|
||||
|
||||
// Skip register-to-register moves for registers we don't track
|
||||
if (IsRegister(destination) && IsRegister(source))
|
||||
{
|
||||
return $"{indent}// {instruction}";
|
||||
}
|
||||
|
||||
// Translate memory access
|
||||
if (IsMemoryLocation(destination))
|
||||
{
|
||||
string variableName = GetVariableNameForMemory(destination);
|
||||
return $"{indent}{variableName} = {GetReadableOperand(source)}; // {instruction}";
|
||||
}
|
||||
else if (IsMemoryLocation(source))
|
||||
{
|
||||
string variableName = GetVariableNameForMemory(source);
|
||||
return $"{indent}{GetReadableOperand(destination)} = {variableName}; // {instruction}";
|
||||
}
|
||||
|
||||
// Default case
|
||||
return $"{indent}{GetReadableOperand(destination)} = {GetReadableOperand(source)}; // {instruction}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Translates an arithmetic instruction
|
||||
/// </summary>
|
||||
/// <param name="instruction">The instruction to translate</param>
|
||||
/// <param name="indent">The indentation string</param>
|
||||
/// <returns>The translated code statement</returns>
|
||||
private string TranslateArithmeticInstruction(Instruction instruction, string indent)
|
||||
{
|
||||
string[] operandParts = instruction.Operands.Split(',');
|
||||
if (operandParts.Length != 2)
|
||||
{
|
||||
return $"{indent}// {instruction}";
|
||||
}
|
||||
|
||||
string destination = operandParts[0].Trim();
|
||||
string source = operandParts[1].Trim();
|
||||
string operatorSymbol = GetOperatorForMnemonic(instruction.Mnemonic.ToLower());
|
||||
|
||||
// Skip register-to-register operations for registers we don't track
|
||||
if (IsRegister(destination) && IsRegister(source))
|
||||
{
|
||||
return $"{indent}// {instruction}";
|
||||
}
|
||||
|
||||
// Translate the operation
|
||||
return $"{indent}{GetReadableOperand(destination)} {operatorSymbol}= {GetReadableOperand(source)}; // {instruction}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Translates a CALL instruction
|
||||
/// </summary>
|
||||
/// <param name="instruction">The instruction to translate</param>
|
||||
/// <param name="indent">The indentation string</param>
|
||||
/// <returns>The translated code statement</returns>
|
||||
private string TranslateCallInstruction(Instruction instruction, string indent)
|
||||
{
|
||||
string target = instruction.Operands.Trim();
|
||||
|
||||
// Try to get a function name from the target
|
||||
string functionName = GetFunctionNameFromTarget(target);
|
||||
|
||||
return $"{indent}{functionName}(); // {instruction}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Translates a RET instruction
|
||||
/// </summary>
|
||||
/// <param name="instruction">The instruction to translate</param>
|
||||
/// <param name="indent">The indentation string</param>
|
||||
/// <returns>The translated code statement</returns>
|
||||
private string TranslateReturnInstruction(Instruction instruction, string indent)
|
||||
{
|
||||
// Check if EAX is used as a return value
|
||||
if (_dataFlowAnalysis != null)
|
||||
{
|
||||
var eaxVariable = _dataFlowAnalysis.Variables.FirstOrDefault(v => v.Location == "eax" && v.IsReturnValue);
|
||||
if (eaxVariable != null)
|
||||
{
|
||||
return $"{indent}return {eaxVariable.Name}; // {instruction}";
|
||||
}
|
||||
}
|
||||
|
||||
return $"{indent}return; // {instruction}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the condition from a conditional jump instruction
|
||||
/// </summary>
|
||||
/// <param name="instruction">The jump instruction</param>
|
||||
/// <returns>The condition expression</returns>
|
||||
private string GetConditionFromJump(Instruction instruction)
|
||||
{
|
||||
string mnemonic = instruction.Mnemonic.ToLower();
|
||||
|
||||
// Map jump mnemonics to conditions
|
||||
return mnemonic switch
|
||||
{
|
||||
"je" => "a == b",
|
||||
"jne" => "a != b",
|
||||
"jz" => "a == 0",
|
||||
"jnz" => "a != 0",
|
||||
"jg" => "a > b",
|
||||
"jge" => "a >= b",
|
||||
"jl" => "a < b",
|
||||
"jle" => "a <= b",
|
||||
"ja" => "a > b (unsigned)",
|
||||
"jae" => "a >= b (unsigned)",
|
||||
"jb" => "a < b (unsigned)",
|
||||
"jbe" => "a <= b (unsigned)",
|
||||
_ => "condition"
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the operator for an arithmetic mnemonic
|
||||
/// </summary>
|
||||
/// <param name="mnemonic">The instruction mnemonic</param>
|
||||
/// <returns>The operator</returns>
|
||||
private string GetOperatorForMnemonic(string mnemonic)
|
||||
{
|
||||
return mnemonic switch
|
||||
{
|
||||
"add" => "+",
|
||||
"sub" => "-",
|
||||
"mul" => "*",
|
||||
"div" => "/",
|
||||
"and" => "&",
|
||||
"or" => "|",
|
||||
"xor" => "^",
|
||||
_ => mnemonic
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a readable representation of an operand
|
||||
/// </summary>
|
||||
/// <param name="operand">The operand</param>
|
||||
/// <returns>A readable representation</returns>
|
||||
private string GetReadableOperand(string operand)
|
||||
{
|
||||
// If it's a register, return it as is
|
||||
if (IsRegister(operand))
|
||||
{
|
||||
return operand;
|
||||
}
|
||||
|
||||
// If it's a memory location, get a variable name
|
||||
if (IsMemoryLocation(operand))
|
||||
{
|
||||
return GetVariableNameForMemory(operand);
|
||||
}
|
||||
|
||||
// If it's a hexadecimal constant, format it
|
||||
if (operand.StartsWith("0x") && operand.Length > 2)
|
||||
{
|
||||
return operand;
|
||||
}
|
||||
|
||||
// Otherwise, return it as is
|
||||
return operand;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a variable name for a memory location
|
||||
/// </summary>
|
||||
/// <param name="memoryLocation">The memory location</param>
|
||||
/// <returns>A variable name</returns>
|
||||
private string GetVariableNameForMemory(string memoryLocation)
|
||||
{
|
||||
if (_dataFlowAnalysis == null)
|
||||
{
|
||||
return "memory";
|
||||
}
|
||||
|
||||
// Extract the part inside the brackets
|
||||
int startIndex = memoryLocation.IndexOf('[');
|
||||
int endIndex = memoryLocation.IndexOf(']');
|
||||
|
||||
if (startIndex >= 0 && endIndex > startIndex)
|
||||
{
|
||||
string memoryReference = memoryLocation.Substring(startIndex + 1, endIndex - startIndex - 1).Trim();
|
||||
|
||||
// Try to find a variable for this memory location
|
||||
var variable = _dataFlowAnalysis.Variables.FirstOrDefault(v => v.Location == memoryReference);
|
||||
if (variable != null)
|
||||
{
|
||||
return variable.Name;
|
||||
}
|
||||
|
||||
// If it's a stack variable (relative to EBP), give it a meaningful name
|
||||
if (memoryReference.StartsWith("ebp+") || memoryReference.StartsWith("ebp-"))
|
||||
{
|
||||
string offset = memoryReference.Substring(4);
|
||||
return $"local_{offset.Replace("+", "plus_").Replace("-", "minus_")}";
|
||||
}
|
||||
}
|
||||
|
||||
return "memory";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a function name from a call target
|
||||
/// </summary>
|
||||
/// <param name="target">The call target</param>
|
||||
/// <returns>A function name</returns>
|
||||
private string GetFunctionNameFromTarget(string target)
|
||||
{
|
||||
// If it's a direct address, format it
|
||||
if (target.StartsWith("0x") && target.Length > 2)
|
||||
{
|
||||
return $"function_{target.Substring(2)}";
|
||||
}
|
||||
|
||||
// If it's a memory location, extract the address
|
||||
if (IsMemoryLocation(target))
|
||||
{
|
||||
return $"function_ptr_{GetVariableNameForMemory(target)}";
|
||||
}
|
||||
|
||||
// Otherwise, use the target as is
|
||||
return target;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if an operand is a register
|
||||
/// </summary>
|
||||
/// <param name="operand">The operand to check</param>
|
||||
/// <returns>True if the operand is a register</returns>
|
||||
private bool IsRegister(string operand)
|
||||
{
|
||||
string[] registers = { "eax", "ebx", "ecx", "edx", "esi", "edi", "ebp", "esp",
|
||||
"ax", "bx", "cx", "dx", "si", "di", "bp", "sp",
|
||||
"al", "ah", "bl", "bh", "cl", "ch", "dl", "dh" };
|
||||
|
||||
return Array.IndexOf(registers, operand.ToLower()) >= 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if an operand is a memory location
|
||||
/// </summary>
|
||||
/// <param name="operand">The operand to check</param>
|
||||
/// <returns>True if the operand is a memory location</returns>
|
||||
private bool IsMemoryLocation(string operand)
|
||||
{
|
||||
return operand.Contains('[') && operand.Contains(']');
|
||||
}
|
||||
}
|
@ -4,6 +4,7 @@ using System.Text;
|
||||
using System.Collections.Generic;
|
||||
using X86Disassembler.PE;
|
||||
using X86Disassembler.X86;
|
||||
using X86Disassembler.Decompiler;
|
||||
|
||||
namespace X86Disassembler;
|
||||
|
||||
@ -70,7 +71,7 @@ public class Program
|
||||
Console.WriteLine($"Disassembling section {section.Name} at RVA 0x{section.VirtualAddress:X8}:");
|
||||
|
||||
// Create a disassembler for the code section
|
||||
Disassembler disassembler = new Disassembler(codeBytes, section.VirtualAddress);
|
||||
Disassembler disassembler = new Disassembler(codeBytes, peFile.OptionalHeader.ImageBase + section.VirtualAddress);
|
||||
|
||||
// Disassemble all instructions
|
||||
var instructions = disassembler.Disassemble();
|
||||
@ -97,6 +98,26 @@ public class Program
|
||||
{
|
||||
Console.WriteLine($"... ({instructions.Count - count} more instructions not shown)");
|
||||
}
|
||||
|
||||
// Decompile the instructions
|
||||
Console.WriteLine("\nDecompiling the first function:\n");
|
||||
|
||||
// For demonstration, we'll decompile a small subset of instructions
|
||||
// In a real scenario, you'd identify function boundaries first
|
||||
int functionSize = Math.Min(50, instructions.Count);
|
||||
List<Instruction> functionInstructions = instructions.GetRange(0, functionSize);
|
||||
|
||||
// Create a decompiler for the function
|
||||
Decompiler.Decompiler decompiler = new Decompiler.Decompiler(
|
||||
functionInstructions,
|
||||
functionInstructions[0].Address
|
||||
);
|
||||
|
||||
// Decompile the function
|
||||
string decompiledCode = decompiler.Decompile();
|
||||
|
||||
// Print the decompiled code
|
||||
Console.WriteLine(decompiledCode);
|
||||
}
|
||||
|
||||
// Console.WriteLine("\nPress Enter to exit...");
|
||||
|
@ -15,7 +15,7 @@ public class Disassembler
|
||||
private readonly int _length;
|
||||
|
||||
// The base address of the code
|
||||
private readonly uint _baseAddress;
|
||||
private readonly ulong _baseAddress;
|
||||
|
||||
// Segment override prefixes
|
||||
private static readonly byte[] SegmentOverridePrefixes = { 0x26, 0x2E, 0x36, 0x3E, 0x64, 0x65 };
|
||||
@ -25,7 +25,7 @@ public class Disassembler
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to disassemble</param>
|
||||
/// <param name="baseAddress">The base address of the code</param>
|
||||
public Disassembler(byte[] codeBuffer, uint baseAddress)
|
||||
public Disassembler(byte[] codeBuffer, ulong baseAddress)
|
||||
{
|
||||
_codeBuffer = codeBuffer;
|
||||
_length = codeBuffer.Length;
|
||||
|
@ -43,13 +43,11 @@ public class JgeRel8Handler : InstructionHandler
|
||||
instruction.Operands = "??";
|
||||
return true;
|
||||
}
|
||||
|
||||
// Read the offset and calculate target address
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
sbyte offset = (sbyte)Decoder.ReadByte();
|
||||
|
||||
// Calculate target address (instruction address + instruction length + offset)
|
||||
uint targetAddress = (uint)(instruction.Address + 2 + offset);
|
||||
ulong targetAddress = instruction.Address + 2UL + (uint)offset;
|
||||
|
||||
// Format the target address
|
||||
instruction.Operands = $"0x{targetAddress:X8}";
|
||||
|
@ -38,8 +38,7 @@ public class JmpRel32Handler : InstructionHandler
|
||||
instruction.Mnemonic = "jmp";
|
||||
|
||||
// Check if we have enough bytes for the offset (4 bytes)
|
||||
int position = Decoder.GetPosition();
|
||||
if (position + 4 > Length)
|
||||
if (!Decoder.CanReadUInt())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -42,13 +42,11 @@ public class JmpRel8Handler : InstructionHandler
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// Read the offset and calculate target address
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
sbyte offset = (sbyte)Decoder.ReadByte();
|
||||
|
||||
// Calculate target address (instruction address + instruction length + offset)
|
||||
uint targetAddress = (uint)(instruction.Address + 2 + offset);
|
||||
ulong targetAddress = instruction.Address + 2UL + (uint)offset;
|
||||
|
||||
// Format the target address
|
||||
instruction.Operands = $"0x{targetAddress:X8}";
|
||||
|
@ -55,8 +55,6 @@ public class TwoByteConditionalJumpHandler : InstructionHandler
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
// Check if we have enough bytes for the second byte
|
||||
if (!Decoder.CanReadByte())
|
||||
{
|
||||
|
@ -8,7 +8,7 @@ public class Instruction
|
||||
/// <summary>
|
||||
/// Gets or sets the address of the instruction
|
||||
/// </summary>
|
||||
public uint Address { get; set; }
|
||||
public ulong Address { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the mnemonic of the instruction
|
||||
|
Loading…
x
Reference in New Issue
Block a user