mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-06-20 08:18:36 +03:00
Add support for TEST instruction
This commit is contained in:
99
X86Disassembler/X86/Handlers/Group3Handler.cs
Normal file
99
X86Disassembler/X86/Handlers/Group3Handler.cs
Normal file
@ -0,0 +1,99 @@
|
||||
namespace X86Disassembler.X86.Handlers;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for Group 3 instructions (TEST, NOT, NEG, MUL, IMUL, DIV, IDIV)
|
||||
/// </summary>
|
||||
public class Group3Handler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the Group3Handler class
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to decode</param>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
/// <param name="length">The length of the buffer</param>
|
||||
public Group3Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
|
||||
: base(codeBuffer, decoder, length)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
return OpcodeMap.IsGroup3Opcode(opcode);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a Group 3 instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position >= Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read the ModR/M byte
|
||||
var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM();
|
||||
|
||||
// Determine the operation based on reg field
|
||||
instruction.Mnemonic = OpcodeMap.Group3Operations[reg];
|
||||
|
||||
// For TEST instruction (reg = 0), we need to read an immediate value
|
||||
if (reg == 0) // TEST
|
||||
{
|
||||
position = Decoder.GetPosition();
|
||||
string immOperand;
|
||||
|
||||
switch (opcode)
|
||||
{
|
||||
case 0xF6: // 8-bit TEST
|
||||
if (position < Length)
|
||||
{
|
||||
byte imm8 = CodeBuffer[position];
|
||||
Decoder.SetPosition(position + 1);
|
||||
immOperand = $"0x{imm8:X2}";
|
||||
}
|
||||
else
|
||||
{
|
||||
immOperand = "???";
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xF7: // 32-bit TEST
|
||||
if (position + 3 < Length)
|
||||
{
|
||||
uint imm32 = BitConverter.ToUInt32(CodeBuffer, position);
|
||||
Decoder.SetPosition(position + 4);
|
||||
immOperand = $"0x{imm32:X8}";
|
||||
}
|
||||
else
|
||||
{
|
||||
immOperand = "???";
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set the operands
|
||||
instruction.Operands = $"{destOperand}, {immOperand}";
|
||||
}
|
||||
else
|
||||
{
|
||||
// For other Group 3 instructions (NOT, NEG, MUL, etc.), there's only one operand
|
||||
instruction.Operands = destOperand;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
101
X86Disassembler/X86/Handlers/TestHandler.cs
Normal file
101
X86Disassembler/X86/Handlers/TestHandler.cs
Normal file
@ -0,0 +1,101 @@
|
||||
namespace X86Disassembler.X86.Handlers;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for TEST instructions
|
||||
/// </summary>
|
||||
public class TestHandler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the TestHandler class
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to decode</param>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
/// <param name="length">The length of the buffer</param>
|
||||
public TestHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
|
||||
: base(codeBuffer, decoder, length)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
return opcode == 0x84 || opcode == 0x85 || opcode == 0xA8 || opcode == 0xA9;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a TEST instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position >= Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set the mnemonic
|
||||
instruction.Mnemonic = "test";
|
||||
|
||||
switch (opcode)
|
||||
{
|
||||
case 0x84: // TEST r/m8, r8
|
||||
case 0x85: // TEST r/m32, r32
|
||||
// Read the ModR/M byte
|
||||
var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM();
|
||||
|
||||
// Determine the source register
|
||||
string sourceReg;
|
||||
if (opcode == 0x84) // 8-bit registers
|
||||
{
|
||||
sourceReg = ModRMDecoder.GetRegister8(reg);
|
||||
}
|
||||
else // 32-bit registers
|
||||
{
|
||||
sourceReg = ModRMDecoder.GetRegister32(reg);
|
||||
}
|
||||
|
||||
// Set the operands
|
||||
instruction.Operands = $"{destOperand}, {sourceReg}";
|
||||
break;
|
||||
|
||||
case 0xA8: // TEST AL, imm8
|
||||
if (position < Length)
|
||||
{
|
||||
byte imm8 = CodeBuffer[position];
|
||||
Decoder.SetPosition(position + 1);
|
||||
instruction.Operands = $"al, 0x{imm8:X2}";
|
||||
}
|
||||
else
|
||||
{
|
||||
instruction.Operands = "al, ???";
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xA9: // TEST EAX, imm32
|
||||
if (position + 3 < Length)
|
||||
{
|
||||
uint imm32 = BitConverter.ToUInt32(CodeBuffer, position);
|
||||
Decoder.SetPosition(position + 4);
|
||||
instruction.Operands = $"eax, 0x{imm32:X8}";
|
||||
}
|
||||
else
|
||||
{
|
||||
instruction.Operands = "eax, ???";
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user