mirror of
https://github.com/sampletext32/ParkanPlayground.git
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Refactored instruction decoder into smaller, more maintainable components using handler pattern
This commit is contained in:
281
X86Disassembler/X86/Handlers/ControlFlowHandler.cs
Normal file
281
X86Disassembler/X86/Handlers/ControlFlowHandler.cs
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@ -0,0 +1,281 @@
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namespace X86Disassembler.X86.Handlers;
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/// <summary>
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/// Handler for control flow instructions (JMP, CALL, RET, etc.)
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/// </summary>
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public class ControlFlowHandler : InstructionHandler
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{
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// Condition codes for conditional jumps
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private static readonly string[] ConditionCodes = {
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"o", "no", "b", "ae", "e", "ne", "be", "a",
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"s", "ns", "p", "np", "l", "ge", "le", "g"
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};
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/// <summary>
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/// Initializes a new instance of the ControlFlowHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public ControlFlowHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// RET instruction
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if (opcode == 0xC3 || opcode == 0xC2)
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{
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return true;
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}
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// CALL instruction
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if (opcode == 0xE8)
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{
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return true;
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}
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// JMP instructions
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if (opcode == 0xE9 || opcode == 0xEB)
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{
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return true;
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}
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// Conditional jumps
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if (opcode >= 0x70 && opcode <= 0x7F)
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{
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return true;
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}
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// INT instructions
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if (opcode == 0xCC || opcode == 0xCD)
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{
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return true;
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}
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// JECXZ instruction
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if (opcode == 0xE3)
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{
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return true;
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}
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return false;
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}
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/// <summary>
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/// Decodes a control flow instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic based on the opcode
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instruction.Mnemonic = OpcodeMap.GetMnemonic(opcode);
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// Handle different types of control flow instructions
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if (opcode == 0xC3) // RET
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{
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// No operands for RET
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instruction.Operands = string.Empty;
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return true;
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}
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else if (opcode == 0xC2) // RET imm16
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{
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return DecodeRETImm16(instruction);
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}
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else if (opcode == 0xE8) // CALL rel32
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{
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return DecodeCALLRel32(instruction);
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}
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else if (opcode == 0xE9) // JMP rel32
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{
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return DecodeJMPRel32(instruction);
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}
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else if (opcode == 0xEB) // JMP rel8
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{
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return DecodeJMPRel8(instruction);
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}
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else if (opcode >= 0x70 && opcode <= 0x7F) // Conditional jumps
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{
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return DecodeConditionalJump(opcode, instruction);
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}
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else if (opcode == 0xCC) // INT3
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{
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// No operands for INT3
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instruction.Operands = string.Empty;
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return true;
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}
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else if (opcode == 0xCD) // INT imm8
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{
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return DecodeINTImm8(instruction);
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}
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else if (opcode == 0xE3) // JECXZ rel8
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{
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return DecodeJECXZRel8(instruction);
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}
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return false;
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}
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/// <summary>
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/// Decodes a RET instruction with 16-bit immediate operand
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/// </summary>
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private bool DecodeRETImm16(Instruction instruction)
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{
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int position = Decoder.GetPosition();
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if (position + 2 > Length)
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{
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return false;
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}
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// Read the immediate value
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ushort imm16 = BitConverter.ToUInt16(CodeBuffer, position);
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Decoder.SetPosition(position + 2);
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instruction.Operands = $"0x{imm16:X4}";
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return true;
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}
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/// <summary>
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/// Decodes a CALL instruction with 32-bit relative offset
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/// </summary>
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private bool DecodeCALLRel32(Instruction instruction)
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{
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int position = Decoder.GetPosition();
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if (position + 4 > Length)
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{
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return false;
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}
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// Read the relative offset
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int offset = BitConverter.ToInt32(CodeBuffer, position);
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Decoder.SetPosition(position + 4);
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// Calculate the target address (relative to the next instruction)
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uint targetAddress = (uint)(position + offset);
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instruction.Operands = $"0x{targetAddress:X8}";
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return true;
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}
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/// <summary>
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/// Decodes a JMP instruction with 32-bit relative offset
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/// </summary>
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private bool DecodeJMPRel32(Instruction instruction)
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{
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int position = Decoder.GetPosition();
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if (position + 4 > Length)
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{
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return false;
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}
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// Read the relative offset
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int offset = BitConverter.ToInt32(CodeBuffer, position);
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Decoder.SetPosition(position + 4);
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// Calculate the target address (relative to the next instruction)
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uint targetAddress = (uint)(position + offset);
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instruction.Operands = $"0x{targetAddress:X8}";
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return true;
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}
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/// <summary>
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/// Decodes a JMP instruction with 8-bit relative offset
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/// </summary>
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private bool DecodeJMPRel8(Instruction instruction)
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{
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int position = Decoder.GetPosition();
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if (position >= Length)
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{
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return false;
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}
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// Read the relative offset
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sbyte offset = (sbyte)CodeBuffer[position];
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Decoder.SetPosition(position + 1);
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// Calculate the target address (relative to the next instruction)
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uint targetAddress = (uint)(position + offset + 1); // +1 because the offset is relative to the next instruction
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instruction.Operands = $"0x{targetAddress:X8}";
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return true;
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}
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/// <summary>
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/// Decodes a conditional jump instruction
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/// </summary>
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private bool DecodeConditionalJump(byte opcode, Instruction instruction)
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{
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int position = Decoder.GetPosition();
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if (position >= Length)
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{
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return false;
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}
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// Read the relative offset
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sbyte offset = (sbyte)CodeBuffer[position];
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Decoder.SetPosition(position + 1);
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// Calculate the target address (relative to the next instruction)
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uint targetAddress = (uint)(position + offset + 1); // +1 because the offset is relative to the next instruction
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instruction.Operands = $"0x{targetAddress:X8}";
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return true;
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}
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/// <summary>
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/// Decodes an INT instruction with 8-bit immediate operand
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/// </summary>
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private bool DecodeINTImm8(Instruction instruction)
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{
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int position = Decoder.GetPosition();
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if (position >= Length)
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{
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return false;
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}
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// Read the immediate value
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byte imm8 = CodeBuffer[position];
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Decoder.SetPosition(position + 1);
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instruction.Operands = $"0x{imm8:X2}";
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return true;
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}
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/// <summary>
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/// Decodes a JECXZ instruction with 8-bit relative offset
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/// </summary>
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private bool DecodeJECXZRel8(Instruction instruction)
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{
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int position = Decoder.GetPosition();
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if (position >= Length)
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{
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return false;
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}
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// Read the relative offset
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sbyte offset = (sbyte)CodeBuffer[position];
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Decoder.SetPosition(position + 1);
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// Calculate the target address (relative to the next instruction)
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uint targetAddress = (uint)(position + offset + 1); // +1 because the offset is relative to the next instruction
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instruction.Operands = $"0x{targetAddress:X8}";
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return true;
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}
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}
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326
X86Disassembler/X86/Handlers/DataTransferHandler.cs
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326
X86Disassembler/X86/Handlers/DataTransferHandler.cs
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@ -0,0 +1,326 @@
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namespace X86Disassembler.X86.Handlers;
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/// <summary>
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/// Handler for data transfer instructions (MOV, PUSH, POP, etc.)
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/// </summary>
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public class DataTransferHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the DataTransferHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public DataTransferHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// MOV instructions
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if ((opcode >= 0x88 && opcode <= 0x8B) || // MOV r/m, r and MOV r, r/m
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(opcode >= 0xB0 && opcode <= 0xB7) || // MOV r8, imm8
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(opcode >= 0xB8 && opcode <= 0xBF) || // MOV r32, imm32
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opcode == 0xA0 || opcode == 0xA1 || // MOV AL/EAX, moffs
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opcode == 0xA2 || opcode == 0xA3) // MOV moffs, AL/EAX
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{
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return true;
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}
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// PUSH instructions
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if ((opcode >= 0x50 && opcode <= 0x57) || // PUSH r32
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opcode == 0x68 || opcode == 0x6A) // PUSH imm32/imm8
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{
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return true;
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}
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// POP instructions
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if (opcode >= 0x58 && opcode <= 0x5F) // POP r32
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{
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return true;
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}
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// XCHG instructions
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if (opcode >= 0x90 && opcode <= 0x97) // XCHG EAX, r32
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{
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return true;
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}
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return false;
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}
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/// <summary>
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/// Decodes a data transfer instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic based on the opcode
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instruction.Mnemonic = OpcodeMap.GetMnemonic(opcode);
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// Handle different types of data transfer instructions
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if (opcode >= 0x88 && opcode <= 0x8B) // MOV r/m, r and MOV r, r/m
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{
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return DecodeMOVRegMem(opcode, instruction);
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}
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else if (opcode >= 0xB0 && opcode <= 0xB7) // MOV r8, imm8
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{
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return DecodeMOVRegImm8(opcode, instruction);
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}
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else if (opcode >= 0xB8 && opcode <= 0xBF) // MOV r32, imm32
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{
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return DecodeMOVRegImm32(opcode, instruction);
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}
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else if (opcode == 0xA0 || opcode == 0xA1) // MOV AL/EAX, moffs
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{
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return DecodeMOVAccMem(opcode, instruction);
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}
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else if (opcode == 0xA2 || opcode == 0xA3) // MOV moffs, AL/EAX
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{
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return DecodeMOVMemAcc(opcode, instruction);
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}
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else if (opcode >= 0x50 && opcode <= 0x57) // PUSH r32
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{
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return DecodePUSHReg(opcode, instruction);
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}
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else if (opcode == 0x68) // PUSH imm32
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{
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return DecodePUSHImm32(instruction);
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}
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else if (opcode == 0x6A) // PUSH imm8
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{
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return DecodePUSHImm8(instruction);
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}
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else if (opcode >= 0x58 && opcode <= 0x5F) // POP r32
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{
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return DecodePOPReg(opcode, instruction);
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}
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else if (opcode >= 0x90 && opcode <= 0x97) // XCHG EAX, r32
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{
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return DecodeXCHGEAXReg(opcode, instruction);
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}
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return false;
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}
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/// <summary>
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/// Decodes a MOV instruction with register and memory operands
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/// </summary>
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private bool DecodeMOVRegMem(byte opcode, Instruction instruction)
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{
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int position = Decoder.GetPosition();
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if (position >= Length)
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{
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return false;
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}
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// Read the ModR/M byte
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var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
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// Determine direction (0 = r/m to reg, 1 = reg to r/m)
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bool direction = (opcode & 0x02) != 0;
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// Determine operand size (0 = 8-bit, 1 = 32-bit)
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bool operandSize32 = (opcode & 0x01) != 0;
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// Get register name based on size
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string regName = ModRMDecoder.GetRegisterName(reg, operandSize32 ? 32 : 8);
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// For mod == 3, both operands are registers
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if (mod == 3)
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{
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string rmRegName = ModRMDecoder.GetRegisterName(rm, operandSize32 ? 32 : 8);
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instruction.Operands = direction ? $"{rmRegName}, {regName}" : $"{regName}, {rmRegName}";
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}
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else // Memory operand
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{
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instruction.Operands = direction ? $"{memOperand}, {regName}" : $"{regName}, {memOperand}";
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}
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return true;
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}
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/// <summary>
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/// Decodes a MOV instruction with 8-bit register and immediate operand
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/// </summary>
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private bool DecodeMOVRegImm8(byte opcode, Instruction instruction)
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{
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||||
int position = Decoder.GetPosition();
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||||
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||||
if (position >= Length)
|
||||
{
|
||||
return false;
|
||||
}
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// Register is encoded in the low 3 bits of the opcode
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int reg = opcode & 0x07;
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string regName = ModRMDecoder.GetRegisterName(reg, 8);
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// Read the immediate value
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byte imm8 = CodeBuffer[position];
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Decoder.SetPosition(position + 1);
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instruction.Operands = $"{regName}, 0x{imm8:X2}";
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return true;
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}
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/// <summary>
|
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/// Decodes a MOV instruction with 32-bit register and immediate operand
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/// </summary>
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||||
private bool DecodeMOVRegImm32(byte opcode, Instruction instruction)
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||||
{
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||||
int position = Decoder.GetPosition();
|
||||
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||||
if (position + 4 > Length)
|
||||
{
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return false;
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}
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||||
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// Register is encoded in the low 3 bits of the opcode
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int reg = opcode & 0x07;
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string regName = ModRMDecoder.GetRegisterName(reg, 32);
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||||
|
||||
// Read the immediate value
|
||||
uint imm32 = BitConverter.ToUInt32(CodeBuffer, position);
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||||
Decoder.SetPosition(position + 4);
|
||||
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||||
instruction.Operands = $"{regName}, 0x{imm32:X8}";
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return true;
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||||
}
|
||||
|
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/// <summary>
|
||||
/// Decodes a MOV instruction with accumulator (AL/EAX) and memory operand
|
||||
/// </summary>
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private bool DecodeMOVAccMem(byte opcode, Instruction instruction)
|
||||
{
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position + 4 > Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Determine operand size (0xA0 = 8-bit, 0xA1 = 32-bit)
|
||||
bool operandSize32 = opcode == 0xA1;
|
||||
string regName = operandSize32 ? "eax" : "al";
|
||||
|
||||
// Read the memory offset
|
||||
uint offset = BitConverter.ToUInt32(CodeBuffer, position);
|
||||
Decoder.SetPosition(position + 4);
|
||||
|
||||
instruction.Operands = $"{regName}, [0x{offset:X8}]";
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a MOV instruction with memory operand and accumulator (AL/EAX)
|
||||
/// </summary>
|
||||
private bool DecodeMOVMemAcc(byte opcode, Instruction instruction)
|
||||
{
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position + 4 > Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Determine operand size (0xA2 = 8-bit, 0xA3 = 32-bit)
|
||||
bool operandSize32 = opcode == 0xA3;
|
||||
string regName = operandSize32 ? "eax" : "al";
|
||||
|
||||
// Read the memory offset
|
||||
uint offset = BitConverter.ToUInt32(CodeBuffer, position);
|
||||
Decoder.SetPosition(position + 4);
|
||||
|
||||
instruction.Operands = $"[0x{offset:X8}], {regName}";
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a PUSH instruction with register operand
|
||||
/// </summary>
|
||||
private bool DecodePUSHReg(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Register is encoded in the low 3 bits of the opcode
|
||||
int reg = opcode & 0x07;
|
||||
string regName = ModRMDecoder.GetRegisterName(reg, 32);
|
||||
|
||||
instruction.Operands = regName;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a PUSH instruction with 32-bit immediate operand
|
||||
/// </summary>
|
||||
private bool DecodePUSHImm32(Instruction instruction)
|
||||
{
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position + 4 > Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read the immediate value
|
||||
uint imm32 = BitConverter.ToUInt32(CodeBuffer, position);
|
||||
Decoder.SetPosition(position + 4);
|
||||
|
||||
instruction.Operands = $"0x{imm32:X8}";
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a PUSH instruction with 8-bit immediate operand
|
||||
/// </summary>
|
||||
private bool DecodePUSHImm8(Instruction instruction)
|
||||
{
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position >= Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read the immediate value
|
||||
byte imm8 = CodeBuffer[position];
|
||||
Decoder.SetPosition(position + 1);
|
||||
|
||||
instruction.Operands = $"0x{imm8:X2}";
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a POP instruction with register operand
|
||||
/// </summary>
|
||||
private bool DecodePOPReg(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Register is encoded in the low 3 bits of the opcode
|
||||
int reg = opcode & 0x07;
|
||||
string regName = ModRMDecoder.GetRegisterName(reg, 32);
|
||||
|
||||
instruction.Operands = regName;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes an XCHG instruction with EAX and register operands
|
||||
/// </summary>
|
||||
private bool DecodeXCHGEAXReg(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Register is encoded in the low 3 bits of the opcode
|
||||
int reg = opcode & 0x07;
|
||||
string regName = ModRMDecoder.GetRegisterName(reg, 32);
|
||||
|
||||
instruction.Operands = $"eax, {regName}";
|
||||
return true;
|
||||
}
|
||||
}
|
167
X86Disassembler/X86/Handlers/FloatingPointHandler.cs
Normal file
167
X86Disassembler/X86/Handlers/FloatingPointHandler.cs
Normal file
@ -0,0 +1,167 @@
|
||||
namespace X86Disassembler.X86.Handlers;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for floating-point instructions (D8-DF opcodes)
|
||||
/// </summary>
|
||||
public class FloatingPointHandler : InstructionHandler
|
||||
{
|
||||
// Floating-point instruction mnemonics based on opcode and ModR/M reg field
|
||||
private static readonly string[][] FpuMnemonics = new string[8][];
|
||||
|
||||
/// <summary>
|
||||
/// Static constructor to initialize the FPU mnemonic tables
|
||||
/// </summary>
|
||||
static FloatingPointHandler()
|
||||
{
|
||||
InitializeFpuMnemonics();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes the FPU mnemonic tables
|
||||
/// </summary>
|
||||
private static void InitializeFpuMnemonics()
|
||||
{
|
||||
// Initialize all tables
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
FpuMnemonics[i] = new string[8];
|
||||
for (int j = 0; j < 8; j++)
|
||||
{
|
||||
FpuMnemonics[i][j] = "??";
|
||||
}
|
||||
}
|
||||
|
||||
// D8 opcode - operations on float32
|
||||
FpuMnemonics[0][0] = "fadd";
|
||||
FpuMnemonics[0][1] = "fmul";
|
||||
FpuMnemonics[0][2] = "fcom";
|
||||
FpuMnemonics[0][3] = "fcomp";
|
||||
FpuMnemonics[0][4] = "fsub";
|
||||
FpuMnemonics[0][5] = "fsubr";
|
||||
FpuMnemonics[0][6] = "fdiv";
|
||||
FpuMnemonics[0][7] = "fdivr";
|
||||
|
||||
// D9 opcode - load, store, and control operations
|
||||
FpuMnemonics[1][0] = "fld";
|
||||
FpuMnemonics[1][2] = "fst";
|
||||
FpuMnemonics[1][3] = "fstp";
|
||||
FpuMnemonics[1][4] = "fldenv";
|
||||
FpuMnemonics[1][5] = "fldcw";
|
||||
FpuMnemonics[1][6] = "fnstenv";
|
||||
FpuMnemonics[1][7] = "fnstcw";
|
||||
|
||||
// DA opcode - operations on int32
|
||||
FpuMnemonics[2][0] = "fiadd";
|
||||
FpuMnemonics[2][1] = "fimul";
|
||||
FpuMnemonics[2][2] = "ficom";
|
||||
FpuMnemonics[2][3] = "ficomp";
|
||||
FpuMnemonics[2][4] = "fisub";
|
||||
FpuMnemonics[2][5] = "fisubr";
|
||||
FpuMnemonics[2][6] = "fidiv";
|
||||
FpuMnemonics[2][7] = "fidivr";
|
||||
|
||||
// DB opcode - load/store int32, misc
|
||||
FpuMnemonics[3][0] = "fild";
|
||||
FpuMnemonics[3][2] = "fist";
|
||||
FpuMnemonics[3][3] = "fistp";
|
||||
FpuMnemonics[3][5] = "fld";
|
||||
FpuMnemonics[3][7] = "fstp";
|
||||
|
||||
// DC opcode - operations on float64
|
||||
FpuMnemonics[4][0] = "fadd";
|
||||
FpuMnemonics[4][1] = "fmul";
|
||||
FpuMnemonics[4][2] = "fcom";
|
||||
FpuMnemonics[4][3] = "fcomp";
|
||||
FpuMnemonics[4][4] = "fsub";
|
||||
FpuMnemonics[4][5] = "fsubr";
|
||||
FpuMnemonics[4][6] = "fdiv";
|
||||
FpuMnemonics[4][7] = "fdivr";
|
||||
|
||||
// DD opcode - load/store float64
|
||||
FpuMnemonics[5][0] = "fld";
|
||||
FpuMnemonics[5][2] = "fst";
|
||||
FpuMnemonics[5][3] = "fstp";
|
||||
FpuMnemonics[5][4] = "frstor";
|
||||
FpuMnemonics[5][6] = "fnsave";
|
||||
FpuMnemonics[5][7] = "fnstsw";
|
||||
|
||||
// DE opcode - operations on int16
|
||||
FpuMnemonics[6][0] = "fiadd";
|
||||
FpuMnemonics[6][1] = "fimul";
|
||||
FpuMnemonics[6][2] = "ficom";
|
||||
FpuMnemonics[6][3] = "ficomp";
|
||||
FpuMnemonics[6][4] = "fisub";
|
||||
FpuMnemonics[6][5] = "fisubr";
|
||||
FpuMnemonics[6][6] = "fidiv";
|
||||
FpuMnemonics[6][7] = "fidivr";
|
||||
|
||||
// DF opcode - load/store int16, misc
|
||||
FpuMnemonics[7][0] = "fild";
|
||||
FpuMnemonics[7][2] = "fist";
|
||||
FpuMnemonics[7][3] = "fistp";
|
||||
FpuMnemonics[7][4] = "fbld";
|
||||
FpuMnemonics[7][5] = "fild";
|
||||
FpuMnemonics[7][6] = "fbstp";
|
||||
FpuMnemonics[7][7] = "fistp";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the FloatingPointHandler class
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to decode</param>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
/// <param name="length">The length of the buffer</param>
|
||||
public FloatingPointHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
|
||||
: base(codeBuffer, decoder, length)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
return opcode >= 0xD8 && opcode <= 0xDF;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a floating-point instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position >= Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// The opcode index in our tables (0-7 for D8-DF)
|
||||
int opcodeIndex = opcode - 0xD8;
|
||||
|
||||
// Read the ModR/M byte
|
||||
var (mod, reg, rm, operand) = ModRMDecoder.ReadModRM(opcodeIndex == 7); // DF uses 64-bit operands
|
||||
|
||||
// Set the mnemonic based on the opcode and reg field
|
||||
instruction.Mnemonic = FpuMnemonics[opcodeIndex][reg];
|
||||
|
||||
// For memory operands, set the operand
|
||||
if (mod != 3) // Memory operand
|
||||
{
|
||||
instruction.Operands = operand;
|
||||
}
|
||||
else // Register operand (ST(i))
|
||||
{
|
||||
// For register operands, we need to handle the stack registers
|
||||
// This is a simplified implementation and may need to be expanded
|
||||
instruction.Operands = $"st({rm})";
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
104
X86Disassembler/X86/Handlers/Group1Handler.cs
Normal file
104
X86Disassembler/X86/Handlers/Group1Handler.cs
Normal file
@ -0,0 +1,104 @@
|
||||
namespace X86Disassembler.X86.Handlers;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for Group 1 instructions (ADD, OR, ADC, SBB, AND, SUB, XOR, CMP)
|
||||
/// </summary>
|
||||
public class Group1Handler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the Group1Handler class
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to decode</param>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
/// <param name="length">The length of the buffer</param>
|
||||
public Group1Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
|
||||
: base(codeBuffer, decoder, length)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
return opcode == 0x80 || opcode == 0x81 || opcode == 0x83;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a Group 1 instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
int position = Decoder.GetPosition();
|
||||
|
||||
if (position >= Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read the ModR/M byte
|
||||
var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM();
|
||||
|
||||
// Determine the operation based on reg field
|
||||
instruction.Mnemonic = OpcodeMap.Group1Operations[reg];
|
||||
|
||||
// Read the immediate value based on opcode
|
||||
string immOperand;
|
||||
position = Decoder.GetPosition();
|
||||
|
||||
switch (opcode)
|
||||
{
|
||||
case 0x80: // 8-bit immediate
|
||||
if (position < Length)
|
||||
{
|
||||
byte imm8 = CodeBuffer[position];
|
||||
Decoder.SetPosition(position + 1);
|
||||
immOperand = $"0x{imm8:X2}";
|
||||
}
|
||||
else
|
||||
{
|
||||
immOperand = "???";
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x81: // 32-bit immediate
|
||||
if (position + 4 <= Length)
|
||||
{
|
||||
uint imm32 = BitConverter.ToUInt32(CodeBuffer, position);
|
||||
Decoder.SetPosition(position + 4);
|
||||
immOperand = $"0x{imm32:X8}";
|
||||
}
|
||||
else
|
||||
{
|
||||
immOperand = "???";
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x83: // 8-bit sign-extended immediate
|
||||
if (position < Length)
|
||||
{
|
||||
sbyte imm8 = (sbyte)CodeBuffer[position];
|
||||
Decoder.SetPosition(position + 1);
|
||||
immOperand = $"0x{imm8:X2}";
|
||||
}
|
||||
else
|
||||
{
|
||||
immOperand = "???";
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set the operands
|
||||
instruction.Operands = $"{destOperand}, {immOperand}";
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
48
X86Disassembler/X86/Handlers/InstructionHandler.cs
Normal file
48
X86Disassembler/X86/Handlers/InstructionHandler.cs
Normal file
@ -0,0 +1,48 @@
|
||||
namespace X86Disassembler.X86.Handlers;
|
||||
|
||||
/// <summary>
|
||||
/// Base class for all instruction handlers
|
||||
/// </summary>
|
||||
public abstract class InstructionHandler
|
||||
{
|
||||
// Buffer containing the code to decode
|
||||
protected readonly byte[] CodeBuffer;
|
||||
|
||||
// The instruction decoder that owns this handler
|
||||
protected readonly InstructionDecoder Decoder;
|
||||
|
||||
// Length of the buffer
|
||||
protected readonly int Length;
|
||||
|
||||
// ModRM decoder for handling addressing modes
|
||||
protected readonly ModRMDecoder ModRMDecoder;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the InstructionHandler class
|
||||
/// </summary>
|
||||
/// <param name="codeBuffer">The buffer containing the code to decode</param>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
/// <param name="length">The length of the buffer</param>
|
||||
protected InstructionHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
|
||||
{
|
||||
CodeBuffer = codeBuffer;
|
||||
Decoder = decoder;
|
||||
Length = length;
|
||||
ModRMDecoder = new ModRMDecoder(codeBuffer, decoder, length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public abstract bool CanHandle(byte opcode);
|
||||
|
||||
/// <summary>
|
||||
/// Decodes an instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public abstract bool Decode(byte opcode, Instruction instruction);
|
||||
}
|
Reference in New Issue
Block a user