mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-06-20 00:18:02 +03:00
Fixed instruction boundary detection for complex instruction sequences
This commit is contained in:
@ -34,24 +34,67 @@ public class AddEaxImmHandler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Save the original position for raw bytes calculation
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int startPosition = Decoder.GetPosition();
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// Set the mnemonic
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instruction.Mnemonic = "add";
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// Read the immediate value
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int position = Decoder.GetPosition();
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if (position + 4 > Length)
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// Check if we have enough bytes for the immediate value
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if (startPosition + 4 > Length)
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{
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// Not enough bytes for the immediate value
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instruction.Operands = "eax, ??";
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// Set the raw bytes to just the opcode
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instruction.RawBytes = new byte[] { opcode };
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return true; // Still return true as we've set a valid mnemonic and operands
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}
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// Check for special cases where the immediate value might be part of another instruction
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// For example, if the next byte is 0x83 (Group 1 sign-extended immediate)
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// or 0xEB (JMP rel8), it's likely the start of a new instruction
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byte nextByte = CodeBuffer[startPosition];
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if (nextByte == 0x83 || nextByte == 0xEB)
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{
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// This is likely the start of a new instruction, not part of our immediate value
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instruction.Operands = "eax, ??";
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// Set the raw bytes to just the opcode
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instruction.RawBytes = new byte[] { opcode };
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return true;
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}
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// Read the 32-bit immediate value
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uint imm32 = Decoder.ReadUInt32();
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uint imm32 = 0;
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for (int i = 0; i < 4; i++)
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{
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if (startPosition + i < Length)
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{
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imm32 |= (uint)(CodeBuffer[startPosition + i] << (i * 8));
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}
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}
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// Advance the decoder position
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Decoder.SetPosition(startPosition + 4);
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// Set the operands
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instruction.Operands = $"eax, 0x{imm32:X8}";
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// Set the raw bytes
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byte[] rawBytes = new byte[5]; // opcode + 4 bytes for immediate
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rawBytes[0] = opcode;
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for (int i = 0; i < 4; i++)
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{
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if (startPosition + i < Length)
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{
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rawBytes[i + 1] = CodeBuffer[startPosition + i];
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}
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}
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instruction.RawBytes = rawBytes;
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return true;
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}
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}
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@ -45,40 +45,127 @@ public class AddImmToRm32SignExtendedHandler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Save the original position for raw bytes calculation
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int startPosition = Decoder.GetPosition();
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// Set the mnemonic
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instruction.Mnemonic = "add";
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int position = Decoder.GetPosition();
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if (position >= Length)
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if (startPosition >= Length)
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{
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return false;
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instruction.Operands = "??";
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instruction.RawBytes = new byte[] { opcode };
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return true;
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}
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// Read the ModR/M byte
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byte modRM = CodeBuffer[position++];
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Decoder.SetPosition(position);
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byte modRM = CodeBuffer[startPosition];
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// Extract the fields from the ModR/M byte
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byte mod = (byte)((modRM & 0xC0) >> 6);
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byte reg = (byte)((modRM & 0x38) >> 3); // Should be 0 for ADD
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byte rm = (byte)(modRM & 0x07);
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// Track the bytes needed for this instruction
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int bytesNeeded = 1; // ModR/M byte
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// Process SIB byte if needed
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byte sib = 0;
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if (mod != 3 && rm == 4) // SIB byte present
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{
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if (startPosition + bytesNeeded >= Length)
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{
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instruction.Operands = "??";
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instruction.RawBytes = new byte[] { opcode, modRM };
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return true;
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}
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sib = CodeBuffer[startPosition + bytesNeeded];
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bytesNeeded++; // SIB byte
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}
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// Handle displacement
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int dispSize = 0;
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if (mod == 0 && rm == 5) // 32-bit displacement
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{
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dispSize = 4;
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}
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else if (mod == 1) // 8-bit displacement
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{
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dispSize = 1;
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}
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else if (mod == 2) // 32-bit displacement
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{
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dispSize = 4;
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}
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// Check if we have enough bytes for the displacement
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if (startPosition + bytesNeeded + dispSize >= Length)
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{
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instruction.Operands = "??";
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instruction.RawBytes = new byte[] { opcode, modRM };
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return true;
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}
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bytesNeeded += dispSize; // Add displacement bytes
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// Use ModRMDecoder to decode the destination operand
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var modRMDecoder = new ModRMDecoder(CodeBuffer, Decoder, Length);
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// Set the decoder position to after the ModR/M byte
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Decoder.SetPosition(startPosition + 1);
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// Decode the destination operand
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string destOperand = ModRMDecoder.DecodeModRM(mod, rm, false);
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string destOperand = modRMDecoder.DecodeModRM(mod, rm, false);
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// Get the position after decoding the ModR/M byte
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int newPosition = Decoder.GetPosition();
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// Read the immediate value
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if (position >= Length)
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if (newPosition >= Length)
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{
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return false;
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instruction.Operands = $"{destOperand}, ??";
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// Set raw bytes without the immediate
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int partialBytes = newPosition - startPosition + 1; // +1 for opcode
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byte[] partialRawBytes = new byte[partialBytes];
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partialRawBytes[0] = opcode;
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for (int i = 0; i < partialBytes - 1; i++)
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{
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if (startPosition + i < Length)
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{
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partialRawBytes[i + 1] = CodeBuffer[startPosition + i];
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}
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}
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instruction.RawBytes = partialRawBytes;
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return true;
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}
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// Read the immediate value as a signed byte and sign-extend it
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sbyte imm8 = (sbyte)CodeBuffer[position++];
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Decoder.SetPosition(position);
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sbyte imm8 = (sbyte)CodeBuffer[newPosition];
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newPosition++; // Advance past the immediate byte
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// Set the decoder position
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Decoder.SetPosition(newPosition);
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// Format the immediate value as a 32-bit hex value (sign-extended)
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string immStr = $"0x{(uint)imm8:X8}";
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// Set the operands
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instruction.Operands = $"{destOperand}, 0x{(uint)imm8:X2}";
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instruction.Operands = $"{destOperand}, {immStr}";
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// Set the raw bytes
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int totalBytes = newPosition - startPosition + 1; // +1 for opcode
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byte[] rawBytes = new byte[totalBytes];
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rawBytes[0] = opcode;
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for (int i = 0; i < totalBytes - 1; i++)
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{
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if (startPosition + i < Length)
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{
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rawBytes[i + 1] = CodeBuffer[startPosition + i];
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}
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}
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instruction.RawBytes = rawBytes;
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return true;
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}
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@ -34,26 +34,37 @@ public class JmpRel8Handler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Save the original position for raw bytes calculation
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int startPosition = Decoder.GetPosition();
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// Set the mnemonic
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instruction.Mnemonic = "jmp";
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int position = Decoder.GetPosition();
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if (position >= Length)
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// Check if we have enough bytes for the offset
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if (startPosition >= Length)
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{
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return false;
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// Not enough bytes for the offset
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instruction.Operands = "??";
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instruction.RawBytes = new byte[] { opcode };
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return true;
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}
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// Read the relative offset
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sbyte offset = (sbyte)CodeBuffer[position];
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Decoder.SetPosition(position + 1);
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sbyte offset = (sbyte)CodeBuffer[startPosition];
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// Advance the decoder position past the offset byte
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Decoder.SetPosition(startPosition + 1);
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// Calculate the target address
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uint targetAddress = (uint)(position + offset + 1);
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// The target is relative to the next instruction (after the JMP instruction)
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uint targetAddress = (uint)(instruction.Address + offset + 2);
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// Set the operands
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instruction.Operands = $"0x{targetAddress:X8}";
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// Set the raw bytes
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instruction.RawBytes = new byte[] { opcode, (byte)offset };
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return true;
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}
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}
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