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mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-09-13 18:20:30 +03:00
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bird_egop
2025-08-27 04:03:50 +03:00
parent 5c52ab2b2b
commit fca052365f

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@@ -278,15 +278,17 @@ grep -rlU $'\x73\x5f\x74\x72\x65\x65\x5f\x30\x35' .
# Внутренняя система ID # Внутренняя система ID
- `1` - IMesh2 ??? - `1` -
- `4` - IShader - `4` - IShader
- `5` - ITerrain - `5` - ITerrain
- `6` - IGameObject (0x138) - `6` - IGameObject (0x138)
- `7` - IShadeConfig (у меня в папке с игрой его не оказалось)
- `8` - ICamera - `8` - ICamera
- `9` - Queue - `9` - Queue
- `10` - IControl - `10` - IControl
- `0xb` - IAnimation - `0xb` - IAnimation
- `0xd` - IMatManager - `0xd` - IMatManager
- `0xe` - ILightManager
- `0x10` - unknown (implemented by Wizard in Wizard.dll, also by Hallway in ArealMap.dll) - `0x10` - unknown (implemented by Wizard in Wizard.dll, also by Hallway in ArealMap.dll)
- `0x11` - IBasement - `0x11` - IBasement
- `0x12` - ICamera2 - BufferingCamera - `0x12` - ICamera2 - BufferingCamera
@@ -327,24 +329,25 @@ World3D.dll содержит функцию CreateGameSettings.
Остальные наверное не трогают настройки. Остальные наверное не трогают настройки.
| Resource ID | wOptionID | Name | Default | Description | | Resource ID | wOptionID | Name | Default | Description |
|:-----------:|:---------------:|:--------------------------:|:-------:|-------------| |:-----------:|:---------------:|:--------------------------:|:-------:|---------------------|
| 1 | 100 (0x64) | "Texture detail" | | | | 1 | 100 (0x64) | "Texture detail" | | |
| 2 | 101 (0x65) | "3D Sound" | | | | 2 | 101 (0x65) | "3D Sound" | | |
| 3 | 102 (0x66) | "Mouse sensitivity" | | | | 3 | 102 (0x66) | "Mouse sensitivity" | | |
| 4 | 103 (0x67) | "Joystick sensitivity" | | | | 4 | 103 (0x67) | "Joystick sensitivity" | | |
| 5 | !not a setting! | "Illegal wOptionID" | | | | 5 | !not a setting! | "Illegal wOptionID" | | |
| 6 | 104 (0x68) | "Wait for retrace" | | | | 6 | 104 (0x68) | "Wait for retrace" | | |
| 7 | 105 (0x69) | "Inverse mouse X" | | | | 7 | 105 (0x69) | "Inverse mouse X" | | |
| 8 | 106 (0x6a) | "Inverse mouse Y" | | | | 8 | 106 (0x6a) | "Inverse mouse Y" | | |
| 9 | 107 (0x6b) | "Inverse joystick X" | | | | 9 | 107 (0x6b) | "Inverse joystick X" | | |
| 10 | 108 (0x6c) | "Inverse joystick Y" | | | | 10 | 108 (0x6c) | "Inverse joystick Y" | | |
| 11 | 109 (0x6d) | "Use BumpMapping" | | | | 11 | 109 (0x6d) | "Use BumpMapping" | | |
| 12 | 110 (0x6e) | "3D Sound quality" | | | | 12 | 110 (0x6e) | "3D Sound quality" | | |
| 13 | 90 (0x5a) | "Reverse sound" | | | | 13 | 90 (0x5a) | "Reverse sound" | | |
| 14 | 91 (0x5b) | "Sound buffer frequency" | | | | 14 | 91 (0x5b) | "Sound buffer frequency" | | |
| 15 | 92 (0x5c) | "Play sound buffer always" | | | | 15 | 92 (0x5c) | "Play sound buffer always" | | |
| 16 | 93 (0x5d) | "Select best sound device" | | | | 16 | 93 (0x5d) | "Select best sound device" | | |
| ---- | 30 (0x1e) | ShadeConfig | | из файла shade.cfg |
## Контакты ## Контакты