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https://github.com/sampletext32/ParkanPlayground.git
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add docs
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41
README.md
41
README.md
@@ -278,15 +278,17 @@ grep -rlU $'\x73\x5f\x74\x72\x65\x65\x5f\x30\x35' .
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# Внутренняя система ID
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# Внутренняя система ID
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- `1` - IMesh2 ???
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- `1` -
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- `4` - IShader
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- `4` - IShader
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- `5` - ITerrain
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- `5` - ITerrain
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- `6` - IGameObject (0x138)
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- `6` - IGameObject (0x138)
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- `7` - IShadeConfig (у меня в папке с игрой его не оказалось)
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- `8` - ICamera
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- `8` - ICamera
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- `9` - Queue
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- `9` - Queue
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- `10` - IControl
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- `10` - IControl
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- `0xb` - IAnimation
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- `0xb` - IAnimation
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- `0xd` - IMatManager
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- `0xd` - IMatManager
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- `0xe` - ILightManager
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- `0x10` - unknown (implemented by Wizard in Wizard.dll, also by Hallway in ArealMap.dll)
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- `0x10` - unknown (implemented by Wizard in Wizard.dll, also by Hallway in ArealMap.dll)
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- `0x11` - IBasement
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- `0x11` - IBasement
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- `0x12` - ICamera2 - BufferingCamera
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- `0x12` - ICamera2 - BufferingCamera
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@@ -327,24 +329,25 @@ World3D.dll содержит функцию CreateGameSettings.
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Остальные наверное не трогают настройки.
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Остальные наверное не трогают настройки.
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| Resource ID | wOptionID | Name | Default | Description |
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| Resource ID | wOptionID | Name | Default | Description |
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|:-----------:|:---------------:|:--------------------------:|:-------:|-------------|
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|:-----------:|:---------------:|:--------------------------:|:-------:|---------------------|
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| 1 | 100 (0x64) | "Texture detail" | | |
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| 1 | 100 (0x64) | "Texture detail" | | |
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| 2 | 101 (0x65) | "3D Sound" | | |
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| 2 | 101 (0x65) | "3D Sound" | | |
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| 3 | 102 (0x66) | "Mouse sensitivity" | | |
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| 3 | 102 (0x66) | "Mouse sensitivity" | | |
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| 4 | 103 (0x67) | "Joystick sensitivity" | | |
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| 4 | 103 (0x67) | "Joystick sensitivity" | | |
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| 5 | !not a setting! | "Illegal wOptionID" | | |
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| 5 | !not a setting! | "Illegal wOptionID" | | |
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| 6 | 104 (0x68) | "Wait for retrace" | | |
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| 6 | 104 (0x68) | "Wait for retrace" | | |
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| 7 | 105 (0x69) | "Inverse mouse X" | | |
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| 7 | 105 (0x69) | "Inverse mouse X" | | |
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| 8 | 106 (0x6a) | "Inverse mouse Y" | | |
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| 8 | 106 (0x6a) | "Inverse mouse Y" | | |
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| 9 | 107 (0x6b) | "Inverse joystick X" | | |
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| 9 | 107 (0x6b) | "Inverse joystick X" | | |
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| 10 | 108 (0x6c) | "Inverse joystick Y" | | |
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| 10 | 108 (0x6c) | "Inverse joystick Y" | | |
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| 11 | 109 (0x6d) | "Use BumpMapping" | | |
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| 11 | 109 (0x6d) | "Use BumpMapping" | | |
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| 12 | 110 (0x6e) | "3D Sound quality" | | |
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| 12 | 110 (0x6e) | "3D Sound quality" | | |
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| 13 | 90 (0x5a) | "Reverse sound" | | |
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| 13 | 90 (0x5a) | "Reverse sound" | | |
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| 14 | 91 (0x5b) | "Sound buffer frequency" | | |
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| 14 | 91 (0x5b) | "Sound buffer frequency" | | |
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| 15 | 92 (0x5c) | "Play sound buffer always" | | |
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| 15 | 92 (0x5c) | "Play sound buffer always" | | |
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| 16 | 93 (0x5d) | "Select best sound device" | | |
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| 16 | 93 (0x5d) | "Select best sound device" | | |
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| ---- | 30 (0x1e) | ShadeConfig | | из файла shade.cfg |
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## Контакты
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## Контакты
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Reference in New Issue
Block a user