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Split FINIT/FNINIT handlers for proper instruction recognition

This commit is contained in:
bird_egop
2025-04-18 13:17:15 +03:00
parent 167b0e2c48
commit fea700596c
3 changed files with 89 additions and 17 deletions

View File

@ -0,0 +1,63 @@
namespace X86Disassembler.X86.Handlers.FloatingPoint.Control;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FNINIT instruction (DB E3) - Initialize FPU without checking for pending unmasked exceptions
/// </summary>
public class FninitHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FninitHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FninitHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FNINIT is DB E3
if (opcode != 0xDB) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check if the next byte is E3
byte nextByte = Decoder.PeakByte();
return nextByte == 0xE3;
}
/// <summary>
/// Decodes a FNINIT instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the second byte of the opcode
byte secondByte = Decoder.ReadByte();
// Set the instruction type
instruction.Type = InstructionType.Fninit;
// FINIT has no operands
instruction.StructuredOperands = [];
return true;
}
}