using X86Disassembler.X86.Operands; namespace X86Disassembler.X86.Handlers.And; /// /// Handler for AND AL, imm8 instruction (0x24) /// public class AndAlImmHandler : InstructionHandler { /// /// Initializes a new instance of the AndAlImmHandler class /// /// The instruction decoder that owns this handler public AndAlImmHandler(InstructionDecoder decoder) : base(decoder) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0x24; } /// /// Decodes an AND AL, imm8 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the instruction type instruction.Type = InstructionType.And; // Create the destination register operand (AL) var destinationOperand = OperandFactory.CreateRegisterOperand8(RegisterIndex8.AL); // Read immediate value if (!Decoder.CanReadByte()) { return false; } // Read immediate value byte imm8 = Decoder.ReadByte(); // Create the source immediate operand var sourceOperand = OperandFactory.CreateImmediateOperand(imm8, 8); // Set the structured operands instruction.StructuredOperands = [ destinationOperand, sourceOperand ]; return true; } }