namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
using X86Disassembler.X86.Operands;
/// 
/// Handler for FSUBP ST(i), ST instruction (DE E8-EF)
/// 
public class FsubrpStiStHandler : InstructionHandler
{
    /// 
    /// Initializes a new instance of the FsubrpStiStHandler class
    /// 
    /// The instruction decoder that owns this handler
    public FsubrpStiStHandler(InstructionDecoder decoder)
        : base(decoder)
    {
    }
    /// 
    /// Checks if this handler can decode the given opcode
    /// 
    /// The opcode to check
    /// True if this handler can decode the opcode
    public override bool CanHandle(byte opcode)
    {
        // FSUBP ST(i), ST is DE E8-EF
        if (opcode != 0xDE) return false;
        if (!Decoder.CanReadByte())
        {
            return false;
        }
        // Check second opcode byte
        byte secondOpcode = Decoder.PeakByte();
        
        // Only handle E8-EF
        return secondOpcode is >= 0xE8 and <= 0xEF;
    }
    
    /// 
    /// Decodes a FSUBP ST(i), ST instruction
    /// 
    /// The opcode of the instruction
    /// The instruction object to populate
    /// True if the instruction was successfully decoded
    public override bool Decode(byte opcode, Instruction instruction)
    {
        if (!Decoder.CanReadByte())
        {
            return false;
        }
        // Read the ModR/M byte and calculate ST(i) index
        var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xE8);
        
        // Set the instruction type
        instruction.Type = InstructionType.Fsubp;
        
        // Create the FPU register operands
        var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
        var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);
        
        // Set the structured operands
        instruction.StructuredOperands = 
        [
            stiOperand,
            st0Operand
        ];
        return true;
    }
}