namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic; using X86Disassembler.X86.Operands; /// /// Handler for FSUBP ST(i), ST instruction (DE E8-EF) /// public class FsubrpStiStHandler : InstructionHandler { /// /// Initializes a new instance of the FsubrpStiStHandler class /// /// The instruction decoder that owns this handler public FsubrpStiStHandler(InstructionDecoder decoder) : base(decoder) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { // FSUBP ST(i), ST is DE E8-EF if (opcode != 0xDE) return false; if (!Decoder.CanReadByte()) { return false; } // Check second opcode byte byte secondOpcode = Decoder.PeakByte(); // Only handle E8-EF return secondOpcode is >= 0xE8 and <= 0xEF; } /// /// Decodes a FSUBP ST(i), ST instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { if (!Decoder.CanReadByte()) { return false; } // Read the ModR/M byte and calculate ST(i) index var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xE8); // Set the instruction type instruction.Type = InstructionType.Fsubp; // Create the FPU register operands var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex); var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0); // Set the structured operands instruction.StructuredOperands = [ stiOperand, st0Operand ]; return true; } }