namespace X86Disassembler.X86.Handlers.FloatingPoint.Transcendental;
using X86Disassembler.X86.Operands;
///
/// Handler for FPATAN instruction (D9 F3)
///
public class FpatanHandler : InstructionHandler
{
///
/// Initializes a new instance of the FpatanHandler class
///
/// The instruction decoder that owns this handler
public FpatanHandler(InstructionDecoder decoder)
: base(decoder)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
// FPATAN is D9 F3
if (opcode != 0xD9) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check if the next byte is F3
byte nextByte = Decoder.PeakByte();
return nextByte == 0xF3;
}
///
/// Decodes a FPATAN instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the second byte of the opcode
byte secondByte = Decoder.ReadByte();
// Set the instruction type
instruction.Type = InstructionType.Fpatan;
// FPATAN has no operands
instruction.StructuredOperands = [];
return true;
}
}