namespace X86Disassembler.X86.Handlers.Mov; using Operands; /// /// Handler for MOV r/m32, imm32 instruction (0xC7) /// public class MovRm32Imm32Handler : InstructionHandler { /// /// Initializes a new instance of the MovRm32Imm32Handler class /// /// The instruction decoder that owns this handler public MovRm32Imm32Handler(InstructionDecoder decoder) : base(decoder) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { if (opcode != 0xC7) { return false; } // Then check if we can peek at the ModR/M byte if (!Decoder.CanReadByte()) { return false; } // Peak at the ModR/M byte without advancing the position var reg = ModRMDecoder.PeakModRMReg(); // MOV r/m8, imm8 only uses reg=0 return reg == 0; } /// /// Decodes a MOV r/m32, imm32 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the instruction type instruction.Type = InstructionType.Mov; // Read the ModR/M byte var (_, _, _, destinationOperand) = ModRMDecoder.ReadModRM(); // Check if we have enough bytes for the immediate value (4 bytes) if (!Decoder.CanReadUInt()) { return false; } // Read the immediate dword and create the operands uint imm32 = Decoder.ReadUInt32(); // Create the immediate operand var sourceOperand = OperandFactory.CreateImmediateOperand(imm32); // Set the structured operands instruction.StructuredOperands = [ destinationOperand, sourceOperand ]; return true; } }