namespace X86Disassembler.X86.Handlers.Push;
using Operands;
///
/// Handler for PUSH r32 instruction (0x50-0x57)
///
public class PushRegHandler : InstructionHandler
{
///
/// Initializes a new instance of the PushRegHandler class
///
/// The instruction decoder that owns this handler
public PushRegHandler(InstructionDecoder decoder)
: base(decoder)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
return opcode >= 0x50 && opcode <= 0x57;
}
///
/// Decodes a PUSH r32 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Push;
// Register is encoded in the low 3 bits of the opcode
RegisterIndex reg = (RegisterIndex)(opcode & 0x07);
// Create the register operand
var regOperand = OperandFactory.CreateRegisterOperand(reg, 32);
// Set the structured operands
instruction.StructuredOperands =
[
regOperand
];
return true;
}
}