using X86Disassembler.X86.Operands;
namespace X86Disassembler.X86.Handlers.Shift;
/// 
/// Handler for ROL r/m8, imm8 instruction (0xC0 /0)
/// 
public class RolRm8ByImmHandler : InstructionHandler
{
    /// 
    /// Initializes a new instance of the RolRm8ByImmHandler class
    /// 
    /// The instruction decoder that owns this handler
    public RolRm8ByImmHandler(InstructionDecoder decoder)
        : base(decoder)
    {
    }
    /// 
    /// Checks if this handler can decode the given opcode
    /// 
    /// The opcode to check
    /// True if this handler can decode the opcode
    public override bool CanHandle(byte opcode)
    {
        // ROL r/m8, imm8 is encoded as 0xC0 /0
        if (opcode != 0xC0)
            return false;
        // Check if we can read the ModR/M byte
        if (!Decoder.CanReadByte())
            return false;
        // Check if the reg field of the ModR/M byte is 0 (ROL)
        var reg = ModRMDecoder.PeakModRMReg();
        return reg == 0; // 0 = ROL
    }
    /// 
    /// Decodes a ROL r/m8, imm8 instruction
    /// 
    /// The opcode of the instruction
    /// The instruction object to populate
    /// True if the instruction was successfully decoded
    public override bool Decode(byte opcode, Instruction instruction)
    {
        // Set the instruction type
        instruction.Type = InstructionType.Rol;
        // Read the ModR/M byte
        var (_, _, _, operand) = ModRMDecoder.ReadModRM8();
        // Check if we can read the immediate byte
        if (!Decoder.CanReadByte())
            return false;
        // Read the immediate byte (rotate count)
        byte imm8 = Decoder.ReadByte();
        // Create an immediate operand for the rotate count
        var immOperand = OperandFactory.CreateImmediateOperand(imm8);
        // Set the structured operands
        instruction.StructuredOperands = 
        [
            operand,
            immOperand
        ];
        return true;
    }
}