namespace X86Disassembler.X86.Handlers.Add; /// /// Handler for ADD r32, r/m32 instruction (0x03) /// public class AddR32Rm32Handler : InstructionHandler { /// /// Initializes a new instance of the AddR32Rm32Handler class /// /// The buffer containing the code to decode /// The instruction decoder that owns this handler /// The length of the buffer public AddR32Rm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length) : base(codeBuffer, decoder, length) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0x03; } /// /// Decodes an ADD r32, r/m32 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { int position = Decoder.GetPosition(); if (position >= Length) { return false; } // Read the ModR/M byte var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM(); // Set the mnemonic instruction.Mnemonic = "add"; // Get the register name string regName = ModRMDecoder.GetRegisterName(reg, 32); // For memory operands, set the operand if (mod != 3) // Memory operand { string operand = ModRMDecoder.DecodeModRM(mod, rm, false); instruction.Operands = $"{regName}, {operand}"; } else // Register operand { string rmName = ModRMDecoder.GetRegisterName(rm, 32); instruction.Operands = $"{regName}, {rmName}"; } return true; } }