namespace X86Disassembler.X86.Handlers.Add;
///
/// Handler for ADD r32, r/m32 instruction (0x03)
///
public class AddR32Rm32Handler : InstructionHandler
{
///
/// Initializes a new instance of the AddR32Rm32Handler class
///
/// The buffer containing the code to decode
/// The instruction decoder that owns this handler
/// The length of the buffer
public AddR32Rm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
return opcode == 0x03;
}
///
/// Decodes an ADD r32, r/m32 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
int position = Decoder.GetPosition();
if (position >= Length)
{
return false;
}
// Read the ModR/M byte
var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM();
// Set the mnemonic
instruction.Mnemonic = "add";
// Get the register name
string regName = ModRMDecoder.GetRegisterName(reg, 32);
// For memory operands, set the operand
if (mod != 3) // Memory operand
{
string operand = ModRMDecoder.DecodeModRM(mod, rm, false);
instruction.Operands = $"{regName}, {operand}";
}
else // Register operand
{
string rmName = ModRMDecoder.GetRegisterName(rm, 32);
instruction.Operands = $"{regName}, {rmName}";
}
return true;
}
}