using X86Disassembler.X86.Operands;
namespace X86Disassembler.X86.Handlers.Sub;
///
/// Handler for SUB AX, imm16 instruction (0x2D with 0x66 prefix)
///
public class SubAxImm16Handler : InstructionHandler
{
///
/// Initializes a new instance of the SubAxImm16Handler class
///
/// The instruction decoder that owns this handler
public SubAxImm16Handler(InstructionDecoder decoder)
: base(decoder)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
// Check if the opcode is 0x2D and we have a 0x66 prefix
return opcode == 0x2D && Decoder.HasOperandSizeOverridePrefix();
}
///
/// Decodes a SUB AX, imm16 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Sub;
if (!Decoder.CanReadUShort())
{
return false;
}
// Read the immediate value (16-bit)
var immediate = Decoder.ReadUInt16();
// Create the destination register operand (AX)
var destinationOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, 16);
// Create the source immediate operand
var sourceOperand = OperandFactory.CreateImmediateOperand(immediate, 16);
// Set the structured operands
instruction.StructuredOperands =
[
destinationOperand,
sourceOperand
];
return true;
}
}