namespace X86Disassembler.X86.Handlers.Add;
///
/// Handler for ADD EAX, imm32 instruction (0x05)
///
public class AddEaxImmHandler : InstructionHandler
{
///
/// Initializes a new instance of the AddEaxImmHandler class
///
/// The buffer containing the code to decode
/// The instruction decoder that owns this handler
/// The length of the buffer
public AddEaxImmHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
return opcode == 0x05;
}
///
/// Decodes an ADD EAX, imm32 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "add";
// Read the immediate value
int position = Decoder.GetPosition();
if (position + 4 > Length)
{
// Not enough bytes for the immediate value
instruction.Operands = "eax, ??";
return true; // Still return true as we've set a valid mnemonic and operands
}
// Read the 32-bit immediate value
uint imm32 = Decoder.ReadUInt32();
// Set the operands
instruction.Operands = $"eax, 0x{imm32:X8}";
return true;
}
}