using X86Disassembler.X86.Handlers.ArithmeticImmediate; using X86Disassembler.X86.Handlers.ArithmeticUnary; using X86Disassembler.X86.Handlers.Call; using X86Disassembler.X86.Handlers.Cmp; using X86Disassembler.X86.Handlers.Dec; using X86Disassembler.X86.Handlers.FloatingPoint; using X86Disassembler.X86.Handlers.Jump; using X86Disassembler.X86.Handlers.Lea; using X86Disassembler.X86.Handlers.Mov; using X86Disassembler.X86.Handlers.Or; using X86Disassembler.X86.Handlers.Pop; using X86Disassembler.X86.Handlers.Push; using X86Disassembler.X86.Handlers.Ret; using X86Disassembler.X86.Handlers.Test; using X86Disassembler.X86.Handlers.Xchg; using X86Disassembler.X86.Handlers.Xor; namespace X86Disassembler.X86.Handlers; /// /// Factory for creating instruction handlers /// public class InstructionHandlerFactory { private readonly List _handlers = []; private readonly byte[] _codeBuffer; private readonly InstructionDecoder _decoder; private readonly int _length; /// /// Initializes a new instance of the InstructionHandlerFactory class /// /// The buffer containing the code to decode /// The instruction decoder that owns this factory /// The length of the buffer public InstructionHandlerFactory(byte[] codeBuffer, InstructionDecoder decoder, int length) { _codeBuffer = codeBuffer; _decoder = decoder; _length = length; RegisterHandlers(); } /// /// Registers all instruction handlers /// private void RegisterHandlers() { // Register group handlers RegisterArithmeticUnaryHandlers(); RegisterArithmeticImmediateHandlers(); // Register specific instruction handlers _handlers.Add(new Int3Handler(_codeBuffer, _decoder, _length)); // Register Return handlers RegisterReturnHandlers(); // Register Call handlers RegisterCallHandlers(); // Register Jump handlers RegisterJumpHandlers(); // Register Test handlers RegisterTestHandlers(); // Register Xor handlers RegisterXorHandlers(); // Register Or handlers RegisterOrHandlers(); // Register Lea handlers RegisterLeaHandlers(); // Register Cmp handlers RegisterCmpHandlers(); // Register Dec handlers RegisterDecHandlers(); // Register Data Transfer handlers RegisterDataTransferHandlers(); // Register floating point handlers RegisterFloatingPointHandlers(); } /// /// Registers all ArithmeticUnary instruction handlers /// private void RegisterArithmeticUnaryHandlers() { // NOT handler _handlers.Add(new NotRm32Handler(_codeBuffer, _decoder, _length)); // NEG handler _handlers.Add(new NegRm32Handler(_codeBuffer, _decoder, _length)); // MUL handler _handlers.Add(new MulRm32Handler(_codeBuffer, _decoder, _length)); // IMUL handler _handlers.Add(new ImulRm32Handler(_codeBuffer, _decoder, _length)); // DIV handler _handlers.Add(new DivRm32Handler(_codeBuffer, _decoder, _length)); // IDIV handler _handlers.Add(new IdivRm32Handler(_codeBuffer, _decoder, _length)); } /// /// Registers all ArithmeticImmediate instruction handlers /// private void RegisterArithmeticImmediateHandlers() { // ADD handlers _handlers.Add(new AddImmToRm8Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new AddImmToRm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new AddImmToRm32SignExtendedHandler(_codeBuffer, _decoder, _length)); // ADC handlers _handlers.Add(new AdcImmToRm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new AdcImmToRm32SignExtendedHandler(_codeBuffer, _decoder, _length)); // SBB handlers _handlers.Add(new SbbImmFromRm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new SbbImmFromRm32SignExtendedHandler(_codeBuffer, _decoder, _length)); // AND handlers _handlers.Add(new AndImmWithRm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new AndImmWithRm32SignExtendedHandler(_codeBuffer, _decoder, _length)); // SUB handlers _handlers.Add(new SubImmFromRm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new SubImmFromRm32SignExtendedHandler(_codeBuffer, _decoder, _length)); // XOR handlers _handlers.Add(new XorImmWithRm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new XorImmWithRm32SignExtendedHandler(_codeBuffer, _decoder, _length)); // CMP handlers _handlers.Add(new CmpImmWithRm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new CmpImmWithRm32SignExtendedHandler(_codeBuffer, _decoder, _length)); } /// /// Registers all Return instruction handlers /// private void RegisterReturnHandlers() { // Add Return handlers _handlers.Add(new RetHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new RetImmHandler(_codeBuffer, _decoder, _length)); } /// /// Registers all Call instruction handlers /// private void RegisterCallHandlers() { // Add Call handlers _handlers.Add(new CallRel32Handler(_codeBuffer, _decoder, _length)); } /// /// Registers all Jump instruction handlers /// private void RegisterJumpHandlers() { // JMP handlers _handlers.Add(new JmpRel32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new JmpRel8Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new ConditionalJumpHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new TwoByteConditionalJumpHandler(_codeBuffer, _decoder, _length)); } /// /// Registers all Test instruction handlers /// private void RegisterTestHandlers() { // TEST handlers _handlers.Add(new TestImmWithRm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new TestImmWithRm8Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new TestRegMem8Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new TestRegMemHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new TestAlImmHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new TestEaxImmHandler(_codeBuffer, _decoder, _length)); } /// /// Registers all Xor instruction handlers /// private void RegisterXorHandlers() { // Add Xor handlers _handlers.Add(new XorAlImmHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new XorEaxImmHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new XorMemRegHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new XorRegMemHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new XorImmWithRm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new XorImmWithRm32SignExtendedHandler(_codeBuffer, _decoder, _length)); } /// /// Registers all Or instruction handlers /// private void RegisterOrHandlers() { // Add OR handlers _handlers.Add(new OrImmToRm8Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new OrImmToRm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new OrImmToRm32SignExtendedHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new OrR8Rm8Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new OrR32Rm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new OrAlImmHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new OrEaxImmHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new OrImmWithRm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new OrImmWithRm32SignExtendedHandler(_codeBuffer, _decoder, _length)); } /// /// Registers all Lea instruction handlers /// private void RegisterLeaHandlers() { // Add Lea handlers _handlers.Add(new LeaR32MHandler(_codeBuffer, _decoder, _length)); } /// /// Registers all Cmp instruction handlers /// private void RegisterCmpHandlers() { // Add Cmp handlers _handlers.Add(new CmpR32Rm32Handler(_codeBuffer, _decoder, _length)); } /// /// Registers all Dec instruction handlers /// private void RegisterDecHandlers() { // Add Dec handlers _handlers.Add(new DecRegHandler(_codeBuffer, _decoder, _length)); } /// /// Registers all Data Transfer instruction handlers /// private void RegisterDataTransferHandlers() { // Add MOV handlers _handlers.Add(new MovRegMemHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new MovMemRegHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new MovRegImm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new MovRegImm8Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new MovEaxMoffsHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new MovMoffsEaxHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new MovRm32Imm32Handler(_codeBuffer, _decoder, _length)); // Add PUSH handlers _handlers.Add(new PushRegHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new PushImm32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new PushImm8Handler(_codeBuffer, _decoder, _length)); // Add POP handlers _handlers.Add(new PopRegHandler(_codeBuffer, _decoder, _length)); // Add XCHG handlers _handlers.Add(new XchgEaxRegHandler(_codeBuffer, _decoder, _length)); } /// /// Registers all Floating Point instruction handlers /// private void RegisterFloatingPointHandlers() { // Add Floating Point handlers _handlers.Add(new FnstswHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new Float32OperationHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new LoadStoreControlHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new Int32OperationHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new LoadStoreInt32Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new Float64OperationHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new LoadStoreFloat64Handler(_codeBuffer, _decoder, _length)); _handlers.Add(new Int16OperationHandler(_codeBuffer, _decoder, _length)); _handlers.Add(new LoadStoreInt16Handler(_codeBuffer, _decoder, _length)); } /// /// Gets the handler that can decode the given opcode /// /// The opcode to decode /// The handler that can decode the opcode, or null if no handler can decode it public IInstructionHandler? GetHandler(byte opcode) { return _handlers.FirstOrDefault(h => h.CanHandle(opcode)); } }