namespace X86Disassembler.X86.Handlers.Jump; /// /// Handler for conditional jump instructions (0x70-0x7F) /// public class ConditionalJumpHandler : InstructionHandler { // Mnemonics for conditional jumps private static readonly string[] ConditionalJumpMnemonics = new string[] { "jo", "jno", "jb", "jnb", "jz", "jnz", "jbe", "jnbe", "js", "jns", "jp", "jnp", "jl", "jnl", "jle", "jnle" }; /// /// Initializes a new instance of the ConditionalJumpHandler class /// /// The buffer containing the code to decode /// The instruction decoder that owns this handler /// The length of the buffer public ConditionalJumpHandler(byte[] codeBuffer, InstructionDecoder decoder, int length) : base(codeBuffer, decoder, length) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { // Conditional jumps are in the range 0x70-0x7F return opcode >= 0x70 && opcode <= 0x7F; } /// /// Decodes a conditional jump instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Get the mnemonic from the table int index = opcode - 0x70; instruction.Mnemonic = ConditionalJumpMnemonics[index]; // Get the current position in the code buffer int position = Decoder.GetPosition(); if (position >= Length) { return false; } // Read the relative offset sbyte offset = (sbyte)CodeBuffer[position]; // According to x86 architecture, the jump offset is relative to the instruction following the jump // For a conditional jump, the instruction is 2 bytes: opcode (1 byte) + offset (1 byte) // Calculate the target address: // 1. Start with the current position (where the offset byte is) // 2. Add 1 to account for the size of the offset byte itself // 3. Add the offset value int targetAddress = position + 1 + offset; // Move the decoder position past the offset byte Decoder.SetPosition(position + 1); // Set the operands to the calculated target address instruction.Operands = $"0x{targetAddress:X8}"; return true; } }