using X86Disassembler.X86.Operands; namespace X86Disassembler.X86.Handlers.Add; /// /// Handler for ADD r/m32, r32 instruction (0x01) /// public class AddRm32R32Handler : InstructionHandler { /// /// Initializes a new instance of the AddRm32R32Handler class /// /// The instruction decoder that owns this handler public AddRm32R32Handler(InstructionDecoder decoder) : base(decoder) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0x01; } /// /// Decodes an ADD r/m32, r32 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the instruction type instruction.Type = InstructionType.Add; if (!Decoder.CanReadByte()) { return false; } // Read the ModR/M byte // For ADD r/m32, r32 (0x01): // - The r/m field with mod specifies the destination operand (register or memory) // - The reg field specifies the source register // The destinationOperand is already created by ModRMDecoder based on mod and rm fields var (mod, reg, rm, destinationOperand) = ModRMDecoder.ReadModRM(); // Create the source register operand from the reg field var sourceOperand = OperandFactory.CreateRegisterOperand(reg, 32); // Set the structured operands instruction.StructuredOperands = [ destinationOperand, sourceOperand ]; return true; } }