namespace X86Disassembler.X86.Handlers.And; /// /// Handler for AND r/m32, r32 instruction (0x21) /// public class AndMemRegHandler : InstructionHandler { /// /// Initializes a new instance of the AndMemRegHandler class /// /// The buffer containing the code to decode /// The instruction decoder that owns this handler /// The length of the buffer public AndMemRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length) : base(codeBuffer, decoder, length) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0x21; } /// /// Decodes an AND r/m32, r32 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the mnemonic instruction.Mnemonic = "and"; int position = Decoder.GetPosition(); if (position >= Length) { return false; } // Read the ModR/M byte var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM(); // Get register name string regName = ModRMDecoder.GetRegisterName(reg, 32); // For mod == 3, both operands are registers if (mod == 3) { string rmRegName = ModRMDecoder.GetRegisterName(rm, 32); instruction.Operands = $"{rmRegName}, {regName}"; } else // Memory operand { instruction.Operands = $"{memOperand}, {regName}"; } return true; } }